Aid the Adventurer in Putting the Horrors of Bloodstone Behind Him
2 TOKENS
Your next objective is to find an adventurer
Flags: None
Loads in Bloodstone in the NPK area between the two northern @s.
An adventurer says, 'Eight of us went into the forest. I was the only one to make it back out.'.
An adventurer says, 'We had gotten five steps in and George had gotten caught in vines and we couldn't get him out.'.
An adventurer says, 'Right passed the vines was a wall of plants, Johnny and Paul died to the plants.'.
An adventurer says, 'We started a strategic retreat and found outselves at a tall door protected by a huge tree that fought something fierce. Our spells weren't affecting it. '.
An adventurer says, 'I fled, the rest never got away from that horrendous tree.'.
An adventurer says, 'I hear their screams still at night and I have no idea what is going on anymore. I dream that my friends are in cages and their spirits are stuck.'.
An adventurer says, 'I have a nightmare that Johnny and Paul are standing guard at a tower hidden behind that wall of plants. '.
An adventurer says, 'Please, you must go and put their spirits to rest. No one deserves to be punished for all time and have their spirits enslaved.'.
An adventurer says, 'Please come back and let me know when you have accomplished this enormous task.'.
Your next objective is to kill 4 of a Haunt Knight(0 killed so far) and 2 of an undead knight(0 killed so far) .
Flags: None
All mobs load in the Temple of Bloodstone.
Haunt knights are in cages by Inquisitor and Undead knights load in the back of the temple. 
If you don't know the zone you should not go there!
Your next objective is to find an adventurer
Flags: None
In Bloodstone in the NPK area between the two northern @s.
An adventurer says, 'You have done a very heroic thing. Thank you for helping their spirits escape the horror of Bloodstone.'.
An adventurer says, 'Thanks to you, my true friends have been put to rest. I hope this will bring some peace to my soul, too.'.
An adventurer says, 'Please take this orb. It is the last one that we brought with us, and I intend to give up the adventuring business.'.
An adventurer gives you a blue orb.
An adventure hangs of up his adventurer shoes and heads home. 
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Aid Horneg in Finding a Familiar
1. horneg 
2. Your next objective is to find 1 of object Scruff's spiked collar
3. Your next objective is to give Scruff's spiked collar to Horneg
4. our next objective is to give a jewel-studded leather collar to Horneg - loads on opal dragon with lady goland
5. Your next objective is to find 1 of object a collar with the word "Cecilia" etched on it - loads on familiar 
6. horneg
Horneg says, 'Perfect! This would make the best familiar yet! You have braved many things to bring me this collar. I think I owe you greatly. Here take this as a token of my appreciation.'.
Horneg hands you a few potions and an orb.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Aid Galguzun in Magic
1 TOKEN
Your next objective is to find Galguzun
Flags: None
Loads in Zuldahun's Glacial Cathedral.
From @, 3S, 7E (illusionary), kill the mother polar bear for the key (the severed hind legs of a polar bear).
From the mother polar bear, 7W (illusionary), 3S, 3E, N, E, kill zombies (blockers), unlock/open plate, D, 2S, W, 2S, E, S, E, 4S.
Galguzun says, 'Impressive! It is not an easy task to find me. Nor is it an easy task to get here. You might be of use to me. My magic seems to be fading as of late.'.
Galguzun says, 'My bandages, even though magical, are starting to weaken. I need some stronger ice magic to survive. I have been told of a powerful ice queen who wears a magical ring. The power of the ring would do the trick. Bring me this ring, and you shall be rewarded.'.
Your next objective is to find 1 of object Elnissa's ring of Treachery
Flags: FIND-ORIGINAL ( 4 hour time limit)
Loads in the Fortress of Elnissa on Elnissa .... nee to run the zone.
Bring the ring to Galguzun
Your next objective is to find Galguzun
Flags: None
Loads in Zuldahun's Glacial Cathedral.
From @, 3S, 7E (illusionary), kill the mother polar bear for the key (the severed hind legs of a polar bear).
From the mother polar bear, 7W (illusionary), 3S, 3E, N, E, kill zombies (blockers), unlock/open plate, D, 2S, W, 2S, E, S, E, 4S.
Galguzun says, 'Did you find the ring?'.
Your next objective is to give Elnissa's ring of Treachery to Galguzun
Flags: FIND-ORIGINAL 
Self explanatory.
Galguzun says, 'You truly are powerful. I did not think you were capable of such a task. You truely are a threat to me. I can not have that. Begone with you!'.
Galguzun raises his hands and encases you in a sphere of ice.
Galguzun slowly closes his hand. The sphere collapses in on itself. The pressure is unbearable. The world turns black.
You reel in shock from the sudden blood loss!
You awake to find yourself on the side of the cliff.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Amacia's Barrette 
1 TOKEN
Your next objective is to find Lady Amacia, Icy Beauty
Flags: SOLO NO-SUMMON NO-PHASE 
Load on Lady Amacia in the Palace of Celestia. From @, 2E, 12N, 3U, 2N.
Lady Amacia, Icy Beauty says, 'Ah, I don't know what to do! I received this barrette from a dear friend many years ago.'.
Lady Amacia, Icy Beauty says, 'It was a precious present and now it's broken. She is coming for a visit soon. I don't know what to do!'.
Lady Amacia, Icy Beauty says, 'Do you think you could go find me a new one? I will pay you very well for your trouble.'.
Your next objective is to give a simple kyanite barrette to Lady Amacia, Icy Beauty
Flags: NO-SUMMON NO-PHASE 
Load on Aaicluj in the Barbegazian Alps. Don't go in of you don't know the zone!
Lady Amacia, Icy Beauty says, 'Oh, it looks identical to the one I broke! How can I ever repay your kindness!'.
You received 250000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Armorer Convention 
1 TOKEN
Your next objective is to find Orak the smith
Flags: None
Loads in City of Medievia in the warrior quarter. From the zone recall, enter war, 3S, W.
Orak the smith says, 'We armorers are attempting to have a convention in the near future. I need you to contact my friend in Trellor, Lan. Tell him we'll be meeting on the 24th of the month of Futility.'.
Your next objective is to find Lan the Warlock
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in the City of Trellor. From zone recall, 5N, 4E, N.
Entering Lan's shop, you give him the information Orak gave you about the upcoming convention.
Lan the Warlock says, 'A convention! What an incredible idea. Of course I'll attend. You'll have to tell my good friend the fire giant weaponmaster. He'll want to be there.'.
Your next objective is to find a fire giant weaponsmaster
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in Firegiants Keep. From @,  U, 4S, E, 3S, 4E (CPK), 2N, pick/open door, 8N, 5W, 2N, W.
As you walk into the Pit of Eternal Flames, the weaponmaster barely gives you a glance. Grunting, the weaponmaster takes a small pad from his pocket and quickly writes a note. The weaponmaster hands you the note and goes back to his forging.
You open the note and read the nearly illegible scrawl, "no go convention, go talk bruno, city west."
Your next objective is to find Bruno
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in New Ashton. From @, 9N, 3E, N.
You enter and tell Bruno the details Orak gave you regarding the convention.
Bruno says, 'A convention! Perhaps we can have a lifting competition while we're there. Have you told the village blacksmith in DeRah yet? He'll want to come, I'm sure of it...'.
Your next objective is to find the blacksmith
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in Derah Villadom. From zone recall, 5W, S, E.
Interrupting the blacksmith's shoeing for a moment, you tell him the details of Orak's convention.
The blacksmith says, 'I could demonstrate horse shoeing to all of the attendees. What a great idea, I'll definitely be there. Did anyone tell Rornuk? You should tell Rornuk.'
Your next objective is to find Rornuk, the black-skinned smith
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE (3 hour time limit)
Loads in Demonforge. Find Makalu in one of the Medievia cities. Buy obsidian and type 'where' for location of the Demonnforge entrance.
Got to the zone and in that room, search with obsidian in your inventory. Once in Demonforge, all D to Rornuk.
As you enter the forge, the heat hits you full in the face. You barely gasp out the information that Orak gave you.
Rornuk, the black-skinned smith says, 'I must go! I haven't seen Orak in ages, I never seem to be able to leave my work here. Thank you for travelling to see me.'.
Rornuk frowns thoughtfully. Peering at you, he starts muttering something about Karakoram. Fumbling at his tunic, he pulls out what looks like a small crumpled parchment and starts mumbling arcane words, gesticulating wildly.
As the world fades to mist, you struggle to remain conscious. When the world fades back in, you find yourself somewhere else...With a spitting headache.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Assisting the Negotiations
1 TOKEN - HARD
Your next objective is to find Jernian
Flags: None
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 4S, W.
The sinister man glances up at you as you enter his room.
Jernian says, 'Oh, are you the one the master sent to help me? The negotiations are going fairly well, considering how many other people are trying to win the minotaurs over. I believe that, with your assistance, I can bring the talks to a favorable conclusion quickly.'.
Jernian says, 'NaeraMae is sympathetic to our cause, and if I present him with a few gifts - you know, flatter him a little - I'm sure he'll be willing to aid us. Find me a deadly axe, an exquisite suit of armor, and an impenetrable shield. Nothing but the best will do.'.
Your next objective is to find 1 of the axe of Bloody Midnight(0 found so far) and 1 of the dragon's hide shield(0 found so far) and 1 of a suit of ringmail(0 found so far) .
Flags: FIND-ORIGINAL  (no overall time limit!)
the axe of Bloody Midnight -->Tharhalas --> the axe of Bloody Midnight loads on Unger Warden
Unger Commander-->Tharhalas Warden-->Key from shelf (forge) --> Unger Warden
the dragon's hide shield --> in FG on King.
a suit of ringmail --> In Asnor on A paladin guard in the Skye Temple.
Your next objective is to give1 of the axe of Bloody Midnight(0 found so far) and 1 of the dragon's hide shield(0 found so far) and 1 of a suit of ringmail(0 found so far) to Jernian.
See above ...

The Better Bow
???
Your next objective is to find a young Arethian Knight
Flags: SOLO 
Loads in Verigaard Keep. From @, 3N and look around.
A young Arethian Knight says, 'Hey! You there! Come here!'.
A young Arethian Knight says, 'I have been arguing with one of the veterans about which bow is better: a crossbow, or a longbow.'.
A young Arethian Knight says, 'I want you to go collect a couple of bows for us to test. We have a little bit of a wager going on!'.
A young Arethian Knight says, 'Now me, I say a crossbow is better because they pierce armor more. Well, the vet says that ain't the case.'.
A young Arethian Knight says, 'If you would grab us a couple of bows, we could settle this once and for all. Now, since I am voting for the crossbow, make sure you grab a good crossbow.'.
A young Arethian Knight says, 'The longbow on the other hand. well, it ain't gotta be so good if you catch my drift.'.
Your next objective is to give 1 of the Firetooth crossbow(0 given so far) or 1 of a hazelwood crossbow(0 given so far) to a young Arethian Knight.
Flags: NO-DEATH FIND-ORIGINAL FORCE-HINT (5 hour time limit!)
a Firetooth crossbow 
Loads In Firegiants on Thief Master mage. (2S from picture, search fool path down … got to ice all 3 masters … thief master is last)
a hazelwood crossbow
Den of Harpies.

Bring Hissalt Crossbow
1 TOKEN - HARD (OPEN AND OFTEN VISITED CPK) TO EASY (CROSSBOW IS NOT FIND-ORIGINAL)
Your next objective is to find Hissalt, a novice thief
In Crime Underground. From @, open trapdoor, 2D, pick/open wall, E, S, ice thief for the key, unlock/open grate, D, All E, 2S and look around.
Hissalt, a novice thief, is standing here practicing at the accuracy boards.
Hissalt, a novice thief says, 'We throw daggers at the board day and night, practicing our accuracy. Would you believe that I aced every Thieves' Training Exercise, all but the accuracy? Anyway, it's getting boring, and me and my friend want to have some fun. There are no rules in the Crime Underground Training Book that says we cannot use other devices to throw at the board...or in my case, shoot at the board. Let me put this as forward as I can manage: we want a Firetooth crossbow. If you can get us one, I'll give you something that you'll REALLY like.'.
Your next objective is to give the Firetooth crossbow to Hissalt, a novice thief
In Firegiants on Thief Master mage. (2S from picture, search fool path down … got to ice all 3 masters … thief master is last)
Hissalt, a novice thief says, 'Thanks! We're gonna have a blast with this. Don't worry about bolts; we have a lot of them. Thanks again!'.
You receive a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Bring Release to the Dying Bees 
1 TOKEN
Your next objective is to find the queen bee
Flags: None
Loads in the Hives of the Giants in the top level of the CPK hive.
From @, 4E, 2U, W, 2U, E, 2D, 6E, 2U, N, W, 2U, N (illusionary), 2D, 3N, 4W, 2U, E, U, 2E.
The queen bee says, 'Oh, it's awful! Some of the bees here in the hive are sickly and there is nothing we can do to cure them!'.
The queen bee says, 'I feel so awful seeing them suffer. The only thing I can think of is to put them out of their misery.'.
The queen bee says, 'Please handle this for me. I just couldn't bear to do it myself.'.
Your next objective is to kill 10(0 killed so far) of either a diseased bee, a dying bee.
Flags: None
Loads in the Hives of the Giants in the bottom level of the CPK hive.
From the Queen, 2W, D, W, 2D, E, search, N, and kill diseased/dying bees.
If you have charmies you need to pick an alternate (!cramped) route!
Back to the queen.
Your next objective is to find the queen bee
Flags: None
Loads in the Hives of the Giants in the top level of the CPK hive...
From diseased/dying bees, all W, S, W, 2U, E, U, 2E.
The queen bee says, 'Thank you so much for easing their suffering! How can I ever repay you?'.
The queen bee hands you a glob of royal jelly.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Bring the Sun to Elnissa
1 TOKEN
Your next objective is to find Elnissa, Queen of Ice
Flags: None (no overall time limit!)
Loads in the Fortress of Elsnissa ... need to run the entire zone.
Elnissa, Queen of Ice, looks around and sighs. 
Elnissa, Queen of Ice says, 'I have dreamed of the sun for many years, but I have begun to crave it of late. '.
Elnissa, Queen of Ice says, 'I have heard tell from traders that to the south, there is an item that is referred to as sun in a bottle. '.
Elnissa, Queen of Ice says, 'If I had this, I would be able to feel the sun on my skin. Possibly even enjoy the peace bought by direct sunlight.'.
Elnissa, Queen of Ice says, 'I have hopes this will give me the benefits of a beautiful summer day without the pesky tan or even possibly melting.'.
Your next objective is to find 1 of object a bottle of "Eau de Soleil"
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in the Misty Isle on Queen Sivenna's lady-in-waiting.
From @, S (illusionary), follow the path, find a lovely woman, and type "look eyes" and it will transport you into the actual zone:
You stare directly into the syren's eyes. There is something hypnotic about them. A strange feeling washes over you. Then, everything goes black...
Then from the syren immolator, 2E, type "jump" or "leap" to move east, 3E, kill guards (blockers), 2E, U, S, E.
Return to Elnissa with the bottle of "Eau de Soleil".
Your next objective is to give a bottle of "Eau de Soleil" to Elnissa, Queen of Ice
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in the Fortress of Elsnissa ... need to run the entire zone.
Elnissa, Queen of Ice pops the stopper to the bottle and gets a gentle whiff of the aroma. 
The aroma drifts towards you and you find yourself thinking of summer days when you were young. 
Elnissa, Queen of Ice, applies a little to her skin, giving it a healthy glow. 
She gets a peaceful smile on her face, and turns to you.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Broad Swords for Fire Giants
1 TOKEN - EASY
Your next objective is to find a fire giant weaponsmaster.
Flags: None
Loads in Firegiants Keep. From @,  U, 4S, E, 3S, 4E (CPK), 2N, pick/open door, 8N, 5W, 2N, W.
A fire giant weaponsmaster says, 'Produce for me three broadswords from the Skye Temple to equip my guards, and I'll give you a modicum of reward.'.
Your next objective is to find 3 of a broadsword(0 found so far) .
Flags: FIND-ORIGINAL
Load in Asnor Mountains on paladin guards in Skye Temple.
From @, U, 4N, U, 2N, U, 2N, 4U, 5N, kill Troll Guard for the key (a battering ram), unlock/open gate, N, and look around.
Your next objective is to give 3 of a broadsword(0 given so far) to a fire giant weaponsmaster.
Flags: FIND-ORIGINAL
Self explanatory!..
A fire giant weaponsmaster says, 'Much to my surprise, you've proven capable of the task--here is your reward!'.
You receive a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Camouflage the Mat Hopper
1 TOKEN
Your next objective is to find a striped mat hopper
Flags: NO-SUMMON NO-PHASE 
Loads in E'urdin. From zone entrance (On Top of a Thick, Crinkled Silver Carpet), go S, E, S, E, 4S, E, S, 2E, 2S, 2E, 2S, E, S, E and look around.
A striped mat hopper says, 'Yeye ieey yeaie auyieo yeeeaee oa yieue oaaey!'.
A striped mat hopper says, 'Yoey uuiyoo oeyaia iaoaa yooyaao uiyau yuiye ioeyaui aiyeyay eieoa ieauiae.'.
Hm, wonder what it wants. If only there was some way to understand it.
Your next objective is to : Your objective is unknown. 
Hidden objective: find cicada's resonating chamber. 
From recall, 2N, 4W, S, E, 3S, N, 3U (illusionary), E (illusionary), kIll Uukkoa, the Cicada.
Perfect! That should work. Perhaps if you found that striped mat hopper again you could help it out.
Your next objective is to find a striped mat hopper
Flags: NO-SUMMON NO-PHASE 
Loads in E'urdin. From zone entrance (On Top of a Thick, Crinkled Silver Carpet), go S, E, S, E, 4S, E, S, 2E, 2S, 2E, 2S, E, S, E and look around.
A striped mat hopper says, 'Oh, you again? Are you having any luck finding those leaves for me?'.
A striped mat hopper says, 'What do you mean you didn't understand me before? Ah, I understand now.'.
A striped mat hopper says, 'These stripes really make me stand out. It's just not safe anymore! I need some kind of camouflage.'.
A striped mat hopper says, 'That's why I needed the leaves. Any chance you could get me some?'.
Your next objective is to find 1 of a eucalyptus leaf(0 found so far) and 1 of an aloe leaf(0 found so far) and 1 of a moon leaf(0 found so far) and 1 of a decaying leaf(0 found so far) and 1 of a bunch of green leaves(0 found so far) and 1 of a pile of foliage(0 found so far) .
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE (time limit: 3 hours)
a eucalyptus leaf
Can be purchased from Alexious Lightfoot in the Forbidden Forest's shop.
From Medievia City recall, enter mage, 4W, 2S, 2W, 9N, 7E, 3S, E, buy leaf.
an aloe leaf 
Loads in the Realm of Cloud Giants on bath boys.
From @, N, 2U, 3E, S, U, E, S, W, S, kill boy.
Found on bath boys in Cloud Giants. From "Floating Atop an Island of Clouds," go 3E, S, open door, U, E S, W, S
a moon leaf
Can be purchased from Tobacconist in El Cantara's shop. From @, U, 2N, E, 10N, W, N, buy leaf.
a decaying leaf 
Loads in the Crypt of Vatos on a a skeletal citizen. From @, pull lever, W, and look around.
a bunch of green leaves
Loads in the Hidden City of E'nat'dae on the Silkworm Keeper. From @, N, W, 4N, W, kill man.
a pile of foliage
Loads in the Spiderwode on Zhayvens. From @, 3N, 4W, and look around.
Okay, those are all the leaves! Go give them to the striped mat hopper!
Your next objective is to give 1 of a eucalyptus leaf(0 given so far) and 1 of an aloe leaf(0 given so far) and 1 of a moon leaf(0 given so far) and 1 of a decaying leaf(0 given so far) and 1 of a bunch of green leaves(0 given so far) and 1 of a pile of foliage(0 given so far) to a striped mat hopper.
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE 
Loads in E'urdin. From zone entrance (On Top of a Thick, Crinkled Silver Carpet), go S, E, S, E, 4S, E, S, 2E, 2S, 2E, 2S, E, S, E and look around.
A striped mat hopper says, 'Oh thank you!'.
The striped mat hopper covers itself with leaves, attempting to blend into its surroundings.
A striped mat hopper says, 'Here, take this for your trouble.'.
The striped mat hopper hands you a lopsided, pale pink pearl.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Catacombs War
1 TOKEN
Your next objective is to find Marious, the Great War Wizard
Flags: None
Loads in Medievia Castle in the Medievia War Room. From Medievia City recall, 3U, 9N, 3E, 2N, 2W, U, 2E, 2S, 2W, U, 3S, search, 2W, N or cast phase Koin or cast phase Koin!
Marious, the Great War Wizard says, 'Welcome, brave hero. It is good to see you.'.
Marious, the Great War Wizard says, 'As you likely know, recent events have caused our attention to become focused greatly on fae and frae. We cannot, however, afford to let the war within the catacombs slide. The evil there must be contained.'.
Marious, the Great War Wizard says, 'Unfortunately, the skills and abilities of our heroes have been spread somewhat thin. We must all work harder to keep the dark creatures within the catacombs at bay. I would like you to travel down into the catacombs and help regain some of the ground we've lost.'.
Marious, the Great War Wizard says, 'You can leave some of the lesser creatures such as the cave blood-weeds for some of the less experienced adventurers. I need you to destroy the stronger creatures of the catacombs, such as the mephitis, tornado golems, chimeras, and banshees.'.
Your next objective is to kill 5 of a chimera(0 killed so far) and 5 of a banshee(0 killed so far) and 5 of a fanged maelbreth(0 killed so far) and 5 of a
tornado golem(0 killed so far) and 5 of a sludge mephit(0 killed so far) and 5 of a giant fire wolf(0 killed so far) .
Flags: NO-DEATH (Time Limit: 3 hours)
All mobs load in Catacombs on lower levels.
Return to Marious quickly and tell him of your deeds.
Your next objective is to find Marious, the Great War Wizard
Flags: None
Loads in Medievia Castle in the Medievia War Room. From Medievia City recall, 3U, 9N, 3E, 2N, 2W, U, 2E, 2S, 2W, U, 3S, search, 2W, N or cast phase Koin or cast phase Koin!
Marious, the Great War Wizard says, 'Well done! It makes me glad to see we still have those who are willing to do what
it takes in order to keep the evil at bay. Here is the allotted reward for your efforts. You have my thanks, hero.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

A Chilling Reception
1 TOKEN 
Your next objective is to find Kangmi the abominable snowman
Flags: FORCE-HINT
Loads in the Barbegazian Alps near the jump spot. Don't go in if you don't know the zone!
As you approach, the massive mound of snow and teeth quivers and bounds towards you.
Kangmi the abominable snowman says, 'Hey, don't you think you're dressed a bit lightly for these climes? You must be new to these parts. Since you're a traveler, would you mind doing me a bit of a favor?'.
Gulping a little, you edge backwards slowly and nod your head
Kangmi the abominable snowman says, 'Great! See, a fortnight back I took a cruise around the mainland with a few of the boys. We hit all the main tourist sights - Elysium, Bloodstone, you name it. We were just passing the smallest little island to the southeast when we saw an old chap being attacked by a pack of vicious rats! Of course, I had to help him out, so we made a quick landing and I scared the vermin away.'.
Kangmi the abominable snowman says, 'You probably wouldn't have guessed it, but the two of us clicked immediately. I've been thinking about inviting him over for a visit, but it's so damned cold here! Plus, the guys wouldn't like it. They hated the poor man - called him mangy and diseased, of all things! Can you go find a way to quiet them down? Don't hurt them if you can; they're good friends. Just try to get them out of sight for awhile. '.
Your next objective is to kill 3 of a jolly snowman, you killed 0 so far
Flags: None
Load in the Barbegazian Alps all over the zone. 
You wipe the snow off of your armor as well as you can and start heading back to the clearing. They're just snowmen - you're sure he'll never notice that they're missing.
Kangmi the abominable snowman telepaths you, 'Oh, I almost forgot: we'll need something to keep him warm when he gets here.
Can you try to find some hot tea?'.
Your next objective is to find 1 of object a steaming mug of mint tea
Flags: FIND-ORIGINAL 
Can be purchased in the Barbegazian Alps in CPK shop.
This should do nicely. You should go give it to Kangmi, now.
Your next objective is to give a steaming mug of mint tea to Kangmi the abominable snowman
Flags: FIND-ORIGINAL 
Loads in the Barbegazian Alps near the jump spot. Don't go in if you don't know the zone!
Kangmi the abominable snowman says, 'Everything's taken care of? Great! Could you go give him this?'.
Kangmi hands you a surprisingly delicate invitation and stomps off, trampling several nearby saplings.
Your next objective is to find a doddering beastman
Flags: None
Loads in the Island of Xanthal. From @, N, 2W, 3N, 2E, U, E, N.
A doddering beastman says, 'What? What is it?'.
You give the letter to the beastman and watch as he squints at it, struggling to make out its contents.
A doddering beastman says, 'K...Ka...Kangmi? Oh, the nice guy all covered in snow! He wants me to visit? Sure, sure. The only thing is...well, you see...I'm kind of afraid to leave. Somewhere out there, I just know those rats are waiting for me. I need to stay inside where it's safe. Unless you can take care of the problem, of course...'.
Your next objective is to kill 1 of a pack of rats
Flags: None
Load in the Island of Xanthal. From @, N, 3W, and look around.
Stupid rats. This is turning into a lot of work for a simple tea party. Maybe now the beastman will be willing to go.
Your next objective is to find a doddering beastman
Flags: None
Loads in the Island of Xanthal. From @, N, 2W, 3N, 2E, U, E, N.
A doddering beastman says, 'Are...are they gone? Great. I've been thinking, though...you can't very well show up at a fancy affair like this wearing just anything, you know. Could you find me some kind of uniform - with matching shoes, of course - and...and a blanket? I don't want to be cold, you see.'.
Your next objective is to find 1 of a uniform of the soldiers of Ryvaera(0 found so far) and 1 of a security blanket(0 found so far) and 1 of a pair of diamond-studded silk slippers(0 found so far) .
Flags: FIND-ORIGINAL (time limit: 2 hours)
a uniform of the soldiers of Ryvaera 
Loads on a member of Delaia's personal guard in Ryvaera. From the western @, 3E, 2D, 2S, 2W, N, W, D, E, N.
a security blanket
Loads on a small child in the Spiderwode. From @, 3N, 10W, N, 2W, N, 3W, 2S.
a pair of diamond-studded silk slippers
Load on Lady Amacia in the Palace of Celestia. From @, 2E, 12N, 3U, 2N.
Who knew that beastmen could dress so sharply? Let's get these back to him before he changes his mind.
Your next objective is to give 1 of a uniform of the soldiers of Ryvaera(0 given so far) and 1 of a security blanket(0 given so far) and 1 of a pair of diamond-studded silk slippers(0 given so far) to a doddering beastman.
Flags: FIND-ORIGINAL 
Loads in the Island of Xanthal. From @, N, 2W, 3N, 2E, U, E, N.
A doddering beastman says, 'Simply amazing! These are perfect. They'll hide just enough of my gut to make me presentable. And the slippers are so shiny...'.
The beastman cocks his head to one side, apparently mesmerized by the fine jewels. After a few moments, he shudders and returns his attention to you.
A doddering beastman says, 'Right. So, umm...I'll go change and be on my way, then. Would you mind telling Kangmi that I'm on my way?'.
Your next objective is to find Kangmi the abominable snowman
Flags: None
Loads in the Barbegazian Alps near the jump spot. Don't go in if you don't know the zone!
You cautiously approach the colossal creature and wave at him, giving him a (distant) "thumbs up".
Kangmi the abominable snowman says, 'He's coming? YES! Thanks, man!'.
Despite your best efforts to flee, the beastman grabs you up in a bone-crushing (and freezing) bearhug.
Great...that'll feel nice in the morning...
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

A Cigar for Prytel 
1 TOKEN
Your next objective is to find Prytel, the bartender
Flags: FORCE-HINT 
Loads in the Village of Brookhaven. From @, 3N, W.
Prytel stares thoughtfully at you for a moment.
Prytel, the bartender says, 'You look like the sort that's seen the world ... maybe you could help me. Do you know much about cigars? The Da'Naeridlyn Jungle region is known for some of the finest tobacco, and I'd really love to try one of the cigars from there. Do you think you could fetch one for me?'.
Your next objective is to give an unlit cigar to Prytel, the bartender
Flags: None (no overall time limit!)
Loads in the Temple of Kukdheuda ... got to run the entire zone. The zone is impossible to SOLO. Get townies to help you or buy off auction!
Prytel beams with delight as you hand him the cigar.
Prytel, the bartender says, 'I can't believe you brought this back to me! Thank you, my friend!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Clan Wars 
1 TOKEN
Your next objective is to find Jehan, Squire of the Victor
Flags: FORCE-HINT 
Loads in the Forest of the Undead. From @, 3E, 3S, 2E, 3N, E, 3N, 11E, and look around.
A young man runs up to you, shouting and waving his hands to catch your attention.
Jehan, Squire of the Victor says, 'You, stop! My master sent me to request urgent assistance, and you seem like an able fighter. We just received word that the undead ogres around the village have been marked for extermination by an alliance of ogre tribes from the mainland.'.
Jehan, Squire of the Victor says, 'If they come and begin a war here, we could be wiped out in the crossfire! We need you to try to take care of the undead before the ogres have time to march. If you succeed, you will be generously rewarded.'.
Your next objective is to kill 6(0 killed so far) of either a walking ogre corpse, an undead ogre mage, an undead ogre mage.
Flags: None
Load in the Forest of Undead all over the zone. Walking corpses are the easiest to kill.
It looks like that's most of them. You should go see Jehan and find out if your efforts have made a difference.
Your next objective is to find Jehan, Squire of the Victor
Flags: None
Loads in the Forest of the Undead. From @, 3E, 3S, 2E, 3N, E, 3N, 11E, and look around.
Jehan, Squire of the Victor says, 'Thank you for taking care of the problem, but it seems that the ogres are still preparing to march! It looks like they're just going to turn their attention to us, and without the undead outside we're completely defenseless! I need you to go stop the attack before it begins. You'll find the tribes outside Verigaard Keep and in the Dark Woods.'.
Your next objective is to kill 5 of an ogre mage(0 killed so far) and 5 of a dark ogre(0 killed so far) .
Flags: None
Load in Verigaard Keep. From @, go W into the ogre camp.
Well, that wasn't too bad. Now for the other one...
Your next objective is to kill 1 of the ogre chieftain(0 killed so far) and 10 of the ogre warrior(0 killed so far) .
Load in the Dark Woods.
With the backbone of the tribe broken and its leader killed, it's unlikely that these ogres will be going anywhere any time soon. Jehan will be pleased to hear the good news.
Your next objective is to find Jehan, Squire of the Victor
Loads in the Forest of the Undead. From @, 3E, 3S, 2E, 3N, E, 3N, 11E, and look around.
Jehan, Squire of the Victor says, 'Welcome back, and excellent job! Our mages report that the tribes have cancelled their preparations for an assault. It looks like we've made it through...wait, look over there!'.
Two crudely dressed ogres vault over the city wall and charge at you, hatred sparking in their eyes.
Your next objective is to kill 2 of the ogre warrior, you killed 0 so far
POP IN THE ROOM WITH YOU!
That was a close one!
Your next objective is to find Jehan, Squire of the Victor
See above
Jehan, Squire of the Victor says, 'I guess those two didn't hear about the change of plans. I'm glad we have you on our side - we would've never made it through without you! Here's your reward, as promised.'.
You received 100000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Cleansing the Catacombs
1 TOKEN
Your next objective is to find a wise hermit
Flags: None (no overall time limit)
Loads in Catacombs on all levels. See Marious the wizard in Mediavia Castle for location.
A wise hermit says, 'Oh, hello there! Listen, could you do an old man a favor? Ever since the great dragon came back to life, this place has been in an absolute frenzy! You can barely move without running into some sort of monster. Can you clear out some of the undesirables for me?'.
Your next objective is to kill 5 of a chimera(0 killed so far) and 5 of a fanged maelbreth(0 killed so far) and 5 of a tornado golem(0 killed so far) and 5 of a mind phantasm(0 killed so far) and 5 of the dragon of the deep(0 killed so far) .
Flags: None (no overall time limit)
All mobs loads in Catacombs on lower levels.
Torn and bleeding, you breathe a sigh of relief as your last target falls before you. The catacombs certainly look quite a bit quieter now.
Your next objective is to find a wise hermit
Flags: None (no overall time limit)
Loads in Catacombs on all levels. 
A wise hermit says, 'Thanks for all your hard work. I hope it made a difference! The problem is that...well...my eyesight isn't what it used to be, so I really have no way of knowing if you're telling me the truth. Could you give me some kind of proof of your deeds? You would be amply rewarded.'.
Your next objective is to give 50 of an egg recovered from deep within the catacombs(0 given so far) to a wise hermit.
Flags: None (no overall time limit)
Eggs load in catacombs on the ground on on the mobs.
The hermit tucks the last of the eggs into one of his numerous pouches, then winks at you slyly.
A wise hermit says, 'Excellent, I knew I could trust you! Here's your reward - and don't think I'm just pocketing your loot, either. I'll throw a little extra in to make it up to you.'.
You received 100000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Cleansing the Desert
1 TOKEN
Your next objective is to find the nightlord mother
Flags: None (no overall time limit!)
Loads in Rhaiaden. From @, 2S, E, 3S, 3E, N, U, W, D (CPK) and look around.
The nightlord mother says, 'What, are you hear to make more noise?'.
You shake your head quickly and back away from the menacing beast.
The nightlord mother says, 'Well then, if you're not here to bother me, perhaps you could help me out. The clans that live around here have been making too much noise recently, fighting and yelling and banging their weapons together. Kill off some of the Talarths for me, please; they seem to be the most annoying of the lot.'.
Your next objective is to kill 1 of Khalin, Leader of the Talarths Nomad Clan(0 killed so far) and 1 of Esk, Battlefield Commander of the Talarths(0 killed so far) and 5 of a Talarths clansman(0 killed so far) .
Flags: None (time limit: 1 hour)
Esk, Khalin, and Talarths clansman load in Rhaiaden CPK. From @, 2S, E, 3S, 3E, S, and look around.
You wipe your weapon clean and glance around the still-crowded area.
Well, it quieted it down a little bit. You should go see the nightlord mother and see if she's happy now.
Your next objective is to find the nightlord mother
Flags: None (time limit: 2 hours)
Loads in Rhaiaden. From @, 2S, E, 3S, 3E, N, U, W, D (CPK) and look around.
Your next objective is to kill 5 of a Hashendi clansman(0 killed so far) and 1 of a Talarths wormryder(0 killed so far) and 1 of a Talarths footsman( 0 killed so far) and 3 of a Hashendi Sand Sifter(0 killed so far) and 3 of a Pathfinder(0 killed so far) .
Flags: None (time limit: 2 hours)
Hashendi Sand Sifters and Pathfinders load all over the zone.
Hashendi clansmans, Talarths wormryders, and Thalarths footsman loads in Rhaiaden CPK. From @, 2S, E, 2S, W, S, W, 3S, 2E, S, and look around.
The battle has finally died down, and the surviviors flee to the outer reaches of the desert.
Your next objective is to find the nightlord mother
Flags: None (time limit: 1 hour)
Loads in Rhaiaden. From @, 2S, E, 3S, 3E, N, U, W, D (CPK) and look around.
The nightlord mother says, 'Ah, excellent! Don't you see how much nicer the desert was before all those nomads moved in? Now maybe this damned
headache will finally go away. Thank you for all your help, human. For your service, I'll allow you to leave here alive.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Cloaks for a Mage
1 TOKEN
Your next objective is to find a high mage of Vanlarra
Flags: SOLO NO-PORTAL NO-SUMMON NO-PHASE NO-TO-PHASE FORCE-HINT (no overall time limit!)
Loads in Vanlarra. From the eastern @, 9W, N, U, and look around.
A high mage of Vanlarra says, 'I wish to purchase your services. If you would collect several cloaks from the mages of this land, I would
reward you handsomely. I plan to present one to my master as a gift, but I am unable to travel the land looking for the right one.'.
Your next objective is to give 1 of a cloak of human hair(0 given so far) and 1 of Ebbinert's cloak of soft gray linen(0 given so far) and 1 of a guised cloak(0 given so far) and 1 of a cloak of the manta ray(0 given so far) to a high mage of Vanlarra.
Flags: FIND-ORIGINAL (no overall time limit!)
cloak of human hair
Loads in Lost Civilization on Tiniopia (cloak is invisible and cannot be located) ... must run entire zone.
Ebbinert's cloak of soft gray linen
Loads in the Drak Forrest of Wittermark on Ebbinert. From @, 4N, 2W (illusionary).
a guised cloak
Loads on the Lich of Thanos in The Swamp and Forest of Thanos.
From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 2W, 5N, W, N (Entrance to a Cave).
2N, kill Thrall with the key (an old, bleached skull), unlock/open portcullis, W, kill the Lich of Thanos.
a cloak of the manta ray
Loads in Bloodstone on a drow elf. Don't go in if you don't know the zone!
A high mage of Vanlarra says, 'Thank you so much. Here is your reward.'.
You received 125000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Cloning the Apprentice
1 TOKEN
Your next objective is to find Ara, the apprentice
Flags: None
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
Ara, the apprentice says, 'Greetings, adventurer. I'm glad you answered my call for aid. Since my course of studies is so dangerous, I've decided that it would be a good idea to create a few "spare" bodies for me to fall back on, in case something happens to this one. However, this falls well outside the realm of conventional magic.'.
Ara, the apprentice says, 'Fortunately, I've heard rumors of a great mage, far to the south, who has mastered the art of cloning. If you could bring me a few intact specimens of his work, I might be able to gain a lead on how exactly they were created.'.
Your next objective is to kill 3 of one of Mordulon's clones(0 killed so far) .
Flags: None
Loads in the City of Lyryanoth. From recall, 2W ,N, W, N (one way) and look around.
Well, three identical bodies should be enough. Bring them back to the apprentice quickly, before they start to smell.
Your next objective is to find Ara, the apprentice
Flags: None
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
Ara, the apprentice says, 'My, that was fast! Excellent work. With these at my disposal, it shouldn't take long to discover the magical reagents needed to perform the spell. However, the question of precisely how to cast it still remains. This looks complicated, so you'll probably need to get the spell straight from the mage himself.'.
Ara, the apprentice says, 'He won't likely be willing to part with his secrets easily, but we can find a way around it. There's a book of dark magic somewhere in the realm that identifies powerful, evil spells and records them within its pages. Find the book and then take it with you to kill the mage; it should do the rest.'.
Your next objective is to find 1 of object a forbidden book of the Black Art
Flags: FIND-ORIGINAL (Time limit: 3 hours)
Loads in the Fortress of Elnissa on Elnissa. Need to run the entire zone.
A cold aura of pure evil seems to radiate from within the book.
This must be the one you want - now all you have to do is kill Mordulon himself.
Your next objective is to kill 1 of Mordulon
Flags: None
Loads in the City of Lyryanoth. From recall, 2W ,N, W, N, W, 2N, E, N, W, 2N, E, search, pick/open tradoor, U, kill Mordulon (he will port at oozing wounds)!
From recall, 2W ,N, W, N, W, N, W, N, E, and start all over!
The intimidating man collapses in a puddle of blood, and you hear a low hum begin to sound from between the covers of the book. Within
seconds it ends, and you open the book to find a new spell written on its last page.
Your next objective is to give a forbidden book of the Black Art to Ara, the apprentice
Flags: FIND-ORIGINAL
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
Ara, the apprentice says, 'You have the spell? Great! Thank you for all of your efforts on my behalf. Here, take this artifact as a token of my gratitude.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Clothes for the Homeless
1 TOKEN
Your next objective is to find the desperate mother
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE FORCE-HINT
Loads in the City of Lyryanoth. From recall, 5W, 2S, W.
The desperate mother says, 'I can't sit around doing nothing while I wait for someone to find my baby! There's some homeless beggars in town that need clothing!'.
The desperate mother says, 'Find for me six black shirts embossed with the Talarths Nomad Clan, as well as six pairs of black, tight-fitting pants. The Talarths certainly don't need them, and I know these beggars do! Please help me!'.
Your next objective is to : Your objective is unknown.
Flags: NO-DEATH FIND-ORIGINAL HIDE-OBJECTIVE
Give 6 black shirts embossed with the Talarths Nomad Clan and 6 pairs of black, tight-fitting pants to the desperate mother.
Load in Rhaiaden on Talarths clansmans. From @, 2S, E, 3S, 3E, S (CPK), and look around.
The desperate mother says, 'Thank you! The beggars will be warm in the coming nights!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Clothes for Snowman
1 TOKEN
Your next objective is to find a jolly snowman
Flags: NO-SUMMON NO-PHASE
Loads in Barbegazian Alps near the jump spot. Do not go if you do not know the zone!
A jolly snowman shivers from the cold.
A jolly snowman says, 'A great blizzard just past through and it blew away all my clothes! I'm so naked!'.
A jolly snowman says, 'Please help me find some new clothes. What I need is 2 lumps of coal, a scarf, some mittens, a hat, and a carrot for a new nose.'.
Your next objective is to find 2 of a lump of coal(0 found so far) and 1 of the scarf of warmth(0 found so far) and 1 of a rooty carrot(0 found so far) and 1 of a conical red hat(0 found so far) and 1 of a pair of masterfully woven mittens of green and red wool(0 found so far) .
Flags: None
a lump of coal
Can be purchased in Holiday Gifts store in the City of Medievia. From recall, 5E, N, 2E, S, buy coal.
the scarf of warmth
Loads under the City in New Ashton on Tunnel Dweller.
From @, 3W, N, W, buy pizza (key), unlock/open oven, N, search, 2D, W, 2N, and look around.
a rooty carrot
Can be purchased in the Village Market in the Forbidden Forest. From @, E, 2N, W, buy carrot.
a conical red hat 
Loads in the Village of Gnomenel on a gnome, which load all over the zone.
a pair of masterfully woven mittens of green and red wool
Loads in Shadmire on Samrah. From @, W, 2N, 2W, 2N, W, 5N, D, 7E, S, D, W, 3N.
Bring the items to the jolly snowman.
Your next objective is to give 2 of a lump of coal(0 given so far) and 1 of the scarf of warmth(0 given so far) and 1 of a rooty carrot(0 given so far) and 1 of a conical red hat(0 given so far) and 1 of a pair of masterfully woven mittens of green and red wool(0 given so far) to a jolly snowman.
Flags: None
Self explanatory ...
A jolly snowman throws on his gear.
A jolly snowman says, 'Thank you so much! I feel much better.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Corpses for Czerean
1 TOKEN
Your next objective is to find King Czerean
Flags: None
Loads in Ruins of Czareran. From @, 6S, W, U, 3N, kill Morthanes for the key (a ghostly key).
From Morthanes, 3S, D, E, 2S, E, unlock/open door (a ghostly key), S, W, S, kill a demonic cook for the key (a bloodied iron key).
From a demonic cook, N, 2E, unlock/open door (a bloodied iron key), S, U, S, kill an undead royal guard for the key (a gilded iron key).
From an undead royal guard, unlock/open doors (a gilded iron key), S.
King Czerean says, 'Finally, the time has come! I'm almost ready to move beyond local raids and start making myself known as a real force in the world. The plan is all coming together, except for one minor detail - I need soldiers. Have you ever tried reanimating the skeletons you find lying around here? They just come back as skeletons! Pathetic. I need to assemble an elite fighting force, consisting of only the most powerful undead warriors.'.
The King tosses a heavy-looking bag in your direction.
King Czerean says, 'That's where you come in. I need fresh meat, of the magical variety. Go find me some new minions. Only the best, wherever you can find them. When you make a kill, place one of these runes on the corpse - it will be teleported back to me for 'modifications'.'.
This looks a little shady.but it's probably too late to turn back now. Where can we find some spell casters? 
Your next objective is to kill 1 of Reverend Welsh, the town preacher
Flags: None (no overall time limit!)
Loads in Sceptrum Isachi. From @, 6N, E, enter mirror, 3D, 8N, kill Welsh.
Removing a stone with an orange symbol from the pouch, you press it into the corpse's forehead. It fizzles for a moment before vanishing into thin air - taking the body with it.
Your next objective is to kill 1 of Lady Goland
Flags: None
Loads in Goland's Tower … must run the zone!
This was another good find. You drop the second stone into the woman's chest and turn to leave.
Hmm.wasn't there a powerful mage in that Keep above the forest?
Your next objective is to kill 1 of Horneg
Flags: None
Loads in Horneg's Keep. 
From the northern @, 4S, W, 2N, U, W, U, S, U, S, U, E, U, S, 2W, N, 2W, S, W, S, pick/open gate, 2S, U, 2E, S, W, U, S, E, S, search, W, open sarcophagus, get corpse sarcophagus, get amulet corpse, E, U, W, wear amulet, U, kill Horneg.
Three stones down, one to go. You'd better make the most of this last one. Maybe you could get the wizard who was banished for those evil experiments to "join" you.
Your next objective is to kill 1 of Xanthal
Flags: None (no overall time limit!)
Loads in the Island of Xanthal. From @, N, 5W, search, 2D, 2E, kill malanase for the key (a crude key), 2W, 2U, 3E, 3N, U, N, 2W, N, unlock/open door (a crude key), N, kill Xanthal.
When you shake out the bag, the final rune and a bit of dust and cobweb fall onto the body.
You've done all you can here - you'd better go see if the King needs anything else.
Your next objective is to find King Czerean
Flags: None
Loads in Ruins of Czareran. From @, 6S, W, U, 3N, kill Morthanes for the key (a ghostly key).
From Morthanes, 3S, D, E, 2S, E, unlock/open door (a ghostly key), S, W, S, kill a demonic cook for the key (a bloodied iron key).
From a demonic cook, N, 2E, unlock/open door (a bloodied iron key), S, U, S, kill an undead royal guard for the key (a gilded iron key).
From an undead royal guard, unlock/open doors (a gilded iron key), S.
As you enter the room, you notice the King chanting in an arcane tongue over a circle traced in sand. Within the precisely drawn lines lies a body, face contorted in agony. You try to edge around the scene, looking for a safe corner in which to stand and watch.
King Czerean says, 'No, you fool! You disturbed the circle! This is bad. This is very bad.'.
A reddish smoke begins to rise from the shuddering corpse. In small, jerking motions, it rises up into the air and is torn to pieces, leaving behind a snarling skeletal figure. The lines of crimson covering its body start to pulsate eerily as the skeleton lurches towards you.
Your next objective is to kill 1 of the popaladuper
Flags: None
Pops in the room with you!
Ouch! Is that the kind of soldier the King is trying to raise? It's hard to imagine what an army of those things could do to the world.
Your next objective is to find King Czerean
Flags: None
Self explanatory as you are in the room with the King!
King Czerean says, 'Damnit, I had everything all ready to go and you ruined it! Luckily, as long as I can retrace the circle, I can pick up right where I left off. Since this is your fault, I expect you to come up with the replacement material. Just get me more of this powder, and we should be fine.'.
Bring the King some sparkling dust.
Your next objective is to give some sparkling dust to King Czerean
Flags: FIND-ORIGINAL  (no overall time limit!)
Loads in a massive wooden steamer trunk in the Graveyard. From @, 3N, 6W, 5N, W, U, open trunk, get dust trunk.
King Czerean says, 'Perfect; this is exactly what I needed. With this, it's only a matter of time before my new army is reborn. Soon...soon, they'll all see that they were wrong to leave me to my own devices. It's only a matter of time, now.'.
You gulp nervously and back away.
Maybe this wasn't the best idea after all.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Dabbling in Poison
???
Your next objective is to find a blood witch
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, 6E, N, 2E (illusionary), S, E.
A blood witch says, 'Hello there, Mortalengine. I need you to collect a sprig of hemlock for me. One of my dear customers asked me to make a poison for him. Quickly bring bring one back to me.'.
Your next objective is to find 1 of object a sprig of hemlock
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE NO-TO-PHASE  (3 hour time limit)
Loads in the Hamlet of Egriel on Draelin at night only.
From @, E, N (illusionary), E, 2N, E, N, 2E, S, E (illusionary), S, 2E, S, open leinyle, get all leinyle (a small lapis amulet - a key).
From leinyle, N, 2W, 4N, 2W, W (illusionary - need amulet to pass through the barrier), 3N and look around for Sareth and kill it for the key (a small stone disc, inscribed with a rune).
From Sareth, 3S, 3E, S, E (illusionary), search, D, W, S, 2W, search (need a small stone disk to open wall), S, U, and look around for Draelin.

A Deadly Lich
HARD (OPEN AND OFTEN VISITED CPK)
Your next objective is to find a fire giant lich
Flags: None
Loads in firegiants.  Need to run masters for the key.
Your next objective is to kill 1 of Malkin, the dwarven King
Loads in Tharhalas. WTF man?

Deliver Scrolls to Callard 
1 TOKEN
Your next objective is to find Callard, the caretaker of the tomb
Flags: NO-SUMMON NO-PHASE 
Loads in the Tomb of Oblivion. From @, D, 4N (through illusionary).
Callard, the caretaker of the tomb says, 'Could you do me a favor?'.
Callard, the caretaker of the tomb says, 'My friend Nathelian was supposed to drop off some scrolls to me, but she and her daughter got snowed in.'.
Callard, the caretaker of the tomb says, 'Do you think you could go pick them up for me?'.
Your next objective is to find Nathelian
Flags: NO-SUMMON NO-PHASE 
Loads in the Barbegazian Alps don't go in of you don't know the zone. From the "jump spot", 3E, N, 3E, 2N, E, 2N, E, 2N, 4E, 2S, 2W, S.
Nathelian says, 'Oh goodness, Callard has been waiting for these scrolls for so long, but with all this snow, I didn't have a chance to drop them off.'.
A hazy blue aura joins you to several large scrolls, tied together with twine.
Nathelian gives you several large scrolls, tied together with twine.
Nathelian says, 'Here you go. Please tell Callard how sorry I am I couldn't deliver these personally.'.
Your next objective is to give several large scrolls, tied together with twine to Callard, the caretaker of the tomb
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE 
Loads in the Tomb of Oblivion. From @, D, 4N (through illusionary).
Callard, the caretaker of the tomb says, 'Thank you! Here, take this for your trouble.'.
You received 50000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Delivering a Message for the High Priestess
1 TOKEN - EASY
Your next objective is to find the high priestess of Trell
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in the City of Trellor. From zone recall, U, 2N, U, 2N, U.
The high priestess of Trell smiles sweetly at you.
The high priestess of Trell says, 'Welcome, Mortalengine. I'm glad you responded to my summons.'.
The high priestess of Trell says, 'As you know, there is a lot of turbulent change occurring in our world all of the time.'.
The high priestess of Trell says, 'We priestesses try and keep abreast of change when it occurs. Keeping each other informed is priority one for us.'.
The high priestess of Trell says, 'Unfortunately I have been having a hard time getting in touch with one of our realm's priestesses, Lanakya.'.
The high priestess of Trell says, 'Lanakya has always been rather ... well, the best way to describe Lanakya is as an independent spirit.'.
The high priestess of Trell says, 'I need you to travel to the City of Lyryanoth, where she resides, and deliver this message for me.'.
The high priestess of Trell hands you a pristine enveloped addressed to Lanakya and sealed with the official coat of the high priestess of Trell.
The high priestess of Trell says, 'That should be all I need of you this time.'.
The high priestess of Trell says, 'Thank you very much, Mortalengine. I can always count on you.'.
The high priestess of Trell smiles at you.
Your next objective is to find rogue priestess, Lanakya
Flags: NO-SUMMON NO-PHASE (time limit: 3 hours)
Loads in the City of Lyryanoth. From @, 2N, 5E, search, D, N, W, 2N, kill Kiknanen (blocker).
From Kikanen, 2N (CPK), W, S, W, N, W (NPK), search, N, kill Jankar (blocker), search, W, get wire.
From wire, E, S, E (CPK), 2N, E, S, E, N, E, S, E, N, U, unlock/open gate, 3N, 2E.
Lanakya glares coldly at you as you approach her.
Rogue priestess, Lanakya says, 'What do you want?'.
You say, 'Do not harm me, Priestess Lanakya. I am merely a messenger acting on behalf of the illustrious high priestess of Trell.'.
Rogue priestess, Lanakya says, 'Hrmm, very well then.'.
Rogue priestess, Lanakya says, 'So give me the message already!'.
Your hand quivers as you give the envelope to the rogue priestess, Lanakya.
Lanakya rips open the envelope and pulls out the note, scanning it over quickly.
A look of disgust comes over Lanakya's face as she throws the note to the ground.
Lanakya prays softly, and a ghostly hand appears, taking the note away.
Rogue priestess, Lanakya says, 'Tell me this, messenger, why does the high priestess not deliver her own messages?'.
You say, 'I do not know, your Excellency.'.
Rogue priestess, Lanakya says, 'You go tell her that I'm sick of traveling to Trellor to meet with her. If she wants to know what I know, tell her to come toLyranoth for change.'.
Rogue priestess, Lanakya says, 'Go ... now!'.
You cower away from the rogue priestess, Lanakya.
Your next objective is to find the high priestess of Trell
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in the City of Trellor. From zone recall, U, 2N, U, 2N, U.
The high priestess of Trell says, 'Oh, welcome back, Mortalengine. I trust everything went well?'.
You gulp nervously.
You say, 'Well, mistress ... Lanakya refuses to come and see you. She demands that you travel to the City of Lyranoth and meet with her for a change.'.
The high priestess of Trell's stare narrows.
The high priestess of Trell says, 'I see...'.
The high priestess of Trell says, 'Anyway, your work here is done, Mortalengine. Thank you for your help thus far. It appears I have some work to take care of now.'.
The high priestess of Trell vanishes in a swirling column of flame.
You wonder what is going on.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Delivery for Gelia
1 TOKEN
Your next objective is to find the trading master
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE FORCE-HINT
In the Academy of Branei. From @, 9N, W, N.
The trading master says, 'I'm late! Oh, so late, look at the time!'.
The trading master says, 'Can you deliver this last package for me, Mortalengine?'.
The trading master says, 'Oh thank you so much! Here, take these ten fresh new pairs of skis to Gelia. She's a ski instructor in a small village, far north of here.'.
A trader gives you a large, heavy crate.
Stumbling awkwardly, you turn to leave. You make it all of one step before the crate drops to the ground, it's contents shattering from the impact.
Looking around, the trader appears to be nowhere in sight. You gulp nervously, wondering what to do.
Your next objective is to give 10 of a pair of skis(0 given so far) to Gelia, the ski instructor.
Flags: NO-COMM NO-DEATH NO-SUMMON NO-PHASE NO-TO-PHASE 
Gelia loads in the Barbegazian Alps near the Ice Statue and skis are made in the Barbegazian Alps Adjunct. Don't go in if you don't know the zone
Gelia, the ski instructor says, 'Oh thank you so much! Here, I believe this is what I owe.'.
Gelia hands you a bar of gold.
Your next objective is to find the trading master.
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE 
The trading master says, 'Back so soon Mortalengine? Did you make the delivery?'.
You nod your head.
The trading master says, 'Hm, I believe you have something for me?'.
Your next objective is to give a bar of gold to the trading master.
Flags: FIND-ORIGINAL 
The trading master says, 'Great, thanks! Okay, and here is your cut.'.
You received 542 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

A Demonforged Blade
1 TOKEN
Your next objective is to find Rornuk, the black-skinned smith
Flags: None (2 hour time limit)
Loads in Demonforge. Find Makalu in one of the Medievia cities. Buy obsidian and type 'where' for location of the Demonnforge entrance.
Got to the zone and in that room, search with obsidian in your inventory. Once in Demonforge, all D to Rornuk.
Rornuk, the black-skinned smith says, 'Ho, traveler, are you new to these parts? You'd best be careful - it's treacherous up ahead. Why, just last week, a whole party of adventurers went down into the mountain. Never came back out. Of course, they were likely up to no good, so it's no great loss.'.
Rornuk, the black-skinned smith says, 'Hey, I have an idea. Maybe you should familiarize yourself with the territory a bit before just roaming about. See, I'm working on a new blade as we speak - a tremendously powerful dagger, custom crafted for Kanchenjunga. It's almost finished, but I need a basin of sufficient magical properties in which to cool the weapon. If you could go make one for me, then deliver the finished dagger...I'd say that you'd likely have what it takes to survive around here.'.
Rornuk, the black-skinned smith says, 'I'll need some kind of cup, made from the purest ivory. Ordinary water won't do here; could you fill it with fresh, chilled dragon's blood? Also, capture at least one powerful spirit and mix its energies into the concoction - that might just be enough to enchant the blade.'
Your next objective is to find 1 of object the Ivory Chalice of Wytherwind
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in Wytherwind.
From @, 3W, S, N, 2W, S, E, search, S, search, 2D, 3E, N, 3W, 3S, W, open desk, get key desk, E, S, 2W, 2N, W, search, D, get crowbar, U, E, N, E, 2U, open sculpture.
From the sculpture, W, 2N, 2E, 3S, U, 2N, 5W, S, U, get key window, N, unlock/open door, W, kill Marigeld, loot the box, unlock/open box, get key box,.
From Marigeld, S (illusionary), U, hold/use crowbar (or just search), N, unlock compartment, get chalice compartment.
This chalice should work; what was next on the list? The blood of a dragon...
Your next objective is to kill 1 of a young white dragon
Flags: None 
Loads in Cliff of Berkovic. From @, 3W, U, N and look around.
Now, where to find a powerful spirit?
Your next objective is to kill 1 of the incarnation of Tyr
Flags: None (1.5 hours time limit)
Loads in Mystical Forest. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
There, the chalice should be ready. You should bring it back to Rornuk.
Your next objective is to find Rornuk, the black-skinned smith
Flags: None (1 hour time limit)
Rornuk, the black-skinned smith says, 'Nice work! This is ... almost what we need.'.
You raise an eyebrow slowly.
Rornuk, the black-skinned smith says, 'Now, now, don't worry. It really is almost there. And just in time, too - I'm almost done forging the blade. All it needs is a little more magic. Could you throw in a few weaker spirits? You shouldn't have to go very far to find them.'.
Your next objective is to kill 5 of a vaporous phantasm, you killed 0 so far
Flags: None (2 hours time limit)
Load all over Demonforge.
The last puff of smoke flies into the chalice, turning its contents a sickly, cyan color.
That definitely looked like it did something - maybe you should get the chalice back to Rornuk now?
Your next objective is to give the Ivory Chalice of Wytherwind to Rornuk, the black-skinned smith
Flags: FIND-ORIGINAL
Go back to the smithy.
Rornuk takes the chalice from you and sets it down roughly, accidentally spilling a few drops of its contents. They fall to the rocky floor in a splatter and quickly eat away at the granite. Wielding a pair of massive tongs, the giant smith drops a slim, wickedly pointed dagger into the dragon's blood.
Rornuk, the black-skinned smith says, 'There, that should do it. Just a few more seconds...'. 
You watch as the liquid disappears, vanishing as if pulled into the finely forged steel. Rornuk grabs the hilt of the weapon and cautiously hands it to you.
Rornuk, the black-skinned smith says, 'It's finally finished: the most fearsome weapon to come of this forge in years! All that's left is to deliver it to Kanchenjunga. I'll leave that part up to you. Just be careful - he tends to get a bit too ... enthusiastic, at times.'.
Your next objective is to find Kanchenjunga, spy of the Demonforge
Flags: None (1 hour time limit)
From Rornuk, 2W, kill a a blaze-red fire imp and loot firestone.
From Rornuk, 2W, 2N, search (firestone opens passage), 4N, kill stone guardian (blocker), then follow path north.
Kanchenjunga, spy of the Demonforge says, 'Oh, this must be the weapon Rornuk was forging! It certainly looks like he's outdone himself this time. And he even provided a target to test it on! I'll have to thank him later.'.
Kanchenjunga turns towards you, advancing slowly with a menacing gleam in his eye. Gulping, you start to edge backwards - now might be a good time to consider running.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Destroy Undead Leaders
1 TOKEN
Your next objective is to find Basalan, the Mayor of the City
Flags: SOLO NO-SUMMON NO-PHASE 
Loads in the City of Medievia. From recall, 4W, N, W, N, U, S.
Basalan, the Mayor of the City says, 'Greetings, Mortalengine. I require your assistance with a matter of grave importance.'.
Basalan grimaces and glances away momentarily.
Basalan, the Mayor of the City says, 'I am concerned by rumors that suggest some towns in Medievia are being corrupted by the living dead.'.
Basalan mutters something about evil spirits under his breath.
Basalan, the Mayor of the City says, 'Unfortunately, I have no more information than that vague allegation. There is one person who may be able to provide us with specific details. Seek out Piotr. He wanders the lands of Medievia, going from city to city, selling his wares. If anyone knows more about this matter, it will be Piotr.'.
Your next objective is to find a wandering vampire
Flags: NO-DEATH NO-SUMMON NO-PHASE FORCE-HINT (on overall time limit!)
Wanders around Medievia Cities … fly around, c s p piotr/vampire, and look for the vampire.
The wandering vampire looks you over while listening to your story. Was it just your imagination, or did his gaze linger on your neck?
A wandering vampire says, 'Basalan believes there are towns being subverted by the undead? He may be right about that.'.
Piotr frowns thoughtfully.
A wandering vampire says, 'There is undoubtedly a powerful undead creature somwhere in the town of DeRah. I have never faced it, nor do I wish to. Perhaps this is the force Basalan fears. Find it, and destroy it. Then seek me out once more. There may be other towns that require your aid.'.
Your next objective is to kill 1 of the vampire
Flags: NO-DEATH NO-SUMMON NO-PHASE FORCE-HINT
Loads in Derah Villadom2 (Evil Derah).
From recall, 5W, N, W, U, kill the Mayor for the key (a miniature engraved key), unlock/open desk, get key desk (a small house key), c word, 
14N, 5W, N, W (need the key to go through barrier), U, kill the vampire.
The threat to DeRah has been eliminated, for now. Piotr may have uncovered more information by now. You must seek him out once more.
Your next objective is to find a wandering vampire
Flags: SOLO NO-SUMMON NO-PHASE (no overall time limit!)
Wanders around Medievia Cities … fly around, c s p piotr/vampire, and look for the vampire.
The wandering vampire smiles at you, displaying more teeth than necessary.
A wandering vampire says, 'You found it? Spare me the details. I have a weak stomach.'.
The wandering vampire chuckles to himself.
A wandering vampire says, 'I was able to unearth more information for you. It seems that the ghosts of old Ashton do not rest in peace. In the ruins underneath the town of New Ashton, the undead walk. If you truly wish to ease Basalan's fears, you must descend into those caverns and destroy the spirit of the Mayor of Ashton.'.
Your next objective is to kill 1 of the undead Mayor of Ashton
Flags: NO-DEATH NO-SUMMON NO-PHASE
Loads under the City in New Ashton ... need to run a big chunk of the zone.
From @, 3W, N, W, buy pizza (key), unlock/open oven, N, search, 2D, S, 2E, N, kill Nurse Kana for the key (the Key of Colors), S, unlock/open stalactite, 2E, killl Klog for the key (the Stalagkey), W, unlock/open, S, 2W, S, kill Edo for the key (the gold City key), N, unlock/open stalactite, W, kill Living Lava (blocker), W, 3S, unlock/open door, kill Guards for the key (a candlestick), unlock/open trapdoor, U.
With the destruction of the undead Mayor, Basalan's fears have also been laid to rest. You had best return to him and inform him of your actions.
Your next objective is to find Basalan, the Mayor of the City
Flags: SOLO NO-SUMMON NO-PHASE 
Loads in the City of Medievia. From recall, 4W, N, W, N, U, S.
Basalan listens, breathlessly, as you make your report.
Basalan, the Mayor of the City says, 'Goodness! That all sounds terribly exciting and dangerous. Medievia is in your debt.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Dipwaun Makes Turtle Soup 
(1 TOKEN)
Your next objective is to find Dipwaun, the cook
Flags: None
Loads in Quinstone's Keep. From @, N, 2E, 2U, 2E, N, E, S.
Dipwaun rattles his pots and pans in nervousness.
Dipwaun, the cook says, 'The Commander's birthday is tomorrow, and he has been going on and on about how the cook in Castle Medievia made Turtle Soup.'.
Dipwaun, the cook says, 'Can you go get the recipe from the gnomish cook in the Castle so that I can make it special for him?'.
Your next objective is to find the gnomish cook
Flags: None
Loads in Castle Medievia. From recall, 3N, 10N, 3E, 2N, 2W, U, 2E, 2S, W, 2S.
The gnomish cook burst out laughing.
The gnomish cook has tears running down his face from laughing so hard.
The gnomish cook says, 'Dipwaun wants to make MY Turtle Soup recipe.'.
The gnomish cook stops for a moment and thinks.
The gnomish cook says, 'Okay, sure. I'll give you a copy of it. Also, I'll include the Simple Turtle Soup, since I have a feeling he isn't that interested in spices.'.
The gnomish cook checks a recipe on the bar and writes down something on a piece of paper.
The gnomish cook gives you a piece of paper with two Turtle Soup Recipes.
A hazy blue aura joins you to a piece of paper with two turtle soup recipes.
Your next objective is to give a piece of paper with two turtle soup recipes to Dipwaun, the cook
Flags: FIND-ORIGINAL
Loads in Quinstone's Keep. From @, N, 2E, 2U, 2E, N, E, S.
Dipwaun reads the recipes.
Dipwaun, the cook says, 'Well, hmm, he gave me a very complex one and a simple one. Both need turtle meat so, I guess, that's where we will start.'
Your next objective is to kill 1 of a tortoise of the abyss
Flags: None
Loads in the Gypsy Camp. From @, D, E, 3S, W, S, search, 2S, 2W, 4S, search, D, S, W, N, 2W, S, W, N, 2W, kill turtle.
You put the toroise's body in your pack after wrapping it up in paper.
Return to Dipwaun with the tortoise.
Your next objective is to find a room called The Kitchen
Flags: FORCE-HINT 
The room is located in Quinstone's Keep. From @, N, 2E, 2U, 2E, N, E.
Your next objective is to kill 1 of a mutated tortoise of the Abyss
Flags: None
Pops in the room with you.
Guess you go find Dipwaun with the now really dead tortoise.
You feel movement in your pack.
You set your pack down and a tortoise of the abyss pops out.
Your next objective is to find Dipwaun, the cook.
Flags: None
From the kitchen go S.
You give Dipwaun the corpse of the Mutated Tortoise of the Abyss.
Dipwaun, the cook says, 'Hmm, thank you, but I needed a turtle, not a tortoise. But all is not lost. I can use the bones for the stock.'.
Dipwaun, the cook says, 'I guess I didn't make myself clear earlier. I need a turtle big enough to feed one hundred men. I have heard tales of a turtle that is the size of a dragon. Could you get me one of those? Surely, it will be big enough.'.
Your next objective is to kill 1 of the dragon turtle
Flags: None
Loads in Mystical Forest wonders around the zone perimeter ... the outer square of @'s.
You wrap up this turtle after having cut it multple times.
Your next objective is to find Dipwaun, the cook.
Flags: None
Loads in Quinstone's Keep. From @, N, 2E, 2U, 2E, N, E, S.
Dipwaun's eyes get big at seeing how huge the corpse of the dragon turtle is.
Dipwaun, the cook says, 'I'll cut this up while you go to get some flour from Sonoma's Dry Goods shop in the City of Medievia. It's upstairs from the Bakery.'.
Your next objective is to give a sack of flour to Dipwaun, the cook
Flags: FIND-ORIGINAL
Loads in City of Medievia. From recall, enter thief, 4E, 2N, W, U, buy flour.
Dipwaun opens up the sack of flour, getting it all over his quarters.
Dipwaun checks the two recipes.
Dipwaun, the cook says, 'All these spices. Only sissies use this much spices. Real men just use salt and pepper.'.
Dipwaun, the cook says, 'But I do need the vegetables. So, if you can go pick those up, I can brown this turtle meat and start the stock cooking.'.
Your next objective is to find 1 of a head of garlic(0 found so far) and 2 of an onion(0 found so far) and 4 of a stick of celery(0 found so far) and 1 of a bunch of carrots(0 found so far) and 1 of a tomato(0 found so far) .
Flags: FIND-ORIGINAL
a head of garlic 
Loads in The Grove of Verthandi on Holda the Cook. 
From @, N, 2E, 2N, W, 2N, E, 2N, 2E, 2N, 2W, N, W, 5N, E, 2N, 3W, 8N (through illusionary), E, N, 2W, kill Holda.
an onion
Loads in the Forbidden Forest. From @, E, 2N, W, buy onion x2.
a stick of celery 
Loads in the Forbidden Forest. From @, E, 2N, W, buy celery x4.
a bunch of carrots 
Loads in the Academy of Braneri. From @, N, W, 7N, W, D,N, W, get carrots barrel.
a tomato
Loads in the Academy of Braneri. From @, N, W, 7N, W, D, N, W, get tomato barrel.
Return to Dipwaun with the vegetables.
Your next objective is to give 1 of a head of garlic(0 given so far) and 2 of an onion(0 given so far) and 4 of a stick of celery(0 given so far) and1 of a bunch of carrots(0 given so far) and 1 of a tomato(0 given so far) to Dipwaun, the cook.
Flags: FIND-ORIGINAL
Loads in Quinstone's Keep. From @, N, 2E, 2U, 2E, N, E, S.
Dipwaun looks at the recipe list.
Dipwaun shouts, 'Sherry!'
Dipwaun, the cook says, 'Who would ruin a perfectly good soup by putting something so sissy as SHERRY in it? Ok, I need you to get me a cask of Vermillion Cascade. If its good enough for the Mellorian Citadel, then it's good enough for my Commander.'.
Your next objective is to give a cask of Vermillion Cascade to Dipwaun, the cook
Flags: None
Loads in the Mellorian Citadel. From @, 9N, W, N, U, 3S, 2W, N, open box, get cask box.   
Dipwaun opens the cask and pours some ale into a large mug.
Dipwaun pours some of the Cascade into the Soup, and then drinks a large swallow.
Dipwaun, the cook says, 'A little in the soup, a little in the cook. A little more in the cook.'.
Dipwaun, the cook says, 'Well, thank you for your help. It needs to cook awhile and then it will be ready for the Commander.'.
Looking at the concoction, you are very glad you won't be around for the actual tasting.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Disguise
1 TOKEN
Your next objective is to find a brother of the Purification Society
Flags: None
Loads in the City of Lyarynoth. From @, 2N, 3E, S.
A brother of the Purification Society says, 'Greetings, adventurer. Our brothers are in need of your help, but since they must remain hidden and keep a low profile, they made me call you here.'.
A brother of the Purification Society says, 'Now that I'm quite sure you are not of one of those ugly lizardfolk, I shall let you know where to meet those who need your help. On Unity Street near the House of War, there is a hidden northern exit to a dark alley.'.
A brother of the Purification Society says, 'Our mastermind is waiting for you there.'.
Your next objective is to find the criminal mastermind
Flags: None
From the brother of the Purification Society, 2N (illusionary), E.
The criminal mastermind says, 'As you can see, these disguises are so old and ragged that they make us look like beggars rather than the lizardfolk! We need some new disguises!'.
The criminal mastermind says, 'Bring us some new disguises and I shall reward you greatly. There's only one man who can possibly make new ones. His name is Camenar, the cloth worker.'.
Your next objective is to find Camenar, the cloth worker
Flags: None
From the Criminal Mastermind, search, S, 5W, N.
Camenar, the cloth worker says, 'What?! You want me to make cloaks resembling lizardfolk skin??!! Sorry for yelling, but bad things have happened since I made that kind of cloak last.'.
Camenar, the cloth worker says, 'Since you don't have that weird tattoo on your shoulder like the two people who ordered the last one, I guess you're not one of them, are you? If you really need that cloak, you'll have to bring me a large heap of lizard scales. I'm sure you can find some in this city.'.
Your next objective is to give a large heap of lizard scales to Camenar, the cloth worker
Flags: FIND-ORIGINAL 
From Camenar, S, 6E, search, D, N, W, 2N, kill Kiknanen (blocker).
From Kikamen, 2N (CPK), W, S, W, N, W, open door, W (NPK), search, N, kill Jankar (blocker), search, W, get wire (key).
From where u got the wire, E, S, E (CPK), 2N, E, S, E, N, E, S, E, N, U, unlock/open door, 6N, kill Kayanal (blocker).
From Kayanal, open curtain, E, search, D, 2N, kill Greater Lizard Guardian.
Camenar, the cloth worker says, 'Wow! I didn't expect you to actually bring these scales to me! Okay, give me a minute to make your cloak.'.
Camenar sits down behind the counter cutting and stitching the lizard scales.
Camenar, the cloth worker says, 'Here you go...'.
You receive a mask and cloak.
Your next objective is to find the criminal mastermind
Flags: None
From the zone recall, 3E, 2S, E.
The criminal mastermind says, 'I have been waiting for your return! Where's my disguise?'.
Your next objective is to give 1 of a scale-covered mask(0 given so far) and 1 of a Lizardfolk disguise(0 given so far) to the criminal mastermind.
Flags: None
Self explanatory.
The criminal mastermind says, 'Thanks! This one looks even better than the old ones! Please take this as your reward. I'm sure it will be useful on your journey.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Disloyalty is a Sin
OPTION 1 - ?
OPTION 2 - 1 TOKEN
Your next objective is to find the fire giantess
Flags: SOLO NO-DEATH
Loads in the Fire Giants' Keep. From @, U, 4S, E, 3S, 4E (CPK), N, pick/open door, all N, search, 2N and look around.
Looking around, you peer around the room and find who you were hunting for.
The fire giantess says, 'I was told there would be a mercenary of your stature interested in my offer.'.
The fire giantess shifts her weight slightly toward her right side.
The fire giantess says, 'I have a job for you. I am interested in obtaining an item of such worth that I would reward someone with great treasure to acquire it for me.'.
She begins to sneer with one side of her lips higher than the other. A small drip of drool runs down her chin.
The fire giantess says, 'I am told that in a land high above the horizon, there is a cloak, bathed in the blood of evil lords. Bring this cloak to me, and I will reward you.'.
She slowly turns away from you, but snaps back toward you quickly...
The fire giantess says, 'And don't try to trick me with any old pieces of used filth. I may be old, but I know the difference!'.
Your next objective is to find Hado, the Prince of the Desert
Flags: SOLO NO-DEATH (1 hour time limit)
Loads in Rhaiaden. From @, 2S, E, 2S, W, S, W, 3S, 2E, S (CPK), look around for Alenus and kill it for the key.
Then go to SE area of the CPK and unlock/open gates, 3S (NPK), W, 2S, 2E, U, S (CPK), W, U, S, 2U, N, U, W, N, E, U, E, S, 3U (CPK), 3N.
Hado turns his head and looks at you just as you enter the room.
Hado, the Prince of the Desert says, 'I see you are here for my cloak. You will never get it from me. But you don't have to die like the pig that you are.'.
He wrinkles up his nose and begins to laugh.
Hado, the Prince of the Desert says, 'I don't believe the insolent creature that sent you to me understands the true power of the cloak. This is why I will give you the opportunity to leave me now. Kill the creature that sent you on this worthless quest.'.
Leaning back against the wall, Hado chuckles to himself.
Hado, the Prince of the Desert says, '...and you will be paid upon your return to me. It is your choice.'.
It looks like you have a decision to make!
Type AQ DECIDE  to see your options.
Here are your options:
1: Kill Hado and take his cloak to the fire giantess.
2: Do not harm Hado, but kill the fire giantess instead and return to Hado.
AQ DECIDE 1
Your next objective is to find 1 of object a grey cloak stained in the blood of fallen tyrants
Flags: NO-DEATH FIND-ORIGINAL  (1 hour time limit)
Loads on Hado. Failed AQ ... cloak didn't load:(
AQ DECIDE 2
Your next objective is to kill 1 of the fire giantess
Flags: SOLO NO-DEATH 
Loads in the Fire Giants' Keep. From @, U, 4S, E, 3S, 4E (CPK), N, pick/open door, all N, search, 2N and look around.
You feel your quest became much easier after killing the fire giantess.
Let Hado know of your success.
Your next objective is to find Hado, the Prince of the Desert
Flags: NO-DEATH 
Loads in Rhaiaden. From @, 2S, E, 2S, W, S, W, 3S, 2E, S (CPK), look around for Alenus and kill it for the key.
Then go to SE area of the CPK and unlock/open gates, 3S (NPK), W, 2S, 2E, U, S (CPK), W, U, S, 2U, N, U, W, N, E, U, E, S, 3U (CPK), 3N.
Hado, the Prince of the Desert says, 'You have done well. In fact, I may allow you to serve in my forces. We'll talk about that another time. Now, remove yourself from my presence.'.
Hado turns away from you, and he waves his hand for you to leave.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Dragon Hunting Equipment for Schlossar
1 TOKEN - HARD (TOOK 4 POPS FOR THE PLATE TO LOAD!!!)
Your next objective is to find Schlossar, the Terrible
Flags: None
Loads in Med City in Ye Daemon's Forge. From recall, enter warrior, 4E, 2S, W, N. 
Schlossar, the Terrible says, 'Hello, Mortalengine. I am planning to go dragon hunting in the next week or so. I want you
collect to some dragonhunting equipment for me. I require Lord Goland's battle plate, the black boots of dragonsbane, and the
gauntlets of protection. Rest assured, you will be well paid.'.
Your next objective is to find 1 of Lord Goland's battle plate(0 found so far) and 1 of the black boots of dragonsbane(0 found so far) and 1 of the
gauntlets of protection(0 found so far) .
Flags: FIND-ORIGINAL
Lord Goland's battle plate
Loads in Goland's Tower on Lady Goland. Need to run the entire zone!
the black boots of dragonsbane
Load  in the Palace of Celestia on Toren. From @, 2E, 12N, 2U, S.
the gauntlets of protection
Load in Eldrick's Tomb on a golem . From @ go 7N.
Your next objective is to give 1 of Lord Goland's battle plate(0 given so far) and 1 of the black boots of dragonsbane(0 given so far) and 1 of the gauntlets of protection(0 given so far) to Schlossar, the Terrible.
Flags: FIND-ORIGINAL 
Loads in Med City in Ye Daemon's Forge.
From recall, enter warrior, 4E, 2S, W, N. 
Schlossar, the Terrible says, 'Yes, this is exactly what I have been looking for. Many thanks, Mortalengine.'.
You received 43904 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

An Educated Soldier's Promotion
2 TOKENS - MODERATE (LOTS OF RUNNING)
Your next objective is to find an educated soldier
Flags: None
Loads in Quinstone's Keep. From @, N, 2E, 2U, 2E, 3N, W, S, W.
An educated soldier looks up from the list that he is writing.
An educated soldier says, 'I am in need of some serious help. I went to the Academy in Braneri and to pay off my education I joined the Garrison here. '.
An educated soldier says, 'I have come to the conclusion that I am not cut out for a soldier's life, but I still need to pay off my time. I have noticed that the company has no one to act as an acquitision clerk. '.
An educated soldier says, 'I believe that would be a very suitable occupation for me to follow until my time is up. To further this end, I have been talking to the numerous soldiers about their needs and have begun compiling a list of shields that meet these requirements.'.
An educated soldier says, 'The armory soldier wants shields that help his armor class, something similar to a tower shield. The medic wants a shield to aid his
healing abilities. The archers are looking for a shield they can maneuver around. One of the Commanders wants a shield that will make it harder for magic
users' spells do damage.'.
An educated soldier says, 'I have compiled a list of these requirements and shields that might meet them.'.
An educated soldier flashes you the list.
An educated soldier says, 'I can't give you my actual list since I will need it to check off the shields that you bring back.'.
An educated soldier says, 'Hurry along now, time is money. '.
Your next objective is to find 1 of a polished wooden shield(0 found so far) and 1 of the crystalline shield of Healing(0 found so far) and 1 of a large kite shield(0 found so far) and 1 of a solid gold tower shield(0 found so far) and 1 of a shield with the seal of New Ashton(0 found so far) and 1 of a wooden shield carved from a burkenut tree(0 found so far) and 1 of a treant bark shield(0 found so far) and 1 of a shield bearing a silver starburst(0 found so far) and 1 of a huge tower shield(0 found so far) .
Flags: FIND-ORIGINAL
a polished wooden shield
Loads on a Swashbuckler in Pirate Ship.
the crystalline shield of Healing 
Loads on Katryni in the Palace of Celestia. Loads in Palace of Celestia. From @, 2E, 12N, 2U, 2N.
a large kite shield 
Loads on Ventaur in Fortress Shadowclan. From @, E, 5U, W, N, E.
a solid gold tower shield 
Loads on a Gold Knight in Animated Chessboard.
Find blue captain and "say help" then you can attack gold chess pieces.
a shield with the seal of New Ashton
Loads on a Draug in New Ashton
a wooden shield carved from a burkenut tree
Loads on an Armored Vhartog in the Village of Brookhaven
a treant bark shield
Loads in the Fire Giants. From @, U, 4S, E, 3S, 3W (illusionary), N, 5W, N.
a shield bearing a silver starburst
Loads on an Elite Silver guard in the Palace of Yldari. From @, 4N, W, 5N, E, 3N.
a huge tower shield
Loads in NaeraMae on Hrendar. From @, 2U, 2S, 3E, pick/open gate, 3E, 5S, pick/open door, W.
Return to an educated soldier.
Your next objective is to give 1 of a polished wooden shield(0 given so far) and 1 of the crystalline shield of Healing(0 given so far) and 1 of a large kite shield(0 given so far) and 1 of a solid gold tower shield(0 given so far) and 1 of a shield with the seal of New Ashton(0 given so far) and 1 of a wooden shield carved from a burkenut tree(0 given so far) and 1 of a treant bark shield(0 given so far) and 1 of a shield bearing a silver starburst(0 given so far) and 1 of a huge tower shield(0 given so far) to an educated soldier.
Loads in Quinstone's Keep. From @, N, 2E, 2U, 2E, 3N, W, S, W.
An educated soldier checks off his list.
An educated soldier says, 'Thank you for this...'.
A sleepy soldier of Division E runs into the room.
A sleepy soldier of Division E says, 'Sir, the Division E Company Commander heard that you were providing us with shields, and he has a need for a shield that aids him in damaging his opponent. '.
A sleepy soldier of Division E hands a note to an educated soldier, who then leaves.
A look of aggravation crosses the face of an educated soldier. 
An educated soldier says, 'The soldier was right. He does want a shield immediately. The Commander of Division A had challenged him to a duel.'.
An educated soldier rereads the note, and then rolls his eyes.
An educated soldier says, 'He also wants it in four hours. So, you have three and half hours to get it for me.'.
Your next objective is to give the shield of Adumbration to an educated soldier
Loads in Asnor Mountains on Master-At-Arms.
An educated soldier checks the shield of Adumbration. 
An educated soldier shouts, 'Groeghe! Get in here. I need you to deliver something.'.
A Division-E soldier arrives.
An educated soldier gives a Division-E soldier the shield of Adumbration.
A Division-E soldier leaves, carrying the shield of Adumbration.
An educated soldier says, 'Thank you, again. Please take this small bag of coins to help defray your costs. '.
You received 55000 gold coins!
You receive two hero autoquest tokens.
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Eggs for a Jester
1 TOKEN - EASY
Your next objective is to find the jester of Anyaranal
Flags: None
Loads in the City of Lyryanoth. Kill a commoner for claw, they can be found on the east side of the city.
Then from (Lyryanoth's) recall, 6E,  kill elite guardians (blockers), 5E, wear claws, 3U, 3E.
The jester looks a little startled as you enter the chamber.
The jester of Anyaranal says, 'What are you doing here? Does Anyaranal know you are here? Believe me, you don't want to make him upset. In fact, I've been thinking of new ways to amuse the king all day.'.
The jester of Anyaranal says, 'I've thought of something, but I'll need your help. I'd like you to find me five different kinds of eggs for a juggling act I am working on.'.
The jester of Anyaranal says, 'Hurry out of here before one of the guards finds you!'.
Your next objective is to give 1 of a leathery dragon's egg(0 given so far) and 1 of a golden dove egg(0 given so far) and 1 of a blue-colored egg(0 given so far) and 1 of an unfertilized Gloumewood Farm egg(0 given so far) and 1 of an egg recovered from deep within the catacombs(0 given so far) to the jester of Anyaranal.
Flags: FIND-ORIGINAL (Time limit: 6 hours)
a leathery dragon's egg 
Loads in G'dangus on Dragon Golem.
From recall, 3N, 6E, 3S, open obelisk, get rope obelisk, 3S, 2E, D (illusionary), unlock/open hatch (a knot of rope), D, kill Spirit for the key (a salt-encrusted key).
Recall, 3N, 3W, 3S, 2U, E (illusionary), 4D, unlock/open door (a salt-encrusted key), follow path E and find Golem with the egg.
a golden dove egg
Loads in the Arcadia in a bird's nest in Spring Arcadia. 
From @, 3U, 2S, W, 2S, E, 3S, enter whirlppool, you will be transported to one of the four seasons.
Get to Spring Arcadia (A Beautiful Arch, Leading to Llaen’s Arcadia) then 2E, 2S, E, N, 2E (At the Foot of a Rising Hill), get all nest.
a blue-colored egg 
Loads in the Forbidden Forest. From Med City's recall, enter mage, 4W, 2S, 2W, 4N, W, get all nest.
an unfertilized Gloumewood Farm egg 
Loads in Gloumewood Farm on Large Hens.
From @, pick/open gate, 6E, 2S, look around for chickens, kill and search corpse for the egg.
an egg recovered from deep within the catacombs 
Loads in Catacombs. See Marious the wizard in Mediavia Castle for location.
As you hand the final egg to the jester, his face brightens with a smile.
The jester of Anyaranal says, 'Wow, these are terrific! Where did you find such wonderful eggs?'.
The young jester rises to his feet and begins juggling the eggs. For a few moments, he has all five eggs in the air. Then... SPLAT!!!! What a mess!
The jester of Anyaranal says, 'Oops! Hmm ... I don't suppose you'd want to go get me a few more would you?'.
When the jester sees you tighten your grip on your weapon and glower, he quickly nods and sits down again.
The jester of Anyaranal says, 'It's okay, I'll think of something else to entertain the king.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Equipment of a Master Trader
???
Your next objective is to find the trading master
Flags: None
Loads in the Academy of Branei. From @, 9N, W, N.
The trading master looks you over.
The trading master says, 'Well, Mortalengine, so you want to be a master trader.'.
The trading master says, 'You have to have good instincts on what to trade, and be able to make the sale as quickly as possible.'.
The trading master says, 'After you verify there is a demand for a good, you need to quickly get the item to the trade shop so that you can make the maximum profit. To do that, you need specialized equipment.'.
The trading master says, 'This equipment needs to provide you the ability to move quickly and easily over long stretches of road. You have to improve your stamina.'.
The trading master says, 'There are many enchanted items in Medievia, and I will help you find a few. Some will only accept adventurers of a certain profession or of a particular alignment.'.
Your next objective is to find 1 of a beaded necklace(0 found so far) and 1 of the robes of the archangel(0 found so far) and 1 of a form-fitting blue dress(0 found so far) and 1 of a pair of deer antlers(0 found so far) and 1 of an alligator skin belt(0 found so far) and 1 of a steel-plated broadsword, caked in blood(0 found so far) and 1 of a pair of black trousers(0 found so far) and 1 of a carved walking stick(0 found so far) .
Flags: FIND-ORIGINAL (time limit: 2 days and 22 hours)
a beaded necklace
Loads in Den of Harpies on Vilmaclya
the robes of the archangel
a form-fitting blue dress
a pair of deer antlers
Load in the Condemned Arena on a shy deer. From @, 2E, N, 2E, 3S, W, and look around.
an alligator skin belt
a steel-plated broadsword, caked in blood
City of Castiack or DEn of Harpies
a pair of black trouserss
Load in the Palace Celestia on palace servants. Load all over the zone.
a carved walking stick
Load in Enara on a traveler. From @, N then either E or W and look around.
*****
Fortress Shadowclaw 
The Crypt of Vatos 

Fighting Dirty
1 TOKEN
Your next objective is to find Hyeno
Flags: None
Loads in the Condemned Arena. Start by making grappling hook that you need to get to Heyno.
From @, 2E, N, 2E, 3S, E, S, E, S, E, 2S (illusionary), W, S, kill a hook beast for a set of hooked claws.
From a hook beast, N, E, 2N, 2E, 2S (illusionary), kill a pack of wolves for a coil of hemp rope (one falls to the ground and one is in carcass that flies into your hands).
From a pack of wolves, 2N, 3E, N, E, N, E, 6N, W, N, 2E (illusionary), N, pull branch to open the path to the dome.
From the branch, S, 3W, S, W, S, D, 2W, 2S, W, buy hook from Kyndor (need a set of hooked claws and a coil of hemp rope).
From Kyndor, E, 2N, 2E, U, N, E, 2N, 3W, hold hook, U (illusionary), S, W, D (illusionary), and look around in the Arena.
Hyeno says, 'Have you heard the news? The great Coliseum has sent out a challenge to the gladiators of the realm. It's going to open its gates tomorrow, and I've been invited to compete in the tournament.'.
Hyeno says, 'Now, the only problem is that they have a few rules in place to ensure "fair" competition. For example, I can't trip my opponents! I need you to help me find a few ways around this.'.
Hyeno says, 'If you could find me some sand, slime, and some sort of grappling hook - maybe you could make one out of a whip - I'll have an enormous advantage over the competiton.'.
Your next objective is to kill 1 of Lazanas, Sand Sifter of the Hashendi
Flags: None (1 hour time limit)
Loads in Rhaiaden. Lazanas normally loads 2S, E, 2S, W from @, but it can be charmed and moved around.
You fill a large bag with sand and start to leave the area.
Hyeno telepaths you, 'Great, that'll work wonders on their eyesight! Some slime might do the trick, too - try checking the sewers under Brookhaven.'.
Your next objective is to kill 1 of a puddle of sewer slime
Flags: None
Loads in the Village of Brookhaven. Find a cheerful janitor and kill it for a long bar made of iron. Janitor wanders around the town.
From recall, unlock/open grate, D, kill slime. There are several slimes in sewers.
Well, that was disgusting. You scoop up some slime and hastily wipe your hands off on a nearby shrub. Now, where could you find a durable whip?
Your next objective is to find 1 of object the tunnelmaster's whip
Flags: FIND-ORIGINAL 
Loads in the Dark Escarpment. From @, U, 6W, 2S (illusionary), 2E. 
You are now in 3x3 area with mounds. Examine each mound and look for a finger bone and get finger mound.
From the entrance of 3x3 area with mounds, 5W, N, 2W, unlock/open door, W, kill Tastaniumus for the whip.
Hyeno telepaths you, 'Excellent! Now all that's left is a hook of some sort to attach to the whip. We don't have much time left, so try to find something that's on your way back...'.
Your next objective is to kill 1 of a hook beast
Flags: None
Loads in the Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, E, 2S (illusionary), W, S, kill a hook beast.
You tear a large, menacing hook away from the corpse and add it to your collection. Whew. Time to get all of this back to Hyeno.
Your next objective is to find Hyeno
Flags: None
From a hook beast, N, E, 2N, 2E, hold hook, U (illusionary), N, W, D (illusionary), and look around in the Arena.
You hand the slime, sand, and hook to the man.
Hyeno says, 'Ok, just give me the whip and I'll attach the hook myself.'.
Your next objective is to give the tunnelmaster's whip to Hyeno
Flags: FIND-ORIGINAL 
Self explanatory.
Hyeno says, 'Perfect! That was much faster than I'd expected. If you're willing, I have one last favor I'd like to ask of you. I've heard stories about the creatures that live around the Coliseum - particularly the gigantic mosquitoes. Apparently, they've been known to kill a man with a single blow! I'd appreciate it if you'd go ahead and, eh...secure the route for me.'.
Your next objective is to kill 1 of a giant mosquito
Flags: None (no overall time limit!)
Loads around the Coliseum. 
Hyeno telepaths you, 'Good job. I can't thank you enough for all your help. With these weapons at my disposal, I'm sure to win!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Fighting Firebirds
1 TOKEN - MODERATE
Your next objective is to find a fiery roc
Flags: None
Loads in Spirited Heights. From @, 3S, 2E.
A fiery roc says, 'Adventurer, you have to help me! A priestess just had a vision of a bird of flame whose powers far surpass mine. Some of the followers are talking about leaving to start a cult in its honor! It lives underground in the desert far to the north. You must kill it, to ensure their future loyalty.'.
A fiery roc says, 'Be careful, though - it is a fearsome beast, and could likely kill you with little effort. You'll need some type of protection from its magic if you hope to stand a chance.'.
Your next objective is to find 1 of object the shield of Fire
Flags: FIND-ORIGINAL
Loads in New Ashton on a Fire Demon. Find a draug with the key (a gate key) to the Fire Demon. Then from @, all N, unlock/open gate, 2N, E, N, U, 2E, U, S, W, U, E, kill Ro the Bastard (blocker), U, and look  around for a hidden (Fire Demon).
A fiery roc telepaths you, 'Good find! If you're lucky, that shield should protect you from the worst of its attacks. Now, seek it out and wipe it from this world.'.
Your next objective is to find a ferocious firebird
Flags: None (2 hour time limit)
Loads in the Tomb of Oblivion. Day 2: need to kill garrison, wyvern, pegasus, griffon to get to firebird!
Seeing you enter the area, the enormous bird spins around and lunges at you, spewing a cloud of flame from its beak. You quickly raise the shield in defense. When the inferno abates, you are slightly singed but otherwise unharmed. The shield probably saved your life!
Your next objective is to kill 1 of a ferocious firebird
See above ...
A fiery roc telepaths you, 'The beast is dead! I have watched the battle through your eyes, and I am most impressed. Return to me for your reward.'.
Your next objective is to find a fiery roc
See above ...
A fiery roc says, 'Thank you again for your help. Your actions will surely discourage any future thoughts of disloyalty. Here is your reward, as promised.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Find the Queen of Ice a Flower
1 TOKEN - MODERATE (GOT TO RUN ELNISSA TWICE)
Your next objective is to find Elnissa, Queen of Ice
Flags: NO-PORTAL NO-DEATH
Loads in Fortress of Elnissa. Need to run the entire zone.
Your next objective is to give a perfect white rose, shrouded in ice to Elnissa, Queen of Ice
Loads in City of Castiack on Queen Fiona. (FIND-ORIGINAL)

Find the Spelunker's Guide for Marious
???
Your next objective is to find Marious, the Great War Wizard
Flags: None
Marious stops counting eggs for a moment as you enter the war room.
Marious, the Great War Wizard says, 'Well, you certainly look like an able adventurer. I wonder if you would be willing to help me?'.
Marious, the Great War Wizard says, 'As you well know, people come through here all day long asking me where the entrance to the catacombs is. I don't discriminate, but sometimes it is obvious that the person asking is not going to last more than a few minutes in that hostile place.'.
Marious sighs sadly.
Marious, the Great War Wizard says, 'I've heard there's a book called "The Spelunker's Guide to Medievia." It is said to have a
section on the catacombs. I thought if I could keep a copy of the book in the war room, some of these more inexperienced types could
read about the catacombs before they make the journey into its depths.'.
Marious, the Great War Wizard says, 'I'd go look for it myself, but I'm not allowed to leave the war room very often. Do you think you could help?'.
Loads in Medievia Castle in the Medievia War Room ... cast phase Koin!
Your next objective is to give A Spelunker's Guide to Medievia to Marious, the Great War Wizard
Flags: FIND-ORIGINAL FORCE-HINT (no overall time limit!)
In The Temple of Kukdheuda ... did not finish .... Impossible to SOLO 

Fire and Ice
????
Your next objective is to find Elnissa, Queen of Ice
Flags: None (time limit: 90 minutes)
Loads in the Fortress of Elnissa ... must run the zone.

Ghostly Gatherings
??? 
Your next objective is to find a ghostly ticket seller
Flags: None
Loads in Condemned Arena. Make hook, go into CPK, find a ghostly ticket seller.
A ghostly ticket seller says, 'What are you doing here, mortal? I don't sell tickets to your kind anymore. Although...if you'd really like one, I might be persuaded to help you out - in exchange for a favor, of course.'.
The transparent man looks at you shrewdly.
A ghostly ticket seller says, 'Business has been a bit slow, lately, and...well, I think it's because most of the old regulars "passed on". If you can track down the incarnation of Tyr, the Ethereal Lord, and the ghost of Qasar, tell them that the fights are still up and running.'.
Your next objective is to find the incarnation of Tyr
Flags: None 
Loads in Mystical Forest. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
The incarnation of Tyr says, 'What? The Arena's advertising tickets to some new fights? ...I see. Well, why should that interest me? If a scrawny human like yourself is the best person they could find to represent them, the fights will probably be a big disappointment. I'll make you a deal, though. If you can best me in combat, I'll stop by the Arena and give it a chance.'.
Your next objective is to kill 1 of the incarnation of Tyr
Flags: NO-DEATH
Self explanatory.

Grandma's Fresh Baked Cookies
1 TOKEN
Your next objective is to find a little girl
NO-SUMMON NO-PHASE NO-TO-PHASE FORCE-HINT 
Loads in Enara. From @, 4N, and look around.
A little girl sneezes explosively.
A little girl says, 'Today is my birthday, and I was going to take a trip up to see my grandma.'.
A little girl says, 'Somehow I caught an awful cold and there is no way I can make the trip.'.
A little girl says, 'Can you go tell my grandmother for me so she doesn't worry?'.
You nod your head.
A little girl says, 'Okay, great! She lives far north of here, in a really cold place! So make sure you bundle up! Thanks.'.
Your next objective is to find Raeran, the village elder's wife
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in Barbegazian Alps. Got to ice Kangmi for the key.
Raeran, the village elder's wife says, 'Oh, she's sick? That's so sad. Well, I baked these cookies for her as a gift, do you mind delivering them for me?'.
You nod your head.
Raeran, the village elder's wife says, 'Okay, here you go.'.
Raeran gives you a pouch of freshly baked cookies.
A hazy blue aura joins you to a pouch of freshly baked cookies.
Your next objective is to give a pouch of freshly baked cookies to a little girl
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in Enara. From @, 4N, and look around.
A little girl says, 'Oh wow, grandma's famous cookies! Thanks, Mortalengine, would you like one?'.
A little girl says, 'I feel better already. Thank you!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Great Medievian Flag Hunt
1 TOKEN - EASY TO HARD (GETTING INTO YRG CAN TAKE A WHILE IF THERE ARE NO TORNADOS)
Your next objective is to find Basalan, the Mayor of the City
Flags: None
Loads in Medievia City. From recall, 4W, N, W, N, U, S.
Basalan, the Mayor of the City says, 'Greetings, adventurer! You might be interested to know that there's contest starting today - the Great Medievian Flag Hunt. Scruff has gone all around the world, looking for the best hiding places for the eight flags we're using in the competition.'.
The mayor hands you a large sheet of paper, on which several locations are described.
Basalan, the Mayor of the City says, 'If you manage to find all eight flags before anyone else, bring them to me and you'll win a fantastic prize! Don't worry, though - after anyone takes a flag, another just like it will appear in its place. All you have to do is be the first person to get them all.'.
You glance down at the paper and read the description of the first flag's location.
The first flag lies a small retreat hidden where new adventurers often travel.
Your next objective is to find a room called A Tiny Hovel in the Trees 
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE
The room is located in Enara. From @, N, 7W, N, W, 11N, E, 5N, E, 6N, E, search, 2N, E, N, U.
Entering the area, you see a large black flag propped up against a nearby tree. You hurriedly grab it and read the second entry on the paper.
This flag is carefully concealed deep within an isolated kingdom. You'll really have to scour the area to find this one!
Your next objective is to find a room called A Large Clearing
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE (no overall time limit!)
The room is located in the KIngdom of Yrg.
First, get the ring of spacial discontinuity so you can get to Yrg. The ring loads in Medievia City. From recall, enter thief, 2E, N, search hole, get key hole, search, U, open box, get ring box. 
Wear ring and look for tornado (c s weather), enter tornado and you will be moved to Yrg.
Once you are transported to Yrg:
from the spot you are transported to, W, N, get leaf plant .
c word, 3W, 2N, E, U, search, S, get map.
c word, N, E, 2N, 3E, N, S, N, U, W, D, E, search, N, W, search, D, 2S, E, open drawer, get key drawer.
c word, E, N, 3E, S, 2E, unlock/open door, 3E, S, E, N, 2E, 2N, W, N, 2W, S, E.
The white flag stands before you, driven into the ground. You retrieve it and put it with the first one, then turn your attention to the third description.
Search around a mound of sticks and rocks that lies tucked away outside a fiery mountain.
Your next objective is to find a room called A Large Dam
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
The room is located in the Fire Giant's Keep. From @, U, 4S, E, 3S, 3W, N, 5W, N, 3W, 3N.
You grab the slightly singed red flag and store it away with the others.
You're doing great! The next one is a bit trickier. There's a hidden passageway just below the surface of a small city, plagued with poverty and disease.
Your next objective is to find a room called  Under the Guard Tower
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
The room is located in Sevoseth. From @, N, 2E, 7N, D (illusionary).
The orange flag is barely visible in the corner of the room, covered by a thin layer of dust and grime. You pick it up and wipe it off, then study the next clue.
A mutated monster in a large keep guards the next flag, but you'll have to search carefully to even find its location!
Your next objective is to find a room called A Secret Alcove
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
The room is located in Horneg's Keep. From the northern @, 4S, W, 2N, U, W, U, S, U, S, U, E, U, S, 2W, N, 2W, S, W, S, pick/open gate, 3S, W, S, search, E.
You edge past the gremlin and quickly stow the yellow flag away with the rest of your belongings.
Only three left! If you haven't heard from me, no one has won the contest yet. You're in good shape! This flag is right out in the open in a certain holy place. You'll have to figure out which one, though.
Your next objective is to find a room called An Altar to a Forgotten God
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
The room is located in Stornaway Castle. From @, 5N, E, U, S, 3W.
You slide the green flag out of a small niche in the altar and look further down the paper.
You're almost done now! This next one is hard, though. It's underneath another altar, in the care of a powerful demon. Good luck finding it!
Your next objective is to find a room called A Holding Cell Beneath the Altar
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE 
The room is located in the Island of Xanthal. From @, N, 2W, 3N, U, 2N, search, D.
Marious, the Great Wizard telepaths you, 'I've been watching your progress from the War Room, and you're doing a great job! However, one other contestant is nearing the final flag. You'll have to be quick to beat him to it!'.
Now that the blue flag is in your possession, you quickly read the final hint.
Find a thief with a ruby ring.
Your next objective is to find a room called A Large Room
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE
The room is located in Thunderhome. From @, N, 3D, N, 3D, search, D, E, N, 3E, 2D, 3W, 3N, search, D.
The golden flag sits just a few feet in front of you. You move to pick it up, but are stopped by loud footsteps echoing behind you. Spinning around, you see an angry looking minotaur approaching, weapon drawn and seven flags hanging from his belt.
Your next objective is to kill 1 of a minotaur sentinel
Flags: NO-DEATH
Appears in the room with you.
As the minotaur falls dead at your feet, you triumphantly pick up the final flag.
Marious, the Great Wizard telepaths you, 'Outstanding performance! Return the flags to the mayor quickly, before someone else has a chance to catch up!'.
Your next objective is to find Basalan, the Mayor of the City
Flags: None
Loads in Medievia City. From recall, 4W, N, W, N, U, S.
You deposit the flags on Basalan's desk.
Basalan, the Mayor of the City says, 'Simply amazing! It appears we have a winner - and in record time, too! I certainly hope you participate in our next contest, too. For now, though, here's your prize! Congratulations!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Great Medievian Flag Hunt II
1 TOKEN - EASY TO HARD (GETTING INTO YRG CAN TAKE A WHILE IF THERE ARE NO TORNADOS)
Your next objective is to find Basalan, the Mayor of the City
Flags: None
Loads in Medievia City. From recall, 4W, N, W, N, U, S.
Basalan, the Mayor of the City says, 'Oh, hello there! Have you come to enroll in this week's competition? Excellent! The other adventurers have already left, so you're a bit behind - but I'm sure you'll do fine!'.
Basalan, the Mayor of the City says, 'Here's a list of several locations around the world, along with descriptions of specific spots. Hidden in these spots are several small flags of various colors. You'll need to collect one of each flag, then be the first to return here with all of them, to win the grand prize! Good luck!'.
You glance down at the freshly printed scroll and read the first description.
The first flag is tucked away under an enormous throne. You might want to get there before it burns up!
Your next objective is to find a room called The Throne Room of the Keep
Flags: SOLO 
Loads in the Fire Giants Keep. From @, U, 4S, E, 3S, 4E, 2N, pick/open door, 17N, search, N, 8E, N, pick/open door, 2E, 3U.
You reach under the throne and feel a bit of soft fabric between your fingers. Pulling out the red flag and stowing it away, you read the second entry.
I hope you buy yourself a steaming mug of hot chocolate while retrieving this flag. By the time you get there, you're certainly going to need it!
Your next objective is to find a room called A Small Wooden Shack
Flags: SOLO 
Loads in the Barbegazian Alps. Don't go in if you don't know the zone!
You pick a blue flag out of a vase sitting on the ground, then reach for the scroll with your numbed fingers.
This next one is a little trickier. It's hidden beneath a forest filled with vicious monsters - but the forest itself can be hard to find.
Your next objective is to find a room called A Lair in the Grimweald
Flags: SOLO (no overall time limit!)
Loads in the Kingdom of Yrg. First, get the ring of spacial discontinuity so you can get to Yrg. The ring loads in Medievia City. From recall, enter thief, 2E, N, search hole, get key hole, search, U, open box, get ring box. Wear ring and look for tornado (c s weather), enter tornado, and you will be moved to Yrg. Once you are transported to Yrg, from the spot you are transported to:
W, N, get leaf plant;
c word, 3W, 2N, E, U, search, S, get map (key);
c word, N, E, 2N, 3E, N, S, N, U, W, D, E, search, N, W, search, D, 2S, E, o drawer, get key drawer;
c word, E, N, 3E, S, 2E, unlock/open door, 3E, S, E, N, 2E, 2N, W, N, 2W, S, E, search, D.
Several green flags are lying scattered on the ground. You pick one up, adding it to your growing collection, and look to see what's next on the list.
The next flag lies past forest and mist, protected by fierce guardians. Keep at it, though - you're nearly done!
Your next objective is to find a room called The Gate Before the Ogre Village
Flags: SOLO
Loads in Dark Woods. From the northern @, 2S, E, S, 4E, 3S, E, N, 2E, 2N.
You sidestep a very angry ogre and grab a black flag from a small mound of raised earth. You hurry to read the final clue, before he decides to get rid of you more forcefully.
If you've made it this far, you've undoubtedly heard of the last location. Many great battles have been fought between immortals on this very spot, and the ground itself is said to be darkened by their blood. Watch out for the trees, though - they're not as peaceful as they may seem!
Your next objective is to find a room called The Gate to the Temple of Bloodstone
Flags: SOLO  (no overall time limit)
Loads in the Temple of Bloodstone where the Huge Evil Tree loads. From the northern @ (leading to the main zone), 2S, E, 3S.
The crimson flag is lodged in a swaying tree, which looks as if it may be alive. You place a foot on the trunk and brace yourself, managing to free it without too much effort.
Basalan, the Mayor of the City telepaths you, 'Great, you've found them all! You'd better hurry back, though - another contestant is right behind you.'.
Your next objective is to find Basalan, the Mayor of the City
Flags: SOLO
Loads in Medievia City. From recall, 4W, N, W, N, U, S.
You proudly dump your pile of flags onto the Mayor's desk.
Basalan, the Mayor of the City says, 'I can't believe it! After a late start, you still managed to claim the prize. Here it is - you've certainly earned it. Be sure to keep an eye out for our next challenge.'.
A hazy blue aura joins you to a hero autoquest token.
You received 500000 gold coins!
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Guyard's Fuzzy Red Earmuffs
1 TOKEN
Your next objective is to find Guyard Nallah, of the Emerald Plume
Flags: NO-SUMMON NO-PHASE 
Loads in the Fortress of Elnissa at the middle @.
Guyard Nallah, of the Emerald Plume says, 'Brrrr... It's so cold!'.
Guyard Nallah shivers from the cold.
Guyard Nallah, of the Emerald Plume says, 'I could really use a pair of earmuffs! I'd pay you quite nicely if you could bring me a pair!'.
Your next objective is to give a pair of fuzzy red earmuffs to Guyard Nallah, of the Emerald Plume
Flags: NO-DEATH FIND-ORIGINAL NO-SUMMON NO-PHASE NO-TO-PHASE 
Earmuffs load in the Barbegazian Alps in the CPK shop area on a mischievous elven boy.
Guyard Nallah, of the Emerald Plume says, 'Oh thank you so much!'.
Guyard Nallah laughs in delight as he slips the fluffy earmuffs onto his head.
Guyard Nallah, of the Emerald Plume says, 'Here, take this for your trouble!'.
You received 58458 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Have the Blood Witch Create a Potion to Raise Shandril
1 TOKEN
Your next objective is to find a blood witch
Flags: None
Loads in Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, 6E, N, 2E (illusionary), S, E.
An old woman looks up from her simmering cauldron and nods at you.
A blood witch says, 'So you received my summons, I see. I need to make a potion for Horneg and require some items, but am unable to gather them myself. The first item is most important, so I ask that you go get it and bring it back to me. What I require is a potion of pure fire. Now dont dally. This journey you are about to begin is fraught with danger!'.
The blood witch gives you a long, hard look and raises an eyebrow questioningly.
A blood witch says, 'Do you think you are heroic enough to embark on this endeavor? Then go now! Horneg is most anxious to return his Shandril to the land of the living, and he needs this potion to do it!'.
With that, the old lady turns her back on you and returns to stirring the contents in her simmering cauldron.
A blood witch says, 'Hmm... the blood of a human virgin would work wonders for this soup!'.
Your next objective is to find 1 of object a potion of pure fire
Flags: None (Time Limit: 7 days)
Loads in Hell MF holo. Grab freight and hope that Hell MF pops while trading or ask town (NO FIND-ORIGINAL)
Return to the blood witch with the blood.
Your next objective is to find a blood witch
Flags: None
Loads in Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, 6E, N, 2E (illusionary), S, E.
A blood witch says, 'Well, Mortalengine, did you find a potion of pure fire?'.
Your next objective is to give a potion of pure fire to a blood witch
Flags: None
Self explanatory!
A blood witch says, 'You've impressed me. I didnt think you'd live long enough to get this potion! Now I need you to gather a few more items for me. I need three beating hearts, a vial of chemicals and the crimson lifeblood stone. Get those and return them to me as quickly as possible.'.
The old lady slips the potion into a hidden pocket in the folds of her robe and leans over her simmering cauldron and sniffs the aroma.
A blood witch says, 'Hmm...there is still something missing from this soup!'.
Your next objective is to find 3 of a beating heart(0 found so far) and 1 of a vial of chemicals(0 found so far) and 1 of the crimson lifeblood stone(0 found so far) .
Flags: FIND-ORIGINAL (Time Limit: 6 hours)
beating heart
Loads in the Home of the Winds on several mobs. From @, 2N, E, 6N, kill Pipatch (blocker).
Pipatch summons several mobs carrying beating hards.
vial of chemicals
Loads in the Home of the Winds on Exyaxen archers.
From Pipatch, N, then E or W and look around.
crimson lifeblood stone
Loads in the Palace Celestia on Dark Dragon.
From @, 2E, D (illusionary), N, 3E, S, 2E, N, E (illusionary), kill dragon, search corpse
Return the items to the blood witch.
Your next objective is to find a blood witch
Loads in Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, 6E, N, 2E (illusionary), S, E.
A blood witch says, 'Were you able to get them, Mortalengine?'.
Your next objective is to give 3 of a beating heart(0 given so far) and 1 of a vial of chemicals(0 given so far) and 1 of the crimson lifeblood stone(0 given so far) to a blood witch.
Self explanatory!
The blood witch cackles and snatches the items from your hands, then tosses them into a smaller cauldron hanging over the fire. She reaches into the pocket of her robe, removes the stopper from the potion bottle, then pours the liquid in with the other items.
Chanting fills the area, reverberating off the trunks of the trees Suddenly, a pink fog rolls up and fills the room, quicky accompanied by a bright flash of light that momentarily blinds.
The old woman cackles and claps her hands together.
A blood witch says, 'Yes! It worked, it worked!'.
The blood witch pours a fuchsia colored liquid into a small glass bottle, stoppers it, and rubs the glass tenderly.
A blood witch says, 'Ah, its perfect! Now you must hurry and take this to Horneg. Assure him this will work! He will know what to do with it to raise Shandril, and he'll be expecting you. So don't dally!'.
The old woman gingerly hands you the potion, nods a few times, and then turns around.  Removing the smaller cauldron from above the fireplace, she sets it aside and grabs a large wooden spoon. Once again, she stirs the contents in her large cauldron.
A blood witch says, 'Hmm, I still think a human virgin would add to this soup!'.
A hazy blue aura joins you to a vial to restore life.
Your next objective is to find Horneg
Loads in Horneg's Keep.
From the northern @ (Spirited Heights), 5S, W, 2N, U, W, U, S, U, S, U, E, U, S, 2W, N, 2W, S, W, S, pick/open gate, 3S, U, 2E, S, W, U, S, E, S, U, W, and U.
An old man looks blankly up from his scriptures. His grey, wrinkled face is momentarily devoid of any expression. When he spots the potion in your hands, he blinks and clears his throat loudly. A sudden infusion of color spreads across his skin and his eyes begin to glow softly.
Your next objective is to give a vial to restore life to Horneg
Self explanatory
Horneg says, 'I cant believe you made it here. Did the blood witch assure you this will work on Shandril?'.
Horneg says, 'I can't tell you how hard I have tried to find a tincture that would bring my Shandril back to me. I must hurry to her. My beloved will be alive again!'.
Reaching into the folds of his robe, Horneg pulls out a small sack. The loud clinking sound of many coins can be heard as he tosses it to you.
You received 50000 gold coins!
Horneg says, 'Here is a little something for your assistance. Oh, and be careful on your way out. Some of my creatures can be a little bit. unwelcoming!'.
Horneg says, 'Go on. I need to get a couple of items for the ritual.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Object: a vial to restore life [vial life potion]
Item Type: WORN   Effects: BONDS 
Equipable Location(s): TAKE HOLD 
Weight: 1     Value: 1     Level Restriction: 0
Bound To: Mortalengine
The object appears to be in perfect pristine condition.
Days Left: 185

Help Atlas See in the Dark
1 TOKEN - MODERATE
Your next objective is to find the incarnation of Tyr
Flags: None
Loads in Mystical Forest. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
The incarnation of Tyr says, 'The incarnation of Atlas is in need of a task done. The rewards for doing this task are great. Therefore, only the strongest and most brave should even try. To ensure that only the strong and brave are given the task, you must defeat me for the key to enter the cavern below the city fountain to see him. When you feel you are ready, let the fight begin.'.
Your next objective is to kill 1 of the incarnation of Tyr
Flags: NO-DEATH
Kill Tyr for the key (a rusty iron key) to the Atlas' door.
You have proved your worth. Go see the incarnation of Atlas.
Your next objective is to find an incarnation of Atlas
Flags: None
Loads in Mystical Forest. From Tyr, 4D, 2N, 5W, 5N, D, S, c word, 2D, E, S, D, unlock/open door (a rusty iron key), W, D, N, 2D.
An incarnation of Atlas says, 'These passages are very dark and hard to see around. A normal torch is just not enough to penetrate the
darkness. I am in need of a torch that is ablaze with bluish flames. Bring me such a torch and I will give thee a treasure beyond one's
dreams.'.
Your next objective is to find 1 of object a black steel torch, ablaze with bluish flames
Flags: FIND-ORIGINAL 
Loads in the Asnor Mountains on Troll Warned ... need to run a big chunk of the zone.
You have retrieved the torch. See the incarnation of Tyr.
Your next objective is to find the incarnation of Tyr
Flags: None
Loads in Mystical Forest. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
The incarnation of Tyr says, 'You have done well. You have proved your worth. I will send you to the incarnation of Atlas immediately.'.
The incarnation of Tyr raises his hands to the sky. You are surrounded by a blue flame.
WARNING! You HAVE ENTERED a GRAVE NEUTRAL PLAYER KILLING area!
NOTE: Tyr moves you to the room with Atlas!
Your next objective is to give a black steel torch, ablaze with bluish flames to an incarnation of Atlas
Flags: FIND-ORIGINAL 
Self explanatory!
An incarnation of Atlas says, 'You have brought me what I asked. In return I will give thee what was promised.'.
The incarnation of Atlas hands you two vials and a large purse of gold.
You received 186438 gold coins!
An incarnation of Atlas says, 'It is not safe to be in here. You should go now.'.
The incarnation of Atlas snaps his fingers. The room spins wildly.
NOTICE: You are leaving a PLAYER KILLING area.
NOTE: Atlas moves you to Mystical recall!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Help the Dean with His Collection
1 TOKEN
Your next objective is to find the dean of the academy
Flags: None
Loads in the Acedemy of Branei. From @, 5N, 3W, D, kill a small fish for a bronze key, U, 5E, unlock/odpen door, N.
The dean glances up from a large book as you enter, then absently waves a greeting to you.
The dean of the academy says, 'Yes, yes, one moment please, I need to finish this paragraph so I don't lose my spot.'.
You wait patiently, and after a moment the dean marks a spot on the page and looks back to you, smiling.
The dean of the academy says, 'I do apologize! It's not often I can get a minute to myself in this place, as it's a very busy institution. I was just reading up on my new hobby, and I get rather caught up in it! Fascinating, really!'.
You politely inquire what his hobby might be. His face lights up and he grins, then shows you what he'd been reading.
The dean of the academy says, 'I'm reading up on dragon scales! I've always wanted to start a collection and well, dragons have always captured my interest like no other beast in Medievia. Oh and some of these scales are just lovely, wouldn't you agree?'.
You skim the page then nod your head at him, agreeing. Suddenly, the dean sighs and closes the book slowly.
The dean of the academy says, 'As much as I want to start this hobby, I can never seem to find a spare moment to go out into the world and find them. Well, plus I don't have the right equipment to undertake such a venture. I'm not much of a fighter, you know! Still, I do wish that someone would take pity on me and bring me some scales to start my collection...'.
He sighs again loudly, glancing at you quickly. You nearly laugh as you pick up on the subtle hint, then agree to go get him the scales he wishes. He smiles broadly at you.
The dean of the academy says, 'Why that'd be wonderful! Alright, the scales that I would like to start my collection are several scales from a copper dragon, some scales from an onyx dragon, and several white dragon scales. That should do very nicely. Surely such an experienced adventurer such as yourself would know where to aquire them. Now please hurry back, I can't wait to start examining them!'.
The dean shakes your hand vigorously, thanking you , then opens up the book and begins studying again.
Your next objective is to give 1 of several white dragon scales(0 given so far) and 1 of several scales from a copper dragon(0 given so far) and 1 of some scales from an onyx dragon(0 given so far) to the dean of the academy.
Flags: FIND-ORIGINAL (Time Limit: 7 days)
several white dragon scales
Load in the Cliff of Berkovic on a young white dragon.
From @, 3W, U, 3N and look around.
several scales from a copper dragon
Load in the Village of Ruellia. Need to run the entire zone.
some scales from an onyx dragon
Load in the Spire of Kirys Ayr on Rekhalset the onyx dragon.
Go down underground, kill a draconian scout for an obsidian key.
Unlock gate in the fire-room area and kill the dragon.
The dean gathers the scales close, then carefully lays them down on his desk. He turns to you and shakes your hand repeatedly, clapping you on the back at the same time.
The dean of the academy says, 'Oh thank you, thank you, thank you! You have no idea what this means to me, and I can never show you enough gratitude! Please,
come back anytime to visit, perhaps I'll have more scales to show you!'.
He thanks you profusely for another few minutes and bids you farewell, then hurries over to his book and begins comparing the scales to the pictures within.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Help the Ethereal Knight Protect the Portal
1 TOKEN
Your next objective is to find a dark ethereal knight
Flags: None
Loads in Dark Woods. From the northern @,  3S, W, S, E.
A dark ethereal knight says, 'I have been guarding this portal since the big battle to prevent another incursion of the Minotaurs onto the mainland.'.
A dark ethereal knight says, 'The weather has been so bad.There has been an infestation of Centaur Bandits trying to kill the traders that supply the food on the on the island.'.
A dark ethereal knight says, 'I need you to, how do you put it? We need to have a culling of the minotaur herd so that there is no need for them to move off the island.'.
A dark ethereal knight says, 'If you reduce the number of minotaurs by about 20, that should be enough to keep them from needing to come through the portal and relocate.'.
Your next objective is to kill 8 of a ragged-looking minotaur(0 killed so far) and 6 of a minotaur sentry(0 killed so far) and 6 of a minotaur soldier(0 killed so far) .
Flags: SOLO NO-PORTAL NO-DRAGON NO-DEATH 
All mobs load in the Citadel of NaeraMae. You need to use portal since the AQ is NO-DRAGON.
From the Knight, 3S, D, 3S (through illusionary) to the Glacier Temple (NaeraMae side)! and walk to the Citadel.
Return to the Ethereal Knight.
Your next objective is to find a room called The Glacier Temple
Flags: SOLO NO-PORTAL NO-DRAGON NO-DEATH 
Entrance to Dark Woods from the NaeraMae side. Walk from the Citadel to the Temple.
Your next objective is to kill 5 of a minotaur soldier(0 killed so far) and 2 of a minotaur sentinel(0 killed so far) .
Flags: None
The mobs pop in the room with you.
You have protected the portal return to the Ethereal Knight.
Your next objective is to find a dark ethereal knight
Flags: SOLO NO-PORTAL NO-DRAGON NO-DEATH 
From the Glacier Temple, 3N, U, 3N.
A dark ethereal knight says, 'You have helped to keep the portal closed. I have nothing to give you accept the knowledge that you have prevented an incursion by the minotaurs into the mainland.'.
A dark ethereal knight says, 'But, I can do you one favor. I will send you back to the city of Medievia.'.
You step into a portal and are transported far away.
NOTICE: You are leaving a PLAYER KILLING area.
NOTE: The knights transports you to recall in Medievia City.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Help the Falconer Hone His Craft
??? - IMPOSSIBLE TO SOLO!
Your next objective is to find a Malindora falconer
Flags: None
Loads in the Forest of Alendora. From the northern @, 2S, 2E, S, 3E, and look around.
The falconer ignores you at first, continuing to stand with his arm outstretched. Finally, he lowers his arm with a heavy sigh.
A Malindora falconer says, 'Do you know how long it's been since I've actually had one of those stupid birds land on my arm? It's getting embarrassing! All the other falconers are starting to laugh at me. If there was some sort of resource I could study, I'm sure I could get better at this.'.
Tears begin to well up in the falconer's eyes. Perhaps you should help him!
Your next objective is to give a small booklet entitled 'The Finer Points of Falconry' to a Malindora falconer
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in the Temple of Kukdheuda ... impossible to solo!

Help the Fire Giant Queen Get Into Medievia Idol
1 TOKEN - EASY (NO STAKES) TO VERY HARD (STAKED ZONE WHILE SOLO)
Your next objective is to find the fire giant queen
Flags: None
Loads in Fire Giants. From @ U, All S, E, All S, All E (CPK), 2N, pick/open door, All N (17) to Picture, search, open picture,N, All W, ALl N, pick/open door, N, U.
Your next objective is to : Your objective is unknown. (FIND A congenial bard)
Loads in Trellor around recall area.
Your next objective is to find the fire giant queen
See above ...
Your next objective is to : Your objective is unknown. (FIND the conductor)
Loads in Asnor Mountains in Temple
Your next objective is to find the fire giant queen
See above ...
Your next objective is to find Zora, Mistress of Dance
Loads in El Cantara from @ U 2N E 8N 2E N
Your next objective is to find Mister Mastir
From Zora, S 2W 4S E N
Your next objective is to find the fire giant queen
See above ...
Your next objective is to kill 1 of the fire giant queen(0 killed so far) and 5 of the elite fire giant guard(0 killed so far) 
See above … guards load around the Queen.

Help Qasar's Research
Your next objective is to find the ghost of Qasar
Loads in Stornaway Castle.

Help Jorme get his Wife a Leopard Skin Coat
1 TOKEN - MODERATE
Your next objective is to find Jorme, the Huntmaster
Flags: None 
Loads in Tharhalas. From @, 3W, N, 3W, U, 2E, 2N, 2E, N.
Jorme, the Huntmaster says, 'I am in deep trouble and need someone to help me. My wife's birthday is in two weeks. She has been wanting a leopard skin coat forever.'.
Jorme, the Huntmaster says, 'I have made a deal with Yarla, the orcish tailor, in Dragmire to put together a coat for her, but he will need 8 leopard skins.'.
Jorme, the Huntmaster says, 'We are mounting an offensive against the helbalas, and I have to help the ungars. However, if I don't get the hides to the tailor today, my wife won't have coat.'.
Jorme, the Huntmaster says, 'I need you to go on hunt eight snow leopards to get the required pelts, then to take them to the tailor in Dragmire.'.
Jorme, the Huntmaster says, 'I believe if you do it fast enough, he will be able to sew the coat up very quickly and send back today.'.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the first leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the second leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the third leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the fourth leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the fifth leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the sixth leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the seventh leopard.
Your next objective is to kill 1 of a snow leopard
Flags: None 
Loads in the Barbegazian Alps. Don't go if you don't know the zone!
You quickly and efficiently skin the eighth and last leopard.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Go see Yarla, the orcish tailor in Dragmire Stronghold. From @, W, U, N, D, 8W, S, W.
You get the 8 leopard skins out of your pack and give them to Yarla, the orcish tailor.
Yarla, the orcish tailor disappears into the back of his shop and is gone for what seems like forever.
Yarla, the orcish tailor comes back with a dwarf-size full-length leopard coat.
Yarla, the orcish tailor gives you a dwarf-size full-length leopard skin coat, which you quickly put into your pack.
Yarla, the orcish tailor says, 'Here you go. Take this coat back to Jorme. He has already paid for it.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Go see Jorme, the Huntmaster in Tharhalas. From @, 3W, N, 3W, U, 2E, 2N, 2E, N.
You give a dwarf-size full-length leopard-skin coat to Jorme, the Huntmaster.
Jorme, the Huntmaster says, 'You have saved my life. Take this leather-bound book entitled "The Dwarven Art of Battle", in payment for services.'.
Jorme gives you a leather-bound book entitled "The Dwarven Art of Battle".
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Help Kangmi be less Abominable
1 TOKEN
Your next objective is to find Kangmi the abominable snowman
Flags: None 
Loads in Barbegazian Alps near the jump spot. Do not go if you do not know the zone!
Kangmi the abominable snowman says, 'I am cold and think I'm coming down with the flu. I need stuff that is warm and will help me feel better.'.
Kangmi the abominable snowman says, 'You know, if I was feeling less ill, I might be alot less Abominable.'.
Your next objective is to : Your objective is unknown.
Flags: FIND-ORIGINAL HIDE-OBJECTIVE
Buy a steaming mug of mint tea in the CPK shop and give it to Kangmi. 
Kangmi, the abominable snowman, takes a deep breath and breaths in the aroma of the mint tea and then quickly drinks the rest of it.
Kangmi the abominable snowman says, 'Well, that was nice, but I'm still freezing. I believe I am really getting sick.'.
Kangmi the abominable snowman says, 'I think I need a more professional opinion. Go talk to Nurse Kana and follow whatever directions that she gives you. I am positive that she will have a procedure that she follows that will make me better.'
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE 
See Nurse Kana in New Ashton. 
From @, 3W, N, W, buy pizza (key), unlock/open oven, N, search, 2D, S, 2E, N.
Nurse Kana looks at you consideringly.
Nurse Kana says, 'So what you are telling me is that you have a snowman who has become abominable. He thinks this is because he is feeling ill?'.
Nurse Kana says, 'You have already given him some hot tea which helped clear his head?'.
Nurse Kana says, 'What you also need to do is to get him warm. He needs a blanket, a warm scarf and a fur hat. I would suggest getting him indoors but being a snowman there is a good chance he will probably melt.'.
Nurse Kana says, 'I had a warm scarf that I would be glad to give you.'.
Nurse Kana looks around the hospital room trying to find the misplaced scarf.
Nurse Kana says, 'I am sorry. I must have misplaced it. He really needs that scarf of warmth. You might find another one here in Old Ashton.'.
Your next objective is to find 1 of object the scarf of warmth
Flags: FIND-ORIGINAL
From nurse Kana, S, 3W, 2N and look around for a tunnel dweller with a scarf.
Your next objective is to find 1 of a security blanket(0 found so far) or 1 of a warm blanket for chilly nights(0 found so far) .
Flags: FIND-ORIGINAL
a security blanket 
Loads in the Spiderwode on a small child.
From @, 3N, 10 W, N, W, N, 4W, 2S.
a warm blanket for chilly nights
Loads in the Kingdom of Yrg
Your next objective is to find Mirisia, the seamstress
Flags: SOLO 
Loads In Medievia City in the Warrior Quarter. From recall, enter war, 3W, N.
Mirisia, the seamstress says, 'I would be glad to make a fur hat for you. I will even do it for free, if you bring me back 2 grizzly bear pelts.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Find a grizzly bear hide. Loads in Condemned Arena. From @, 2E, N, 2E, 2N, 2W (illusionary), N, kill bear.
You carefully skin both grizzly bears and put the skins in your backpack.
Your next objective is to find Mirisia, the seamstress
Flags: None
Loads In Medievia City in the Warrior Quarter. From recall, enter war, 3W, N.
You give the two grizzly bear pelts to Mirisia, the seamstress.
Mirisia, the seamstress, goes into the back room. You hear some cutting and sewing noices.
Mirisia, the seamstress, hands you a very handsome fur hat.
Mirisia, the seamstress says, 'There you go. I hope that whoever gets that will wear it with style.'.
Your next objective is to find Kangmi the abominable snowman
Flags: None
See above ...
Kangmi the abominable snowman says, 'What did Nurse Kana suggested?'.
You give a handsome fur hat to Kangmi, the abominable snowman.
Kangmi the abominable snowman says, 'Please give me the warm scarf as well, I am freezing!'.
Your next objective is to : Your objective is unknown.
Flags: FIND-ORIGINAL HIDE-OBJECTIVE 
Give scarf of warmth to Kangmi
Kangmi, the abominable snowman, wraps the scarf of warmth around his neck.
Kangmi the abominable snowman says, 'Thank you so much for the scarf. I am definitely starting to feel better.'.
Kangmi the abominable snowman says, 'And you have also gotten me a blanket?'.
Your next objective is to : Your objective is unknown.
Flags: FIND-ORIGINAL HIDE-OBJECTIVE 
Give blanket of security to Kangmi
Kangmi, the abominable snowman, wraps the blanket around his shoulders. He definitely looks more cheerful.
Kangmi the abominable snowman says, 'Thank you so much. I feel so much better.'.
A playful pixie says, 'Please take these three steaming mugs of hot chocolate as payment for making me feel better.'.
Kangmi, the abominable snowman, give you three steaming mugs of hot chocolate.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Help NaeraMae Open up the Portal
1 TOKEN
Your next objective is to find NaeraMae
Flags: None
Loads in the Citadel of NaeraMae, from @, 2U, 2S, 3E, pick/open gate, 4E, search, E, pick.open door, E, S, E.
NaeraMae looks anxious.
NaeraMae says, 'Since the traders started having Centaur Bandits following them through the portal, our food situation has become dire.'.
NaeraMae says, 'I need to have a few of my minotaurs move on the mainland to take some strain off our suppliers.'.
NaeraMae says, 'There is a small problem with this plan. Just a wee one, nothing to really fret over.'.
NaeraMae says, 'I need you to remove the soul that is keeping the portal closed and a few ogres. This will open a path to the more grassy plains of Medievia and make a good campsite.'.
Your next objective is to kill 1 of a dark ethereal knight(0 killed so far) and 4 of the ogre warrior(0 killed so far) and 4 of the ogre guard(0 killed so far) and 1 of the ogre magi(0 killed so far) and 1 of the ogre chieftain(0 killed so far) .
Flags: NO-DRAGON NO-SUMMON NO-PHASE 
All mobs load in Dark Woods. Must use portal on NaeraMae side since the HAQ is no-dragon!
Return to NaeraMae with the news the route is open.
Your next objective is to find NaeraMae
Flags: NO-DRAGON NO-SUMMON NO-PHASE
Loads in the Citadel of the NaeraMae, from @, 2U, 2S, 3E, pick/open gate, 4E, search, E, pick.open door, E, S, E.
Must use portal on the Dark Woods  side since the HAQ is no-dragon!
You see NaeraMae's butler packing up the furniture in the throne room.
You think to yourself that this might have been a much larger exodus than NaeraMae had lead you to believe.
NaeraMae says, 'As you can see, we are all very busy getting ready for our little foray onto the mainland.'.
NaeraMae says, 'Please take this staff of healing for your services rendered.'.
NaeraMae gives you a staff of healing.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Ice Rose for Amacia
1 TOKEN - MODERATE
Your next objective is to find Lady Amacia, Icy Beauty
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE
Loads in the Palace of Celestia. From @, 2E, 12N, 3U, 2N.
Lady Amacia, Icy Beauty says, 'I want the rose to match! Find me the ice rose!'.
Your next objective is to find 1 of object a perfect white rose, shrouded in ice
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in City of Castiack on Queen Fiona ... need to ice Scavenger and Dannon for keys.
Bring this back to Amacia
Your next objective is to give a perfect white rose, shrouded in ice to Lady Amacia, Icy Beauty
Flags: SOLO FIND-ORIGINAL NO-SUMMON NO-PHASE NO-TO-PHASE
Loads in the Palace of Celestia. From @, 2E, 12N, 3U, 2N.
Lady Amacia, Icy Beauty says, 'This is beautiful! Thanks so much!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

If I Had a Hammer
1 TOKEN
Your next objective is to find a two-headed ogre
Flags: None
Loads in Verigaard Keep. From @ go W into ogre camp and look around.
The ogre turns slowly and recognizes you.
A two-headed ogre says, 'Need hammer. Must take hammer to master. Bring me hammer. Big hammer.'.
His dull intelligence shows as he scratches his forehead, looking for his next words.
A two-headed ogre says, 'Give you this.'.
He reaches into a pocket in his lightweight jacket and pulls out a small piece of paper with nearly illegible scribblings on it.
A two-headed ogre says, 'You. Go. Find. Bring me.'.
On the tattered piece of paper is a list of several items that this ogre's master wants him to acquire. The scribblings appear to read a warhammer of immortality, the Hammer of Tyr, and an blazing warhammer. Find those items and take them to the ogre.
Your next objective is to find 1 of the warhammer of immortality(0 found so far) and 1 of the Hammer of Tyr(0 found so far) and 1 of a blazing warhammer(0 found so far) .
Flags: FIND-ORIGINAL
the warhammer of immortality 
Loads in the Hidden Village of Aeketh on Chief's servant. 
From @, all W, all N, 5W, 2N, 3W, all N, all W, N E, search, pick/open hatch, D.
the Hammer of Tyr 
Loads on Tyr in Mystical Forest. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
a blazing warhammer 
Loads in Asnor Mountains on King Garlik (easy) or Troll Warden (hard). 
From the southern @, U, 2N, 4E, and kill King Garlik.
Alternatively, run half the zone to get to Troll Warden!
You remember the words of the ogre, and hurry to return to his encampment, dragging the items you have found with you.
Your next objective is to give 1 of the warhammer of immortality(0 given so far) and 1 of the Hammer of Tyr(0 given so far) and 1 of a blazing warhammer(0 given so far) to a two-headed ogre.
Flags: FIND-ORIGINAL
Loads in Verigaard Keep. From @ go E into ogre camp and look around.
A two-headed ogre says, 'You bring me hammer!'.
He reaches out and takes your hand, thanking you heartily.
A two-headed ogre says, 'I give to master. He give me food. Thank you. You help me more later.'.
The ogre turns and gives the items to a smaller ogre, who runs off into one of the tents in the northern part of the campground.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Impressing Dryswlyn
1 TOKEN
Your next objective is to find a mistress of agony
Flags: None
Loads in Scpetrum Isachi. From @, 6N, E, enter mirror, 3D, 5N, 2E, search, E, and look around.
A mistress of agony says, 'Listen, you need to help me! I met the most stunning man at a party - the cold and powerful type, you know - but he didn't seem even the least bit interested in me! Can you bring him a few gifts from me that would impress him? You'll need to find them first, of course.'.
Your next objective is to find 1 of a bloody shortsword(0 found so far) and 1 of a skull of bleak despair(0 found so far) and 1 of a wilted black rose(0 found so far) .
Flags: FIND-ORIGINAL
a bloody shortsword 
Loads in Tharhalas on an unger soldier. From @, 3W, N, 3W, U, 3N, E, U, 3N, 3E, U, S, E, 3S, E, 2S, 3W, U, N and look around.
a skull of bleak despair
Loads in Rydhodel Woods on Drenaliok, the Demon  … need to run most of the zone!
a wilted black rose
Loads on Emperor Isachi in Sceptrum Isachi ... need to run most of the zone!
Well, these are definitely morbid. What kind of guy is this, anyway?
A mistress of agony telepaths you, 'Oh, I forgot to tell you - I heard him say that he lives in a thicket filled with vicious beasts. It stand might not be very easy to get to him...'.
Your next objective is to find Dryswlyn, the magister tormentorum
Flags: SOLO FORCE-HINT (no overall time limit!)
Loads in Village of Brookhaven. From recall, 2N, pick/open gate, N, 3W, U (hidden), N, D. Alternatively, there is less "aggressive" path leading to Dryswlyn.
Dryswlyn, the magister tormentorum says, 'Who are you, and how did you get past the vhartogs?'.
You quickly explain that the mistress sent you to talk to him.
Dryswlyn, the magister tormentorum says, 'Oh, the girl from the party? I was thinking about stopping by and visiting her. What did she want?'.
Your next objective is to give 1 of a bloody shortsword(0 given so far) and 1 of a skull of bleak despair(0 given so far) and 1 of a wilted black rose(0 given so far) to Dryswlyn, the magister tormentorum.
Flags: FIND-ORIGINAL
Self explanatory!
Dryswlyn, the magister tormentorum says, 'Hey, I really like these! I think they suit my look perfectly. And she knew exactly what kind of flower to get me, too! She's quite a girl, isn't she? Since she's interested, I guess I'll pick her up later today. Thank you for coming to see me.'.
Dryswlyn, the magister tormentorum says, 'Now please get out of my home, before I have to kill you.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Imported Tea for Serving Girl
1 TOKEN
Your next objective is to find the serving girl
Flags: NO-DEATH NO-SUMMON NO-PHASE FORCE-HINT 
Loads in the Medievia City. From recall, enter mage, N, 2W.
The serving girl says, 'Competition in the City of Medievia is getting very fierce. I need something that we will be able to advertise. Some traders have come through with Mint Tea from the mountains. Can you get some for me? I am also thinking about expanding into Hot Chocolate so get me some while you are about it.'.
Your next objective is to find 5 of a steaming mug of mint tea(0 found so far) and 5 of a steaming mug of hot chocolate(0 found so far) .
Flags: NO-DEATH FIND-ORIGINAL NO-SUMMON NO-PHASE 
All items can be purchased in CPK shop in the Barbegazian Alps ... don't go in of you don't know the zone!
Return to the serving girl.
Your next objective is to give 5 of a steaming mug of mint tea(0 given so far) and 5 of a steaming mug of hot chocolate(0 given so far) to the serving girl.
Flags: FIND-ORIGINAL 
Loads in the Medievia City. From recall, enter mage, N, 2W.
The serving girl takes a swallow of the Mint Tea.
The serving girl says, 'Oh, this will do just fine. I will need the owner to taste them, but I'm sure he will be interested.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Inspiration for the Poet
???
Your next objective is to find Lotherravudd, the elven poet
Flags: None
Loads in the Barbegazian Alps. You need to ice Kangami to get the key to Lotherravudd. Don't go in if you don't know the zone.
Lotherravudd, the elven poet says, 'After living in this tiny village for so long, I feel out of touch with the world at large.  I would love to see some
examples of music and poetry from some of my contemporaries.  If you bring me some books of verse and song I shall reward you handsomely.'.
Lotherravudd, the elven poet says, 'A bard from the southern mountains who once visited me here had a song book with some tunes that my love Haellia likes
to hear.  If you bring me this book I would be most grateful.'.
Your next objective is to give a book of bad poetry to Lotherravudd, the elven poet
Flags: FIND-ORIGINAL
The book loads on Poet that can be found in a few zones:  Ohala, Gloumewood Farm (A Dark and Gloomy Forest), Coliseum (At a Tiny Well).

Invasion From Afar 
1 TOKEN 
Your next objective is to find Marious, the Great War Wizard
Flags: None
Loads in Medievia Castle in the Medievia War Room ... cast phase Koin!
Marious, the Great War Wizard says, 'Ah, hello there! It's been awhile since I've seen you around these parts. I wonder...have you heard about the recent disturbances in the realm? Numerous attacks are being made on Medievian lands by creatures from Afar, who use magic far beyond that of what we're used to.'.
Marious, the Great War Wizard says, 'Vryce and I are attempting to rally the heroes of the land together under one banner, and prepare them to deal with the inevitable invasion. We'd be happy to have you among us - but first, I should test your strength. If you can kill three of the more formidable demons dwelling on the continent, you'll have more than proven your worth to us.'.
Marious, the Great War Wizard says, 'First, seek out the Fire Demon, who lurks within a city to the northeast.'.
Your next objective is to kill 1 of the Fire Demon
Flags: None
Loads in New Ashton. Find a Draug with a key (a gate key), they load all over the city.
From @, 9N, unlock/open gate, 2N, E, N, U, 2E, U, S, W, U, E, kill Ro the Bastard (blocker), U, and look around in 3x3 area.
You shiver in disgust as the Fire Demon lets out a final, agonized moan before death.
Marious, the Great Wizard telepaths you, 'Most impressive. Next is a demon of vines and tendrils, who inhabits a small wood infested with spiders.'.
Your next objective is to kill 1 of a tendril demon
Flags: None
Loads in Spiderwode. From @, 3N, 8W, and look around in Dark Copse (it wonders).
Marious, the Great Wizard telepaths you, 'Your skills are quite remarkable! Your final target is a bit of a recluse. It resides in another wood, one where a witch has built her cottage.'.
Your next objective is to kill 1 of Drenaliok, the Demon
Flags: None
In Rydhodel Woods … need to run the entire zone.
You shiver in disgust as Drenaliok, the Demon lets out a final, agonized moan before death.
Marious, the Great Wizard telepaths you, 'Well done! We could use more brave souls like you to defend the land. There's just one more thing I'd like to cover. Return to me at once.'.
Your next objective is to find Marious, the Great War Wizard
Flags: None (no overall time limit!)
Loads in Medievia Castle in the Medievia War Room ... cast phase Koin!.
Marious, the Great War Wizard says, 'Good, you're back. Now, the primary strength of many of these fiends from Afar is their ability to utilize Fae magic. Because most of the spells that our heroes wield are Rae-based, this allows the enemy to exploit a rather gaping hole in our defenses.'.
Marious, the Great War Wizard says, 'To successfully repel their attacks, we must learn to use both Rae and Fae magic in our defense. This day is still to come, but in preparation, I'd like to send you to acquire some of each kind of magic. That way, when the time arrives, you'll have no problem defending yourself.'.
Marious, the Great War Wizard says, 'When fog appears near the ocean, it brings with it creatures known as fae bats. They are an easy source of personal fae magic, though on a much smaller scale than some of the serpents of the seas. Similarly, a horde of rae bats has taken up residence in the catacombs. They'll allow you to amass rae magic on your person. Kill twelve of each, and you'll know that you're prepared.'
Your next objective is to kill 12 of a rae bat(0 killed so far) and 12 of a fae bat(0 killed so far) .
Flags: None (no overall time limit!)
Rae Bats load in catacombs on the first level. Fae Bats load in wilderness during fog.
Well, that wasn't so hard! You should make a mental note of the locations of the bats, so that you can easily find them again in the future.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Jewels for a Noble
1 TOKEN - MODERATE
Your next objective is to find a gentleman of Riverton
Flags: SOLO 
Load in Riverton all over the zone.
A gentleman of Riverton says, 'Please help me. Objects of great importance to my family have been lost and I need your help to recover them. Please search the lands for them and bring them back to me.'.
Your next objective is to give 1 of a jeweled chalice of gold(0 given so far) and 1 of a jewel-encrusted helm(0 given so far) and 1 of a jewel-encrusted staff(0 given so far) to a gentleman of Riverton.
Flags: FIND-ORIGINAL (no overall time limit!)
a jewel-encrusted helm
Loads on the High Priest in The Swamp and Forest of Thanos.
From @, 2N, 3W, S, kill Adder for the key. Then N, 2E, N, W, N, unlock/open door, 3W, all S, W, S.
a jewel-encrusted staff
Loads on the Lich of Thanos in The Swamp and Forest of Thanos.
From @, 2N, 3W, S, kill Adder for the key.
From Adder, N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 2W, 5N, W, N (Entrance to a Cave).
From the room "Entrace to the Cave," 2N, kill Thrall with the key (an old, bleached skull), unlock/open portcullis, W, kill the Lich of Thanos.
a jeweled chalice of gold
Loads in Quinstone's Keep on Lord Quinstone. Must run the entire zone.
A gentleman of Riverton says, 'Thanky ou. With these I can bring honor to my family.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Joining Clan Thanos
1 TOKEN
Your next objective is to find a Talarths clansman
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE FORCE-HINT
Loads in Rhaiaden. From @, 2S, E, 3S, 3E, then S into CPK and look around.
As you walk past the Talarths clansman, you feel something bump against you. The clansman seemingly disappears into the plain. A small note has been deposited into your pocket. Opening it, you read, "I am thinking of trying out a new clan. Contact the clan member of Thanos for me and let him know I am interested."
Your next objective is to find a room called The Well
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in the Swamp and Forest of Thanos. From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 6S.
A member of clan Thanos steps from the shadows and takes your note.
The Clan Member of Thanos says, 'You will need to see the high priest of Thanos before the despicable Talarths can be admitted to our clan.'.
Your next objective is to find the High Priest of Thanos
Loads in the Swamp and Forest of Thanos. From The Well, W, S.
The High Priest of Thanos says, 'So another Talarths wants into clan Thanos? He must prove to me that he is able to hold his own in battle. Tell him he must kill the Lich of Thanos before we will enroll him into our clan. Now begone!'.
The high priest of Thanos incants a powerful spell. 
You feel the air around you cool down drastically as a sphere of ice forms around your body. An invisible force propels you at incredible speed and the world around you blurs. The sphere shatters as you impact the ground and leaves you stunned.
As you regain your senses you notice you are no longer in Thanos.
NOTE; You are ported to the entrance of Rhaiaden!
Your next objective is to find a Talarths clansman
Loads in Rhaiaden. From @, 2S, E, 3S, 3E, then S into CPK and look around.
You walk up to the clansman and tell him what the high priest of Thanos has told to you. The Talarths clansman shudders in fear.
A Talarths clansman says, 'Defeat a lich?! I can't do that, liches are undead!'.
The Talarths thinks for a moment and his face lights up as an idea pops into his head.
A Talarths clansman says, 'I know! YOU can defeat the lich for me. I have money, I can pay you well. Defeat the lich of Thanos for me so that I may gain enrollment in the clan of Thanos!'.
Your next objective is to kill 1 of the Lich of Thanos
In Thanos. From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 2W, 5N, W, N (Entrance to a Cave).
2N, kill Thrall with the key (an old, bleached skull), unlock/open portcullis, W, kill the Lich of Thanos.
Return to the Talarths to inform him of your success!
Your next objective is to find a Talarths clansman
See above ...
A Talarths clansman says, 'Excellent! I can now join the clan of Thanos! As promised, here is your reward.'.
You received 100000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Kill Rebellious Spirits
1 TOKEN
Your next objective is to find the High Priest of Thanos
Flags: None
Loads in The Swamp and Forest of Thanos. From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, all S, W, S.
The High Priest of Thanos grins insanely at you as you enter his chamber.
The High Priest of Thanos says, 'Welcome! Have you come to learn about Thanos, the greatest master in the land?'.
You shake your head at him, keeping a relatively safe distance. Suddenly the High Priest looks around nervously, then laughs in a high-pitched voice.
The High Priest of Thanos says, 'You know, just between you and me, I think the Lich is planning something big. Her thralls keep visiting me and asking me what I know about the Alcordian Battlefield! Then they leave. And come back. And leave. And come back. It never ends!'.
The High Priest laughs again, still looking around nervously. Then a grave look crosses his face, and he looks at you solemnly.
The High Priest of Thanos says, 'Could you do me a favor?  Please go see the Lich and tell her to stop sending her thralls to see me? They scare me, plus they make such a mess! Oh and, ask about the Alcordian Battlefield so they leave me alone. I don't have time for their nonsense. I have important rituals to do!'.
You nod your head and begin to voice your agreement, but the High Priest starts talking to himself, alternating between laughing and angry
mutters. You decide to go see the Lich and find out what she has to say. Perhaps she'd make more sense!
Your next objective is to find the Lich of Thanos
Flags: None
From High Prieist of Thanos, N, E, 2N,4W, 2N, E, N, 2W, 5N, W, N (Entrance to a Cave).
2N, kill Thrall with the key (an old, bleached skull), unlock/open portcullis, W.
You quietly enter the Lich's domain, looking around cautiously. She smiles at you in what seems to be a friendly way, then waves you closer.
You take a few steps but then stop, the smell of rotting flesh filling your nostrils.
The Lich of Thanos says, 'Well, hello there. Aren't you a fine specimen of meat. Tell me, what brings you to my domain? Oh and, do hurry and explain. I am hungry and need to eat soon.'.
You shiver as her eyes wander over you like you are a tender steak. You quickly explain what the High Priest told you, and the Lich is quiet for a moment after you finish. Then she throws back her head and laughs evilly.
The Lich of Thanos says, 'That fool, I knew he couldn't be trusted to keep his mouth shut. Very well then. Since you have already heard, I might as well tell you. I've felt the presence of many tortured spirits off to the south--normally, this would only make me happy, but these particular ones have shown absolutely no respect for the dominance of my master, Thanos.'.
You nod your head at her, waiting for her to continue.
The Lich of Thanos says, 'I fear they plan a sort of rebellion, thus I have been trying to gather information. I do not wish for this to disburb Thanos, as he is too busy to be bothered with such nonsense, so I have been trying to keep it quiet. It serves me right for having my thralls ask that foolish High Priest.'.
The Lich appears to think for a moment, then smiles at you in a way that chills you to your bones. She walks towards you and puts one of her rotting arms around you, pressing her cold body against yours.
The Lich of Thanos says, 'You seem to be...very fit and...well-built. Perhaps you wouldn't mind going off to that wretched battleground to the south and quelling this rebellion for me? I'd be grateful enough to find another dinner to eat, and let you go free. What do you say?'.
Your repulsion at her nearness nearly overwhelms you, and you agree quickly just to get away from her faster. The Lich smiles at you, revealing her blackened teeth.
The Lich of Thanos says, 'Good, then we have a deal! My sources tell me that Ara, the apprentice, is the orchestrator of this rebellion. He
must be done away with, as well as enough of his minions to discourage any further disobedience. I want you to kill eight roaming souls, eight
dark apparitions, and eight ghostly phantoms, as well as Ara himself. That should do very nicely. Be sure to come back here when your task is
done. Oh and, don't even think of trying anything funny, as my spies are everywhere and will be watching your every move. Any questions?'.
You shake your head, and she releases you. She waves sweetly to you as you turn to hurry out of there.
The Lich of Thanos says, 'Remember! No tricks!'
Your next objective is to kill 8 of a ghostly phantom(0 killed so far) and 8 of a dark apparition(0 killed so far) and 8 of a roaming soul(0 killed so far) 
Flags: None
All mobs load in the Alcordian Battleground.
Ghostly phantoms: Ffom @, 2S, E, 2S, E and look around.
Dark Apparitions: load all over the zone. 
Roaming Souls: from @, 2S, E, 2S, E and look around.
*** An imp appears and gives you a message. ***
You look down at the note and read:
My spies tell me you are doing well, and have finished off the minions I told you to kill. Now go kill Ara, the apprentice, and squash this rebellion once and for all!
As you finish reading the message, the note dissolves in your hand with a puff of smoke and a ghostly wail.
Your next objective is to kill 1 of Ara, the apprentice
Flags: None
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
You have completed the tasks that the Lich assigned to you. Hurry back to her now!
Your next objective is to find the Lich of Thanos
Flags: None
Loads on the Lich of Thanos in The Swamp and Forest of Thanos.
From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 2W, 5N, W, N (Entrance to a Cave).
2N, kill Thrall with the key (an old, bleached skull), unlock/open portcullis, W, kill the Lich of Thanos.
The Lich smiles happily at you as you enter. The smell of rotting flesh rises up again and assaults your senses, forcing you to stop walking after a few steps. You tell her what you have done, and when you finish she nods her head at you.
The Lich of Thanos says, 'You have done well, and I am pleased. Now my master does not have to be bothered with such a trifle. A deal is a deal, you are free to go, and I shall find my dinner elsewhere. I do suggest you leave quickly, as my thralls can smell your tender flesh and will find it hard to control themselves if you stay much longer. I know I'm having a hard time myself...'.
Her gaze sweeps over you as if you were a freshly baked ham. You quickly bow, then decide to make haste out of there as her evil laughter fills the room.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Kill Souls For The Lady-In-Waiting
1 TOKEN
Your next objective is to find Queen Sivenna's lady-in-waiting
Flags: SOLO NO-SUMMON NO-PHASE 
Loads in the Misty Isle on Queen Sivenna's lady-in-waiting.
From @, S (illusionary), follow the path, find a lovely woman, and type "look eyes" and it will transport you into the actual zone:
You stare directly into the syren's eyes. There is something hypnotic about them. A strange feeling washes over you. Then, everything goes black...
Then from the syren immolator, 2E, type "jump" or "leap" to move east, 3E, kill guards (blockers), 2E, U, S, E.
Queen Sivenna's lady-in-waiting looks up from her task, smiles at you, and waves you over.
Queen Sivenna's lady-in-waiting says, 'I was wondering if perhaps you could help me out with something. You see, my mistress, Queen Sivenna, has been complaining as of late about the bog below this island. It is a filthy, wretched place filled with horrible creatures. Probably the worst are the souls trapped there, with their terrible moaning day and night. '.
Queen Sivenna's lady-in-waiting shivers. She then smiles at you beseechingly.
Queen Sivenna's lady-in-waiting says, 'When I saw you walk in here, I thought you looked rather strong and that perhaps you might help my mistress out. Can you go to the bog below the island and clear out the souls there? The peace will be welcome, and I know my mistress will be so happy!'.
You nod at her, happy to help. She claps her hands together in delight.
Queen Sivenna's lady-in-waiting says, 'Wonderful! Please hurry, I can hardly wait!'.
Queen Sivenna's lady-in-waiting turns back to her tasks, happily humming.
Your next objective is to kill 5 of a tormented soul(0 killed so far) and 5 of a deformed soul(0 killed so far) and 5 of a loathsome soul(0 killed so far) .
Flags: None
Souls load in the CPK area before the castle. From the Queen Sivenna's lady-in-waiting, W, N, D, 8W, D (CPK), and look for the souls.
You have succeeded in clearing the souls from the bog, hurry back to Queen Sivenna's lady-in-waiting!
Your next objective is to find Queen Sivenna's lady-in-waiting
Flags: SOLO NO-SUMMON NO-PHASE 
From entrance to CPK, 2E, type "jump" or "leap" to move east, 3E, kill guards (blockers), 2E, U, S, E.
Queen Sivenna's lady-in-waiting turns from her tasks and looks at you expectantly.
Queen Sivenna's lady-in-waiting says, 'Did you succeed in your quest?'.
You proudly nod your head and go on to tell her the story. She listens raptly, and at the end she claps her hands.
Queen Sivenna's lady-in-waiting says, 'Wonderful! I can't wait to tell my mistress! I'll go tell her right now, thank you so much for all your help! Here is a bit of a reward for your trouble.'.
Queen Sivenna's lady-in-waiting hands you some gold coins.
You received 25000 gold coins!
Queen Sivenna's lady-in-waiting curtsies to you, then hurries up the stairs to the Queen's chamber.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Kill Vanlarra Ghouls for Citizen
1 TOKEN
Your next objective is to find a haggard citizen
Flags: FORCE-HINT 
Loads in Vanlarra all over the zone.
The citizen says to you, 'I was once normal, you know, before they threw me out of the tower, obliterating my lifelong dream of becoming one of the magicians. But in my time inside the tower, as a novice, there were rumors about the magicians keeping ghouls hidden beneath the building. One day, I went to investigate, and it turns out it's true! There are ghouls beneath the tower! Everyone in Vanlarra is terrified of them, but the magicians refuse to let anyone leave the city, because they fear that the secret of the ghouls will spread throughout the world and our trading post will be avoided. If you can go kill those four ghouls beneath the tower, you will relieve this whole city of its paranoia. Please, kill the ghouls.'
Your next objective is to kill 4 of a withered ghoul(0 killed so far)
Flags: None
Load in Vanlarra's CPK area (below the staircase). From the eastern @, 9W, N, D (CPK) and go to four kennels.
You've killed all the ghouls! The city's paranoia has been vanquished, all because of you!
You receive a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Lady Goland's Deal
1 TOKEN
Your next objective is to find Lady Goland
Flags: None
Loads in Goland's Tower … must run the entire zone.
Lady Goland steps toward you.
Lady Goland says, 'My dragon does not like to be pushed around by other dragons. When it was younger, it was pushed around by a green dragon in the Mystical Forest. Now it is too busy keeping me protected... but since you made it this far, I will take pity on you and spare your life if you kill that green dragon.'.
The opal dragon spins around and lashes you with its tail. The force of the blow knocks you out the window and into the courtyard below.
You hit the ground hard!
Your next objective is to kill 1 of a green dragon
Flags: None (no overall time limit!)
Loads in the Mystical Forest. Green dragon from Eldrick's Tomb works as well.
A dragon flies overhead and drops a sack of gold.
You received 500000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Lay Cecilia to Rest
1 TOKEN - HARD
Your next objective is to find the undead corpse of Kronin
Flags: None
Loads in Eldrick's Tomb. Must kill Golems, Rimuldar, and Ludoc to get to Kronin.
The undead corpse of Kronin says, 'The spirit of my late liege, the Lord Eldrick, still grieves that in his haste to avenge the death of his wife Cecilia, he died before he was able to give her a proper burial.  I have recovered Cecilia's remains but am unable to do anything with them in this corporeal form.'.
The undead corpse of Kronin says, 'Please help Eldrick find his peace by interring the ashes of his wife in a suitable tomb!'.
Your next objective is to find Callard, the caretaker of the tomb
Flags: None
Callard loads in the Tomb of Oblivion. From @, D, 4N (illusionary).
Callard, the caretaker of the tomb says, 'I'd love to help you, and our mausoleum certainly has room to accomodate your request.'.
Callard, the caretaker of the tomb says, 'First, however, I will require a suitable vessel to store the remains.  I have some ordinary pots and sarcophagi here, but I am certain the late Lord would want something special for his late wife.'.
Callard, the caretaker of the tomb says, 'Eldrick fell in a battle against the archlich Vecna and his minions, so you should find him something symbolic of that great struggle.'.
Your next objective is to : Your objective is unknown.
Flags: FIND-ORIGINAL HIDE-OBJECTIVE 
Find a black urn with golden scrollwork on its brim. 
The urn loads the angel of Redemptionin Alcordian Battleground.
From @, 2S, E, 4S, 5W, 2N.
Callard telepaths you, 'Excellant! Please bring the urn to the masoleum, and I will handle the final preparations.'
Your next objective is to give a black urn with golden scrollwork on its brim to Callard, the caretaker of the tomb
Flags: FIND-ORIGINAL 
Callard loads in the Tomb of Oblivion. From @, D, 4N (illusionary).
Callard, the caretaker of the tomb says, 'This will do fine. Please proceed back to the Urn Room to watch the entombing.'.
Callard, the caretaker of the tomb says, 'It will take me a few moments to properly prepare the urn and then I will join you.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE 
Go to the room "In the Urn room" on the first level of the Tomb. From Callard, 7S, 2E.
Callard enters from the west holding a  black urn with golden scrollwork on its brim.
The undead corpse of Kronin drifts into the Urn Room carrying the remains of Cecilia.
The undead corpse of Kronin gives the remains of Cecilia to Callard.
Callard, the caretaker of the tomb says, 'I will handle the interment from here.'.
Callard leaves with the urn.
The undead corpse of Kronin says, 'Thank you for arranging all of this for us!  Sadly, Eldrick and Cecilia can never truly rest in peace as long as the archlich Vecna lives, but you have lifted a heavy burden from their souls.  On behalf of my Lord, I thank you.'.
The undead corpse of Kronin disappears with a pop. 
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Liberating Leviathan
AQ OPTION 1 --> 1 TOKEN - HARD (TYR IS A PAIN TO SOLO)
AQ OPTION 2 --> 1 TOKEN - HARD (TYR IS A PAIN TO SOLO)
Your next objective is to find an incarnation of Atlas
Flags: None
Loads in the Mystical Forest on Tyr. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U, kill Tyr for the key (a rusty iron key).
Then 4D, 2N, 5W, 5N, D, S, c word, 2D, E, S, D, unlock/open door (a rysty iron key), W, D, N, 2D.
An incarnation of Atlas says, 'You must be truly a worthy opponent to be able to reach the depths of my cell, friend.'.
An incarnation of Atlas says, 'However, there is one who needs you far more than I, and he lurks even deeper.'.
An incarnation of Atlas says, 'My brother-in-arms, Leviathan, has been ruthlessly captured by the bastard Poseidon!'.
The world above tilts for a moment as an incarnation of Atlas leans forward and spits over the name, then adjusts the city once more onto his shoulders.
An incarnation of Atlas says, 'He has done nothing but be victorious over all that dare to awaken his wrath.'.
An incarnation of Atlas says with a sneer, 'That KING of the sea is dishonorable and is just jealous of Leviathan.'.
An incarnation of Atlas says, 'After sending a hoard of merfolk and various sea animals to weaken my brother, Poseidon placed cursed shackles upon him and dragged him into the watery fathoms below.'.
An incarnation of Atlas says, 'And there he now stays, trapped until someone who is brave and lusts to seek vengeance in his name comes to free him.'.
An incarnation of Atlas says, 'I wish I could have the ability to go and right this grave injustice, but as you can see, I have my own cross, or in this case city, to bear.'.
An incarnation of Atlas says, 'But, I do know of one who can help you with the knowledge that will be necessary to give Poseidon his due.'.
An incarnation of Atlas says, 'Look for the Overlord of the Thieves. He is said to reside in some sort of shack due west of this enchanted isle.'.
You say, 'I promise to do whatever I can to free your friend, Atlas.'.
Your next objective is to : Your objective is unknown. 
Flags: NO-COMM NO-SUMMON NO-PHASE NO-TO-PHASE HIDE-OBJECTIVE 
NOTE: The objective is to find Vonliege.
Loads in the Crime Underground on Vonliege. From @, E, 2D (illusionary), E, S, kill a thief for the key (the grate key), unlock/open grate, D, 5N.
Vonliege, Overlord of the Thieves, strokes his chin as he contemplates you.
Vonliege, Overlord of the Thieves says, 'So, you've come to slum it a bit and learn some of my shady habits?'.
Vonliege laughs at you.
Vonliege, Overlord of the Thieves says, 'You could never measure up to me, novice; I'm the leader of this here pack for a reason!'.
Vonliege, Overlord of the Thieves, stares deep into your eyes.
Vonliege, Overlord of the Thieves says, 'But...there is something in you that I like, something that reminds me of myself.'.
Vonliege, Overlord of the Thieves says, 'Because of this, I will share a few hints with you.'.
Vonliege, Overlord of the Thieves says, 'One of the key things as an assassin is to never let your prey see you coming.'.
Vonliege, Overlord of the Thieves says, 'If you simply go flying in, they will have time to prepare and mount a defense against you.'.
Vonliege, Overlord of the Thieves says, ''How does this help me with the task at hand?', you might be thinking.'.
Vonliege, Overlord of the Thieves says, 'Defeat me and find out!'.
You dodge Vonliege, Overlord of the Thieves's attack.
Your next objective is to kill 1 of Vonliege, Overlord of the Thieves
Flags: SOLO 
Self explanatory!
As Vonliege crumples to the ground, expelling his last breath. You kick his corpse to the side and notice a tunnel to the north.
Your next objective is to find a room called A Dimly Lit Sanctuary
Flags: None
From Vonliege, 2N (illusionary) through the protal. You are now in Trellor!
You wade knee-deep in a muddy pool of which you dare not question the contents.
However, you are safe, you are sound...free to heal the wounds inflicted by
your rivals, and by means of magic, to guard against anticipated attacks.
Your next objective is to find Poseidon
Flags: None
Loads in the Lost City of Lattyrna.
From a room called A Dimly Lit Sanctuary, c word (Trellor's recall), 10W, 2D, 4E, N, 3D, 2E (you are now in Lattyra), 6N, U, W.
Poseidon says, 'Welcome to my watery world, Mortalengine.'.
Poseidon says, 'To what do I owe the surprise visit of a citizen from above?'.
You say, 'I have come about the wrongful imprisonment of Leviathan.'.
Poseidon stares at you for a moment, then laughs loudly.
Poseidon says, 'You must be joking! Wrongful? Have you even heard what havoc he wrought within the seas?'.
Poseidon says, 'I try to rule my domain with a peaceful hand and poetic justice, but that louse got a whiff of blood and went crazy.'.
Poseidon says, 'He used to be one of my most trusted creatures, my right hand of reparations if you will, but one day he just snapped.'.
Poseidon says, 'No longer would he listen to reason, but felt everything in all the realm was against him.'.
Poseidon says, 'Everyone became a challenge to his authority of the seas, even those whom he had agreed to protect with his life.'.
Poseidon says, 'I couldn't let the slaughter continue. I had to find a place to control him, for the good of my people!'.
Poseidon says, 'What would you do if you had to guard the masses that looked to you for their wellbeing?'.
It looks like you have a decision to make!
Type AQ DECIDE  to see your options.
Here are your options:
1: Side with Poseidon
2: Side with Leviathan
AQ DECIDE 1
Your next objective is to find Amphritrite
Flags: None
Loads in the Lost City of Lattyrna. From Poseidon, E then N.
Amphritrite hums softly to herself as a group of fawning nereids continuously stream in and out of the room to visit with her.
You say, 'Excuse me, fair queen of the seven seas, but Poseidon said you would have something for me?'.
Amphritrite says, 'Ahh, you must be the chosen one he said would deliver us from the evil that has taken Leviathan's soul within its dark grasp.'.
Amphritrite says, 'Thank you so much, I can't begin to tell you how much this will mean to us! And good luck!'.
Amphritrite says, 'I will use my magic to put you into Leviathan's Lair.'.
Your next objective is to kill 1 of Leviathan
Flags: None
NOTE: Amphritrite transports you to the Leviathan area.
Gazing down at your fallen foe, you think back to your promise to Atlas and hang your head in shame.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
AQ DECIDE 2
Your next objective is to kill 1 of Poseidon
Flags: SOLO NO-COMM NO-DEATH
Kill Poseidon and loot the key (a grate key).
Your next objective is to find Leviathan
Flags: None
From Poseidon, E, D, unlock/open grate (a grate key), 4D, S.
Leviathan emits a mighty roar that emanates from deep within his chest, straining against his confines.
You quickly unlock the beast and bring him tidings from Atlas.
Leviathan says, 'Thank you, Mortalengine, you are worthy of being called a hero.'.
Leviathan says, 'Not many people in your place would be able to refuse to believe the slanderous lies that Poseidon spews from his mouth about me.'.
Leviathan says, 'I am forever indebted to you. Please send my gratitude back to Atlas and let him know of your success.'.
Leviathan flexes his powerful muscles and then quickly surges through the water and out of his cage before the door closes.
Your next objective is to find an incarnation of Atlas
Flags: None
Loads in the Mystical Forest on Tyr. From recall, 2D, E, S, D, W, D, N, 2D and wait for repop.
An incarnation of Atlas says, 'Your caliber is surely a cut above the rest, brave adventurer.'.
An incarnation of Atlas says, 'I am glad to hear tell of your trials coming to a victorious close.'.
An incarnation of Atlas says, 'May the blessings of the gods forever rain upon your person.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Magic for the Apprentice
1 TOKEN 
Your next objective is to find Ara, the apprentice
Flags: None
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
The apparition waves his arms wildly, chanting a few complex words in an ancient tongue.
Ara, the apprentice says, 'Damn, it fizzled again. Why can't I animate them? I should've had this mastered months ago.'.
Glancing in your direction, the apprentice notices you for the first time.
Ara, the apprentice says, 'Wh.what? What are you looking at? If you're just going to stand there, you might as well help. I might not be able to cast the spell alone, but with the power of a few focus objects . no, I can't allow myself to get my hopes up. It's obvious that you're too weak to even get close to the things I need.'.
You say, 'You're the one who just botched a spell, you know.'.
Ara, the apprentice says, 'Shut up! Listen, if you think you have what it takes, go do something heroic to prove your worth. I don't know, kill something. There's an ancient lich in a cave near the swamp. If you can defeat it, I'll consider letting you help out.'.
Your next objective is to kill 1 of the Lich of Thanos
Flags: None
Loads in The Swamp and Forest of Thanos.
From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 2W, 5N, W, N (Entrance to a Cave).
2N, kill Thrall with the key (an old, bleached skull), unlock/open portcullis, W, kill the Lich of Thanos.
That wasn't so hard. Let's see what he has to say about that!
Your next objective is to find Ara, the apprentice
Flags: None
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
Ara, the apprentice says, 'I know, I know. I felt it from here. I'm surprised you had it in you -- I'd never guess it, judging by your appearance.'.
You cough, glancing down at your weapon meaningfully.
Ara, the apprentice says, 'Err...right.  Well, then, here's what I'll be needing. The eye of a dark dragon, a book of dark rituals, some kind of enchanted ring, and a magical orb. I know it's a bit vague, but I'm sure you'll find something that'll work.'.
Your next objective is to find 1 of the Book of Dark Rituals(0 found so far) and 1 of the taurus eye of a shadow dragon(0 found so far) and 1 of Mosocula's ring of Sorcery(0 found so far) and 1 of an orb of magic(0 found so far) .
Flags: FIND-ORIGINAL (no overall time limit!)
the Book of Dark Rituals
Loads in the Goland's Tower on an unholy priest.
From @, 3N, 2E, 2N, search, pick/open trapdoor, D, 3W, S, W, S, W, N, search, 2N, search, D, N, W.
the taurus eye of a shadow dragon
Loads in the Swamp and Forest of Thanos on Shadow Dragon. From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 6W (1.dragon), N (2.dragon).
Mosocula's ring of Sorcery
Loads in the Fortress of Elnissa on Mosocula ... too long to explain, check walkthrough.
an orb of magic
Loads in Eldrick's Tomb on the undead corpse of Rimuldar. 
From @ 7 N, ice Golems (blockers) for the key, unlock/open gate , then N into the mausoleum and look for Rimuldar.
Ok, that was a little harder. This had better be worth it.
Your next objective is to give 1 of the Book of Dark Rituals(0 given so far) and 1 of the taurus eye of a shadow dragon(0 given so far) and 1 of Mosocula's ring of Sorcery(0 given so far) and 1 of an orb of magic(0 given so far) to Ara, the apprentice.
Flags: FIND-ORIGINAL 
Loads in the Alcordian Battleground. From @, 2S, E, 13S, 2W, S (illusionary) and look around.
Ara, the apprentice says, 'Hah! These are perfect! Finally, I'll be able to cast whatever I want. Let's see who those damn goblins laugh at now! Here, let me give you this; it's the least I can do for your troubles.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Mathaelda's Cottage (1 TOKEN)
Your next objective is to find a room called Outside of the Cottage
Flags: None
The room can be found in the Rydhordel Woods. Enter the zone go north until you are transported into a maze.
Walk out of the maze. You should be in the room called The Beginning of a Hedge Maze.
From that room, W, 4S, 6W, 3S, 3W, S.
A woodsman growls in frustration and drops some freshly-cut lumber from his hand. Noticing you, he turns and waves you over.
The woodsman says, 'Hey, you. Come over here for a second. Listen, I have a job for you - if you're interested, that is. Mathaelda, the local witch, wants to build an addition to her cottage, and she's commissioned me to get her the wood needed for the construction. But here's the thing - just any old wood won't do. Trust me, I'm an expert on these things, but...the old lady just keeps turning them down. I'm running out of ideas.'
The woodsman says, 'I need someone who can travel and get me the materials I need. There's an island, far to the north, covered in ice and snow. I've heard rumors of a great tree there, hardened by the climate. Maybe that'll suit her purposes. Here - take this, and go collect a sample for me. If it's what I need, you will be well paid.'
Your next objective is to find a room called Forest, Near a Majestic Pine
Flags: None
Loads in the Barbegazian Alps Adjunct. From @, 
Taking the axe in hand, you cut a sizable pile of lumber.
Your next objective is to find a room called Outside of the Cottage
Flags: None
The room can be found in the Rydhordel Woods. Enter the zone go north until you are transported into a maze.
Walk out of the maze. You should be in the room called The Beginning of a Hedge Maze.
From that room, W, 4S, 6W, 3S, 3W, S.
You approach the woodsman and hand him the wood you gathered.
The woodsman says, 'No, no, this won't do at all. It's sturdy enough, but it just isn't pliable! We need something with more give, something that can be used in construction. You know, I've been thinking. The client's a witch, right? Maybe she'd appreciate something with more of a "magical" touch. Here.'
The woodsman jots down a few quick notes and hands you a slip of paper.
The woodsman says, 'Ever since the woods started changing, adventurers like yourself have been bringing in stories from all around the world - stories about nature twisted by ancient magic. I wrote down a few leads for you here. If you could gather some wood from an animated tree.that should more than please her.'
You glance down at the first bit of the note.
Check on a fiery mountain outside a giant cave.
Your next objective is to kill 1 of the Treant
Flags: None
Loads in the Fire Giants. From @, U, 4S, E, 3S, 3W (illusionary), N, 5W, N.
You collect some of the fallen creature's...flesh? Stowing it away, you read the next part of the note.
Along a darkened path leading to an ancient portal, guarded by fearsome warriors.
Your next objective is to kill 1 of the old Treant
Flags: None
Loads in the Dark Woods. From the northern @ on SE side, W, U, N.
Whew, that one was a bit rough! Now on to the last spot...
Before the massive gates to a legendary temple, where a tremendous evil dwells.
Your next objective is to kill 1 of an evil undead tree
Flags: None
Loads in the Temple of Bloodstone.
Good! Now, return to the woodsman with your spoils.
Your next objective is to find a room called Outside of the Cottage
Flags: None
The room can be found in the Rydhordel Woods. Enter the zone go north until you are transported into a maze.
Walk out of the maze. You should be in the room called The Beginning of a Hedge Maze.
From that room, W, 4S, 6W, 3S, 3W, S.
The woodsman takes the samples of wood and examines them closely.
The woodsman says, 'Excellent! These are just what I need. Thank you. Here, your pay - as promised.'
The woodsman hands you a large purse filled with coins. He wanders off into the cottage, mumbling to himself excitedly.
The woodsman says, 'I'll use this one for the windows, and that for the floorboards, of course...'
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Mistress's Soup
???
Your next objective is to find Michel, the castle chef
Flags: None
Loads in Sceptrum Isachi. From @, 6N, E, enter mirror, 3D, 7N (through illusionary), D, U, 3N, 3E.
Seeing your confused expression, Michel coughs and clears his throat.
Michel, the castle chef says, 'Ahem. You're the new guy, right? Sorry about that. I forgot that you don't speak the old tongue. Now, I hate to send you on an errand on your first day here, but...you see, Gatyasa decided to take it upon herself to arrange a banquet this evening. Ordinarily, this wouldn't be a problem, but she was quite specific about what kind of food she wanted served. The only thing on the list that we can't prepare is a special kind of soup - Dragonsbreath Soup, to be exact.'.
Michel, the castle chef says, 'I'll need you to go and pick up some of the ingredients for me. The first one's pretty rare, so I figure I should send you after that first. I'll be needing some crab meat - and please do try to be quick about it. Gatyasa will have our heads if it isn't ready in time!'.
Your next objective is to kill 5 of a fae crab(0 killed so far) .
Flags: None (no overall time limit!)
Hope that someone does fae crabs on the ocean. Fae crabs underocean don't count!

Mobilizing the Dark Woods
???
Your next objective is to find the ogre chieftain
Flags: None
Loads in Dark Woods. 
The ogre chieftain says, 'Greetings, traveler. If you have a few spare minutes, there's a task I'd appreciate some help with. You see, I've been planning an assault on the minotaurs' Citadel for quite some time now. I've already got the help I need to make the actual attack a success, but the problem of readying the troops remains.'.
The ogre chieftain says, 'Clear the mists and woods of those pesky monsters - they attack my troops whenever we try to get past them! After that, return to me and we can work on readying the men to march.'.
Your next objective is to kill 5 of the swamp wraith(0 killed so far) and 5 of a mistling(0 killed so far) and 4 of the rock toad(0 killed so far) and 1 of a dark ethereal knight(0 killed so far) .
Flags: None
All mobs load in Dark Woods. 

Momma's Cherry Berry Pie
1 TOKEN
Your next objective is to find Uvian, the baker
Flags: None
Loads in the Village Brookhaven. From @ N, E.
Uvian, the baker says, 'Hello, Mortalengine.'.
Uvian, the baker says, 'I've been holding on to a special recipe for so long that I almost forgot that I had it.'.
Uvian, the baker says, 'It's for my momma's cherry berry pie!'.
Uvian, the baker says, 'She used to make it on special occasions only.'.
Uvian, the baker says, 'Well, now I have a special occasion of my own to make it for. I am having the mayor and his wife over for dinner and I must
have the most spectacular dessert possible.'.
Uvian, the baker says, 'Unfortunately, I am stuck in the kitchen today, getting things ready for their visit. Maybe you can help get the ingredients for me?'.
You nod your head.
You say, 'Sure, I'd be glad to help.'.
Uvian, the baker says, 'Thank you.'.
Uvian, the baker says, 'I don't need much, but for starters, I could use a bag of flour and maybe a sack of grain to get the crust started. Please get me these items quickly. The longer the pie can settle after baking, the better it will taste!'.
Your next objective is to find 1 of a sack of flour(0 found so far) and 1 of a sack of grain(0 found so far) .
Flags: FIND-ORIGINAL
Load in the Hamlet of Egriel in root cellar. From @, 2E, 3S, 2E, 2S, E, D.
Get these back to Uvian quickly so he can start on the crust!
Give 1 of a sack of flour(0 given so far) and 1 of a sack of grain(0 given so far) to Uvian, the baker.
Flags: FIND-ORIGINAL
Loads in the Village Brookhaven. From @ N, E.
Uvian, the baker says, 'Oh.. very good. Now that I can start on the crust, there are a few things I will need for the filling.'.
Uvian, the baker says, 'Bring me some of those delicious mo'gavi cherries. And while you are there getting me the cherries, pick up one of those mo'gavi twigs too.  If prepared correctly, its bark can be used as a spice to add a little extra 'umph' to the topping.'.
Uvian grabs his mixing bowls, eggs, and some other ingredients and begins working on the crust.
Your next objective is to find 1 of a mo'gavi twig(0 found so far) and 2 of a small red mo'gavi cherry(0 found so far)
Flags: FIND-ORIGINAL
mo'gavi twig
Loads in Fandi Isle on the ground in the room: the Outskirts of the Maihai'lo. From @, N, 3E.
Loads in Fandi Isle on the ground in the room: On the Branch of an Enormous Mo'gavi Tree. From @, N, 2E, U.
small red mo'gavi cherry
Loads in Fandi Isle on the ground in the room: Perched on a Mo'gavi Branch . From @, 3N, E, U, E.
Loads in Fandi Isle on the ground in the room: On the Branch of an Enormous Mo'gavi Tree. From @, N, 2E, U.
Looks like you have everything Uvian wants.  Return to him with the ingredients.
Your next objective is to give 2 of a small red mo'gavi cherry(0 given so far) and 1 of a mo'gavi twig(0 given so far) to Uvian, the baker.
Flags: FIND-ORIGINAL
Loads in the Village Brookhaven. From @ N, E.
Uvian stops rolling out the pie crust to greet you.
Uvian, the baker says, 'Good. Good.'.
Uvian, the baker says, 'There are only a few ingredients left to get. You have been doing a wonderful job so far.'.
Uvian, the baker says, 'Now I need at least three red berries. I know there were some secret ingredients too, but they are slipping my mind right now.'.
Uvian, the baker says, 'Please go get me the berries. Maybe I'll remember the rest before you return.'.
Uvian takes the cherries over to his cutting board and begins to slice them, stopping only briefly to shoo you on your way.
Your next objective is to find 3 of object a red berry, you have found 0 so far
Flags: FIND-ORIGINAL
Load in the Forest of Alendora on the ground in multiple rooms.
Return to Uvian. Maybe he remembers what else he needs by now.
Your next objective is to give 3 of a red berry(0 given so far) to Uvian, the baker.
Flags: FIND-ORIGINAL
Loads in the Village Brookhaven. From @ N, E.
Uvian, the baker says, 'Oh.. these look yummy!'.
Uvian, the baker says, 'While you were gone, I was looking at some old recipes and it dawned on me what I needed to finish this pie.'.
Uvian, the baker says, 'You will probably think it is a rather disgusting additive, but you'd love the taste once it is finished.'.
Uvian, the baker says, 'What I need you to get me now is some viscous black slime and a vial of distilled spider venom.'.
Uvian, the baker says, 'I'd try to explain to you why, but you wouldn't understand.'.
Uvian, the baker says, 'Please make haste. My visitors will be here in a few hours!'.
Uvian begins to blend the berries into his mixture of cherries.
Uvian, the baker says, 'Go already! I have no time for you to stand there watching me!'.
Your next objective is to find 1 of some viscous black slime(0 found so far) and 1 of a vial of distilled spider venom(0 found so far) .
Flags: FIND-ORIGINAL
a vial of distilled spider venom 
Loads in Spiderwode on spiders. From @, 3N, 10W, and look around.
some viscous black slime 
Loads in Riverton on a primordial ooze. From (Riverton's) recall, W, 8S, D, kill ooze (!melee).
Gross. Better return these to Uvian before you lose your lunch!
Your next objective is to give 1 of some viscous black slime(0 given so far) and 1 of a vial of distilled spider venom(0 given so far) to Uvian, the baker.
Flags: FIND-ORIGINAL
Loads in the Village Brookhaven. From @ N, E.
Uvian, the baker says, 'Thank the gods, you've returned!'.
Uvian, the baker says, 'Not a moment too soon. I've been patiently waiting for these ingredients. I have little time left to get this in the oven so that it's done on time.'.
Uvian, the baker says, 'Thank you for all of your help, Mortalengine.'.
Uvian, the baker says, 'I know this payment isn't nearly as delicious as what I'm about to prepare, but I'm sure you'll still enjoy it.'.
Uvian gives you a mug of freshly brewed coffee and a muffin.
Uvian grips you in a breath-taking bearhug.
Uvian, the baker says, 'I really appreciate all of your help.'.
NOTE:
Object: a mo'gavi-sprinkled chocolate muffin [muffin mogavi chocolate]
Item Type: FOOD   Effects: NoBits
Equipable Location(s): TAKE 
Weight: 1     Value: 1     Level Restriction: 1
The object appears to be in perfect pristine condition.
Days Left: 185
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Moonstones for Naiad
1 TOKEN
Your next objective is to find a moonstone naiad.
Flags: None
Loads in Ryvaera. From the western @, 3E, 2D, and look around.
A moonstone naiad says, 'Oh brave adventurer, have you heard the terrible things the beavers are doing to us?'.
A moonstone naiad says, 'Sylaia promised to help us do something about the problem if I found her some moonstones, but I have no idea where they come from!'.
A moonstone naiad says, 'Please bring me three moonstones!'.
Your next objective is to find 3(0 found so far) of either a black moonstone, a pale moonstone, a blazing moonstone, a purple moonstone, a green moonstone, a red moonstone, a blue moonstone, a golden moonstone.
Flags: FIND-ORIGINAL (3 hour time limit!)
Moonstones load in Spiderwode … need to run the entire zone!
Okay, those are the moonstones the naiad needed. You should hurry back to her!
Your next objective is to give 3(0given so far) of either a black moonstone, a pale moonstone, a blazing moonstone, a purple moonstone, a green moonstone, a red moonstone, a blue moonstone, a golden moonstone to a moonstone naiad.
Flags: FIND-ORIGINAL 
Loads in Ryvaera. From the western @, 3E, 2D, and look around.
A moonstone naiad says, 'Oh, thank you so much!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

More Might for the Ogre Warrior
AQ OPTION 1 --> 1 TOKEN
AQ OPTION 2 --> 1 TOKEN
Your next objective is to find the ogre warrior
Flags: NO-SUMMON NO-PHASE
Loads in Dark Woods all over the zone. From the northern @, S and look around.
The ogre warrior says, 'I need some help. I attacked a person trading through the woods, and he plagued me and kept going when I dropped my sword.'.
The ogre warrior says, 'So, after thinking about it, I have decided I really need something to increase my strength so I can wield my sword properly.'.
The ogre warrior says, 'Ogres have different proportions than humans, which makes it hard to find clothing. Loincloths have been the best fitting articles of clothing I've found.'.
The ogre warrior says, 'I have heard of a relic to the south that could provide me more might...and would fit, too.'.
Your next objective is to find 1 of object the loincloth of might
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE
Loads in Spiderwode on  a blood red darkling From @, 3N, 5W, 2N, W, search, S, search, D, 3N, 3E, S.
This looks like what the ogre was looking for. Take it to him.
Your next objective is to find the ogre warrior
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE
Loads in Dark Woods all over the zone. From the northern @, S and look around.
The ogre warrior says, 'Were you able to find the loincloth?'.
Your next objective is to give the loincloth of might to the ogre warrior
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE
Self explanatory!
The ogre warrior wears the loincloth of might around his waist.
The ogre warrior says, 'Oh yes, this should help with the normal run-of-the-mill trader plague, but I have heard of new plague instrument that some of the more experienced traders carry.'.
The ogre warrior says, 'I need something to handle those very unique situations.'.
The ogre warrior says, 'Maybe, a potion or a a scroll...'.
The ogre warrior appears to being trying to remember. It appears this is a very difficult task for him.
The ogre warrior says, 'I remember something about dealing with frost giants... Oh, now I remember! We had a frost giant on a negotiation trip who mentioned a scroll of might.'.
The ogre warrior says, 'That would definitely help. See if you can steal this scroll for me.'.
	It looks like you have a decision to make!
	Type AQ DECIDE  to see your options.
	Here are your options:
	1: Kill the ogre as being too much trouble.
	2: Steal the scroll of might.
AQ DECIDE 1
Your next objective is to find the ogre warrior
Flags: None
Loads in Dark Woods all over the zone. From the northern @, S and look around.
A large number of ogres rush towards you.
Your next objective is to kill 4 of the ogre warrior(0 killed so far) and 3 of the ogre guard(0 killed so far) and 1 of the ogre magi(0 killed so far) .
Flags: None
Pop in the room with you!
I guess he won't be needing that scroll after all.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
AQ DECIDE 2
Your next objective is to find 1 of object a scroll of Might
Flags: FIND-ORIGINAL (time limit: 5 hours)
Loads in the Fortress of Elnissa in a Small Mage's Workshop ... got to run a small chunk of the zone!
Scroll is zone reset only.
Your next objective is to give a scroll of Might to the ogre warrior
Flags: FIND-ORIGINAL
Loads in Dark Woods all over the zone. From the northern @, S and look around.
The ogre warrior carefully puts the scroll of might in the sack at his feet.
The ogre warrior says, 'Thank you for all the help. You have greatly aided our village. Please take this stone as payment.'.
The ogre warrior gives you a dull gray stone.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

NaeraMae's Over Crowding Problem (1 TOKEN)
AQ OPTION 1 --> 1 TOKEN - FAIRLY EASY
AQ OPTION 2 --> 1 TOKEN - FAIRLY EASY
Your next objective is to find NaeraMae
Flags: None
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 4E, search, E, pick/open door, 2E, S.
NaeraMae looks anxious.
NaeraMae says, 'Since the traders started having Centaur Bandits following them through the portal, our food situation has become dire.'.
NaeraMae says, 'I need to have a few of my minotaurs move on the mainland to take a strain off our supplies.'.
NaeraMae says, 'There is a small problem with this plan. Just a wee one, nothing to really fret over.'.
NaeraMae says, 'I need you to remove the soul that is keeping the portal closed and a few ogres. This will open a path to the more grassy
plains of Medievia and make a good camp site.'.
Your next objective is to kill 1 of a dark ethereal knight(0 killed so far) and 4 of the ogre warrior(0 killed so far) and 4 of the ogre guard(0 killed so far) and 1 of the ogre magi(0 killed so far) and 1 of the ogre chieftain(0 killed so far) .
Flags: NO-DRAGON NO-SUMMON NO-PHASE
All load in Dark Woods. This HAQ is NO-DRAGON, so you need to use the portal on the NaeraMae side!
Return to NaeraMae with the news the route is open.
Your next objective is to find a room called The Throne
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 4E
Type AQ DECIDE  to see your options.
Here are your options:
1: You are seeing a mass exodus of the Minotaurs to the Mainland. Do you warn Pherrance, the Duke of Trellor?
2: You ignor the obvious signs of a large incursion of Minotaurs onto the mainland.
AQ DECIDE 1
Your next objective is to find Pherrance, the Duke of Trellor
In Medievia Castle. From Medievia City recall, 3U, 10N, 3E, 2N, 2W, U, 2E, 2S, 2W, U, 2S, 3E, S.
Your next objective is to kill 1 of NaeraMae(0 killed so far) and 1 of the minotaur gatemaster(0 killed so far) and 1 of a minotaur guardian(0 killed so far) and 2 of a minotaur sentry(0 killed so far) and 3 of a minotaur soldier(0 killed so far) and 1 of a minotaur sentinel(0 killed so far) .
In the Citadel of NaeraMae
Your next objective is to find Pherrance, the Duke of Trellor
See above ...
The Duke of Trellor is here, attempting to look regal and respectable.
Pherrance, the Duke of Trellor says, 'Thank you for saving the world from the invasion of the Minotaurs.'.
Pherrance, the Duke of Trellor says, 'As part of the booty, my men found this staff of healing. Please take it and use it to the benefit of Medievia.'.
Pherrance, the Duke of Trellor gives you a staff of healing.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
AQ decide 2
Your next objective is to find NaeraMae
See Above …
NaeraMae says, 'As you can see, we are all very busy getting ready for our little foray onto the mainland.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

New Champion for the Arena
Your next objective is to find Poseidon
In the Lost City of Lattyrna (Palace)
Poseidon says, 'Hello Mortalengine, thank you for coming so quickly.'.
Poseidon says, 'I have a slight problem. I have a bet with Kion, the gladiator champion of The Condemned Arena.'.
Poseidon lets out a hearty laugh.
Poseidon says, 'I'm not sure that I've made a very safe bet. I've seen that Ikan fellow in battle. He's quite fierce.'.
Poseidon says, 'And don't get me started on Hyeno!'.
Poseidon snickers at his little joke.
Poseidon says, 'Go find my champion and find out what he thinks that he might need to defeat Kion's gladiators. He should be hanging out in one of the nearby markets.'.
Poseidon says, 'I'll let him know you are coming.'.
Your next objective is to find the champion
In the Lost City of Lattyrna (west side of the zone)
The champion says, 'So Poseidon sent you to find out what I need to defeat those gladiators, huh?'.
The champion flexes his muscles.
The champion says, 'Personally, I think that I can take on anyone in that arena, even Kion himself.'.
The champion looks you over and nods to himself in agreement.
The champion says, 'He was right, you may be of some use. You do look like a sturdy.. whatever you are.'.
The champion says, 'I suppose killing off a few of those smaller gladiators, so that I don't have to waste my energy on them, would be of some help to me.'.
The champion says, 'I think you should talk to Poseidon first, though. He may have something to help you out. Those gladiators might be tougher than you think, but of course, not tougher than me.'.
The champion flexes his muscles in your general direction.
Your next objective is to find Poseidon
See above ...
Poseidon says, 'Well, that doesn't seem like too hard of a task.'.
Poseidon says, 'Tell you what - if you also take care of those two gladiators that I told you about earlier, I could make you a very rich individual down here in Lattyrna.'.
Poseidon says, 'Here, take this green thingy I found. I was told that it helps you folks with your battles or something like that.'.
Poseidon says, 'Good luck! You'll need it.'.
Your next objective is to kill 2 of a human gladiator(0 killed so far) and 2 of an elven gladiator(0 killed so far) and 2 of a dwarven gladiator(0 killed so far) and 1 of Ikan(0 killed so far) and 1 of Hyeno(0 killed so far) .
Load in Condemned Arena

New Dragonslayers
1 TOKEN
Your next objective is to find Roqorshon
Flags: NO-DEATH 
Loads in Goland's Tower. From @, 3N, kill gatekeeper for the key (a key carved from a dragon's horn).
Unlock/open door, N, E, kill Dornloth for the keys (a key carved from a dragon's claw).
W, 2N, unlock/open door, N, U, 2S, 2E, kill Tuthluth fpor the key (a funny-looking key, stamped with the word, "Werkshoppe").
2W, N, unlock/open door, E, N, unlock/open contrapshun, get key contrapshun (a key, carved from a dragon's jaw bone).
S, W, S, unlock/open door S, S, U, 2E.
Roqorshon says, 'With Lord Goland lost, we need new dragonslayers to carry on in his name.'.
Roqorshon says, 'Rumor has it that there are huge crystalline dragons in the catacombs. As your initiation into our group, your task is to slay one.'.
Roqorshon says, 'Be aware that this dragon is believed to be very, very dangerous. Be sure to assemble a group of adventurers to help you on this quest.'.
Your next objective is to kill 1 of the mammoth, crystal dragon
Flags: NO-DEATH (on overall time limit!)
Loads in the Catacombs on the lowest level.
Return to Roqorshon to be officially inducted into Lord Goland's Raiders!
Your next objective is to find Roqorshon
Flags: None
Loads in Goland's Tower ... need to get in the tower and kill Dornloth and Tuthluth for the keys. Roqorshon loads on the second level.
Roqorshon says, 'Congratulations, friend! We are blessed to have another able dragon slayer!'.
Roqorshon says, 'Long live Goland's Raiders!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

New Hand for an Ice Troll
1 TOKEN 
Your next objective is to find an ice troll
Flags: NO-SUMMON NO-PHASE
Loads in the Village of Ruellia on the glacier.
From @, D, 2N, W, 2N, D, E, N, E, U , 6N, 4E, search, E, U, 2N, W, U, N, 2W, N, and look around.
An ice troll clutches his right arm to his body, howling in pain.
An ice troll says, 'My hand! My hand! Oh, what ever will I do? My hand has been cut off!'.
An ice troll says, 'You there, you look able-bodied. Do you think you could fetch me a new hand? I'll pay anything you ask!'.
An ice troll says, 'There is an island far north of here where a statue composed mostly of ice rests. If you could bring me its hand, I will be forever in your debt!'.
Your next objective is to find 1 of object a glacial hand
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in the Barbegazian Alps on Ice Statue  ... don't go in of you don't know the zone!
Your next objective is to find an ice troll
Flags: None
Loads in the Village of Ruellia on the glacier.
From @, D, 2N, W, 2N, D, E, N, E, U , 6N, 4E, search, E, U, 2N, W, U, N, 2W, N, and look around.
An ice troll says, 'You have brought me my new hand? Give it to me quickly!'.
Your next objective is to give a glacial hand to an ice troll
Flags: None
Self explanatory
The troll fits the hand onto his arm, examining it.
An ice troll says, 'Thank you so much! I am forever in your debt!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

New Plate Mail for the Paladin
1 TOKEN - EASY (PLATE LOADS) TO HARD (PLATE DOESN'T WANT TO COOPERATE)
Your next objective is to find Hrendar
Flags: None
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 5S, pick/open door W, W.
Hrendar says, 'I have been cooped up in here too long. I need to be out fighting evil. My last adventure in fighting evil had left my armor in ruins. I need a new suit of armor, but not just any armor. I need a set of holy plate mail. Get this for me and I will reward thee greatly.'.
Your next objective is to find 1 of object a set of holy plate mail
Flags: FIND-ORIGINAL (on overall time limit!)
Loads in Zuldahun's Glacial Cathedral in undead's slayer bag  in the storage room ... got to run a small chunk of the zone.
You have the holy plate mail. Take it to Hrendar at once!
Your next objective is to give a set of holy plate mail to Hrendar
Flags: FIND-ORIGINAL 
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 5S, pick/open door W, W.
Hrendar says, 'This looks to be perfect! You have done an outstanding job. Thank you so much.'.
Hrendar hands you a small bag of gold.
You received 51736 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

A New Shield for Ludovicianus
1 TOKEN - OPTION 3 THEN OPTION 1
Your next objective is to find Ludovicianus, King of the Cynomies
Flags: None
Loads in the Sonedal Ravine. From either @, go down, look around for Dulen and buy a vial.
Go all the way to the Yelkan's Laboratory, hold vial, pour blue/blue/red to create a vial of lavender potion and quaff it.
You will shrink and fall down into Lost in the Mist area. find a room with an exit down (In the Mist, Above a Large Crack in the Floor).
From that room, D, E, 2S, W, D, 2N, 2E, D, N, E, D, S, U.
Ludovicianus gazes at you thoughtfully as you enter his throne room.
Ludovicianus, King of the Cynomies says, 'What brings the likes of you down here? You are lucky to be alive!'.
Ludovicianus, King of the Cynomies says, 'Well, I shall let you live ... provided you perform one small task for me.'.
Ludovicianus, King of the Cynomies says, 'I would like a new shield. Something unique. Now, make sure that you return, or we will find you!'.
	It looks like you have a decision to make!
	Type AQ DECIDE  to see your options.
	Here are your options:
	1: Bring Ludovicianus an acorn shell from the ravine.
	2: Bring Ludovicianus a shield of bones.
	3: Bring a small, round buckler from the City of Medievia.
AQ DECIDE 1
Your next objective is to find 1 of object an acorn shell
In Sonedal Ravine ... an acorn shell in Within a Vast Ravine. ???
AQ DECIDE 3
Your next objective is to find 1 of object a small, round buckler
Flags: FIND-ORIGINAL
Loads in the City of Medievia on several mobs in the Warrior Quarter.
It can be also purchased in the House of Lucky Gauntlet. From recall, "enter warrior", 2S, E.
You've found a shield, but it is doubtful that Ludovicianus will find it unique. Take it back to him and see what he thinks.
Your next objective is to find Ludovicianus, King of the Cynomies
Flags: None
Loads in the Sonedal Ravine. From either @, go down, look around for Dulen and buy a vial.
Go all the way to the Yelkan's Laboratory, hold vial, pour blue/blue/red to create a vial of lavender potion and quaff it.
You will shrink and fall down into Lost in the Mist area. find a room with an exit down (In the Mist, Above a Large Crack in the Floor).
From that room, D, E, 2S, W, D, 2N, 2E, D, N, E, D, S, U.
Ludovicianus stares at you suspiciously as you enter the throne room.
Ludovicianus, King of the Cynomies says, 'Well, what did you find?'.
Your next objective is to give a small, round buckler to Ludovicianus, King of the Cynomies'
Flags: FIND-ORIGINAL
Self explanatory!
Ludovicianus takes your buckler and examines it closely. Finally, he looks up at you, obviously disappointed.
Ludovicianus, King of the Cynomies says, 'Did I not say that I wanted something special? Is this some kind of joke?'.
He tosses the shield away, glaring at you.
Ludovicianus, King of the Cynomies says, 'I should have killed you when I first laid eyes on you. But, I'm a reasonable sort, and I'm willing to give you one more chance.'.
Ludovicianus, King of the Cynomies says, 'I am growing tired of the gnomes and the disrespectful way they treat me. I'd like you to kill one of their leaders, Patuljak. Make sure the others know I sent you!'.
Ludovicianus, King of the Cynomies says, 'I will have one of minions get you through the door protecting Patuljak.'.
A gnome mage enteres from below and begins to chant.
Smoke billows up around you and you become disoriented.
NOTE: You are transported to the room called a Large Chamber just south of Patuljak.
	It looks like you have a decision to make!
	Here are your options:
	1: Kill Patuljak for Ludovicianus.
	2: Kill Ludovicianus and inform Patuljak about his treachery.
AQ DECIDE 1
Your next objective is to kill 1 of Patuljak the Gnome
Flags: NO-DEATH
From the room you were transported to, go north and kill Patuljak.
That was the gnome Ludovicianus was talking about. Make sure to tell the other gnomes who it was that sent you.
You shout, 'That was just a warning! Ludovicianus demands your respect! Don't make me kill any more of you!'.
Your next objective is to find Ludovicianus, King of the Cynomies
Flags: NO-DEATH
From the room you killed Patuljak, S, W, D, and find your ay back to Ludovicianus.
Ludovicianus smiles as you return to the throne room.
Ludovicianus, King of the Cynomies says, 'Well done! I could hear your victory cry from here. That should teach them a lesson.'.
Ludovicianus, King of the Cynomies says, 'Thank you for your help. You are free to go.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

New Skis for Gelia
1 TOKEN 
Your next objective is to find Gelia, the ski instructor
Flags: None
Loads in the Barebegazian Alps before the Ice Statue. Don't go in of you don't know the zone!
Gelia, the ski instructor says, 'Oh, glad you could stop by. See, we've been having a bit of a problem around here lately. That storm last week really did a number on some of our best ski trails! As things are now, I don't feel safe sending students out to practice on them, even I'd think twice before chancing it. I've had to shut down business until further notice.'.
Gelia, the ski instructor says, 'There isn't much we can do about the trails except wait for them to clear up, but if you could find some way to improve the equipment we use we might be able to start classes again. As I'm sure you know, skis aren't just strips of wood - they need to be properly crafted and waxed. Could you look around for some beeswax? Maybe that'd do the job.'.
Gelia, the ski instructor says, 'Of course, business being the way it is, I can't afford to pay you right now. Don't worry, though. We'll work something out.'.
Your next objective is to find a room called A Forest Near the Mountains
Flags: None
Loads in the Barebegazian Alps Adjunct, E from @.
As you enter the area, you see a large beehive suspended from a low branch. You approach it and reach inside...and are instantly attacked by a mob of very angry bees! Fearing for your life, you flee the area.
You flee in a near-blind panic.
Perhaps you should ask Gelia if she has any other ideas?
Your next objective is to find Gelia, the ski instructor
Flags: None
Loads in the Barebegazian Alps before the Ice Statue. Don't go in of you don't know the zone!
Gelia glances at the nasty welts covering your hand and winces.
Gelia, the ski instructor says, 'Run into a bit of a problem? Sorry, I forgot to warn you not to mess with the bees. They can be pretty vicious when disturbed. This might be harder than I'd thought. Try talking to Nathelian, a friend of mine living in the nearby caves. She's seen a bit of the world in her travels. She might have a few ideas.'.
Your next objective is to find Nathelian
Flags: None
Loads in the northern part of the Barbegazian Alps.
Nathelian says, 'What? What is it? ...Oh, I see. Gelia sent you? Well, I guess I'll have to help you out, then, won't I? If it's beeswax you're looking for, I've seen plenty of bees. They're everywhere, if you know where to look. I might suggest searching in the giant hives found on the mainland. The hives themselves pulse with some kind of mystical energy, and the bees are enormous! The wax might have some magical properties, too.'.
Your next objective is to kill 1 of the queen bee
Flags: None
Loads in the Hives of the Giants in the CPK hive.
From @, 4E, 2U, W (illusionary), 2U, E, 2D, 6E, 2U, N, W, 2U, N (illusionary), 2D, 3N, 4W, 2U, E, U, 2E, kill the queen
As the queen breathes her last, you scrape a few handfuls of beeswax from one of the walls of the chamber.
Your next objective is to find Gelia, the ski instructor
Flags: None
Loads in the Barebegazian Alps before the Ice Statue. Don't go in of you don't know the zone!
You hand Gelia the freshly harvested wax, which she pokes and sniffs with the eye of a connoisseur.
Gelia, the ski instructor says, 'This is perfect! Where did you find such a resilient and malleable wax? This'll do wonders for my skis. Thank you! Now, as for your payment...I don't have much in the way of money, but maybe these will suffice.'.
NOTE: Gaelia gives you 3 carved staves!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

New Weaponry
1 TOKEN
Your next objective is to find Soulstealer the Weaponsmaster
Flags: None
Loads in Trellor. From (Trellor's) recall, 5N, E, N.
Soulstealer the Weaponsmaster says, 'Oh man, I can't figure out how to make this weapon for a customer. I just can't seem to find compatible materials. I have other projects to finish, can you go ask Rornuk if he can shed some light?'.
Your next objective is to find Rornuk, the black-skinned smith
Flags: None (no overall time limit!)
Loads in Demonforge. Find Makalu in one of the Medievia cities. Buy obsidian and type 'where' for location of the Demonnforge entrance.
Got to the zone and in that room, search with obsidian in your inventory. Once in Demonforge, all D to Rornuk.
Rornuk eyes you curiously....
Rornuk, the black-skinned smith says, 'So, Soulstealer needs some help. Hah! He must be getting soft like his blades! I do owe him a favor, though. Take him the hammer of a strong man, the axe of a great beast, and a bar of gold. He can figure it out from there.'.
Your next objective is to give 1 of a bar of gold(0 given so far) and 1 of the Hammer of Tyr(0 given so far) and 1 of NaeraMae's great axe(0
given so far) to Soulstealer the Weaponsmaster.
Flags: FIND-ORIGINAL (3 hour time limit)
a bar of gold
Can be purchased in any shop that buys/sells treasures.
One of the shops (Gems & Jewels) is in Medievia City. From recall, N, 2W, buy gold.
Hammer of Tyr
Loads in the Mystical Forest on Tyr. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
NaeraMae's great axe
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 4E, search, E, pick/open door, 2E, S.
Soulstealer the Weaponsmaster says, 'I understand the axe and the hammer, but why the gold? If we...ahh....yes! The gold can be melted and combined with the iron of the...'.
Soulstealer mumbles on about different weaponsmithing processes.
Soulstealer the Weaponsmaster says, 'Thanks for taking care of that bit of confusion. Rornuk is an old, I guess, friend of mine. Thanks again.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

No Good Filthy Cats
AQ OPTION 1 - 1 TOKEN
AQ OPTION 2 - 1 TOKEN
Your next objective is to find the flesheater
Flags: NO-DEATH (no overall time limit!)
Loads in the Tomb of Oblivion. From @, D, 4N (illusionary), kill Callard for the key (the mausoleum master key).
From Callard, S, 2W, unlock/open gate, W, search, N.
The flesheater says, 'You disgusting human. I hate even the mere thought of the stench of your flesh. Not only do I despise your lot, but I have killed thousands just like you.'.
He snarls at you while his lip twiches slightly.
The flesheater says, 'There is only one thing I hate more than your rancid species.'.
His body shakes as he gets the chills, apparently thinking about something he dislikes.
The flesheater says, 'Cats. I hate cats. I hate them more than anything. They taste good, but how they lick themselves, and how they cough up their hairballs. Yuck!'.
The flesheater says, 'I will reward you with my loyalty if you just get rid of some of the cats that roam this continent. I'm more inclined to have you destroy the cats here in this tomb, but I have some others in mind that will work just as well.'.
The flesheater says, 'The cats farther down in the tomb would be tougher to access, but easier to kill. I just can't stand any of them.'.
It looks like you have a decision to make!
	Type AQ DECIDE  to see your options.
	Here are your options:
	1: Kill the cats that are close by as the flesheater asked.
	2: Kill the cats which are farther away, but just as important to the flesheater.
AQ DECIDE 1
Your next objective is to kill 1 of a bluish tomb cat(0 killed so far) and 1 of a reddish tomb cat(0 killed so far) and 1 of a yellowish tomb cat(0 killed so far) and 1 of a greenish tomb cat(0 killed so far) .
Flags: NO-DEATH  (no overall time limit!)
Cats load in Tomb of Oblivion ... need to run the zone up to the Shapeshifter and self-bank day 1 by killing the cats!
You shiver in disgust as a reddish tomb cat lets out a final, agonized moan before death.
You hear the roar of the flesheater from higher up in the tomb. 'You are worthy of my loyalty. Now, begone from my lair!'.
You have completed your task as required. The flesheater is grateful, and you will be rewarded.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
AQ DECIDE 2
Your next objective is to kill 2 of a firejag(0 killed so far) .
Flags: NO-DEATH  (no overall time limit!)
Found in dragonlairs.
You hear the roar of the flesheater from higher up in the tomb. 'You are worthy of my loyalty. Now, begone from my lair!'.
You have completed your task as required. The flesheater is grateful, and you will be rewarded.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

An Omelette Fit for a King
1 TOKEN - MODERATE
Your next objective is to find Cirilya, head cook of Daenar
Flags: None
Loads in the City of Lyryanoth. From recall, 6W, ice protesters (blockers), then W, S, 2W, S.
Cirilya stares at you suspiciously as you enter the kitchen.
Cirilya, head cook of Daenar says, 'Are you looking for work? Well, I certainly don't need any more assistants because, like I just got done saying, I'm not cooking anymore until the king starts eating! Maybe if I could just find out what he wants.'.
Your next objective is to find Julianus Daenar
Flags: None
Loads in the CIty of Lyryanoth. From Cirilya, N, W, U, N, 2W, search, 2U.
Julianus and his guards eye your weapon as you enter the war room. When they see that you pose no threat, they relax a little.
Julianus Daenar says, 'Yes, can I help you with something?'.
You say, 'Cirilya sent me. She really wants you to eat, and she wants to know what you'd like.'
The king rubs his chin thoughtfully.
Julianus Daenar says, 'You know, I am starting to get my appetite back. Tell her I'd like an omelette. A big omelette with a variety of eggs, extra cheese, and ham.'.
Your next objective is to find Cirilya, head cook of Daenar
Loads in the City of Lyryanoth. From DAenar, 2D, 2E, S, D, E, S.
You approach Cirilya and inform her of the king's request.
Cirilya, head cook of Daenar says, 'Okay, that should be no problem, but it needs to be special. Would you mind collecting the ingredients for me?'.
Cirilya, head cook of Daenar says, 'I know you can get the ham and some good cheese in the City of Medievia, but I'm not sure about the rest.'.
Your next objective is to give 1 of a wedge of Trellorian goat's cheese(0 given so far) and 1 of a generous portion of ham(0 given so far) and 1 of a round of cheese(0 given so far) and 1 of a leathery dragon's egg(0 given so far) and 1 of a golden dove egg(0 given so far) and 1 of a blue-colored egg(0 given so far) and 1 of an unfertilized Gloumewood Farm egg(0 given so far) and 1 of an egg recovered from deep within the catacombs(0 given so far) to Cirilya, head cook of Daenar.
Flags: FIND-ORIGINAL (time limit: 6 hours)
Loads in the City of Lyryanoth. From recall, 6W, ice protesters (blockers), then W, S, 2W, S.
a wedge of Trellorian goat's cheese 
Can be purchased in Fine Wines and Cheesy Nibbles in Medievia City. From recall, 5E, 4N, buy cheese.
a generous portion of ham
Can be purchased in Desigra's Delicatessen in Medievia City. From recall, 5E, 3N, buy ham.
a round of cheese 
Can be purchased in the Butter Cross in the Village of Brookhaven. From @, N, W, buy cheese.
a leathery dragon's egg
Loads in the Village of G'dangus on a Dragon Golem.
From @, 3N, 6 E, W , 3S, get rope obelisk, All S, All E, D, unlock/open hatch, D, kill spirit for vial/key, c word, 3N, 3W, 3S, 2U, E, 4D, unlock/open door, follow path east and look for Dragon Golems.
a golden dove egg
Loads in the Arcadia in a bird's nest in Spring Arcadia. 
From @, 3U, 2S, W, 2S, E, 3S, enter whirlppool, you will be transported to one of the four seasons.
Get to Spring Arcadia (A Beautiful Arch, Leading to Llaen’s Arcadia) then 2E, 2S, E, N, 2E (At the Foot of a Rising Hill), get all nest.
a blue-colored egg
Loads in the Forbidden Forest.
From Medievia City's recall, enter mage, 4W, 2S, 2W, 4N, W, get egg nest.
an unfertilized Gloumewood Farm egg
Loads in Gloumewood Farm on Large Hens.
From @, pick/open gate, 6E, 2S, look around for chickens, kill and search corpse for the egg.
an egg recovered from deep within the catacombs
Loads in the Catacombs.
As you hand the last of the ingredients to Cirilya, a broad smile crosses her face.
Cirilya, head cook of Daenar says, 'These will do just fine, thank you! Please, I hope that you can stay for awhile ... there will be leftovers.'.
With that, Cirilya and her assistants get to work.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Orlin's Poetry Dilemma
1 TOKEN
Your next objective is to find Orlin the Shopkeeper
Flags: None
Loads in the Medievia City. From recall, enter thief, 2N, W.
Orlin the Shopkeeper says, 'Shh, I'm writing a poem for my girlfriend. Today is our 3 month anniversary, and I told her I'd do something special for her. Now let me think...'.
Orlin the Shopkeeper says, 'Roses are red... Gardenias are white... No, that doesn't sound right.'.
Orlin the Shopkeeper says, 'I give up! I'll never finish in time. Mortalengine, you are a good poet! Will you write a poem for my dear, sweet girlfriend?'.
Orlin gets down on his knees, begging.
You say, 'I'll try my best!'.
Sighing softly to yourself, you wonder how to pull this off.
Orlin the Shopkeeper says, 'Ok then! I'll need that poem in two hours! Good luck.'.
Orlin shoves you out the door.
Now what? Perhaps a poet could help you out!
Your next objective is to find a wandering poet
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE 
Wandering poet can be found in a few zones: 
Ohala - ...
Gloumewood - Dark and Gloomy Forest
Coliseum - At a Tiny Well
Brookhaven - ...
A wandering poet says, 'Hm, you need a poem written? Oh sure, give me three days and I'll write you a glorious one!'. You shake your head.
A wandering poet says, 'What? You need it today? Oh no, I can't help you then. I heard there is an elven poet far north of here who doesn't get much business. Perhaps he can help you out!'.
Your next objective is to find Lotherravudd, the elven poet
Flags: NO-DEATH NO-SUMMON NO-PHASE NO-TO-PHASE
Loads in the Barbegazian Alps. You need to ice Kangami to get the key to Lotherravudd. Don't go in if you don't know the zone.
Lotherravudd, the elven poet says, 'Hm, Orlin found himself a girlfriend? Well it's about time! Here, take this, and tell him I said hello!'.
Lotherravudd hands you a love poem.
A hazy blue aura joins you to a love poem, written on yellowed parchment.
Your next objective is to give a love poem, written on yellowed parchment to Orlin the Shopkeeper
Flags: FIND-ORIGINAL
Loads in the Medievia City. From recall, enter thief, 2N, W.
Orlin the Shopkeeper says, 'Thank you so much! Oh, this is just perfect, my girlfriend will love it!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Otyugh Infestation
1 TOKEN
Your next objective is to find a Member of the City Council
Flags: NO-SUMMON NO-PHASE NO-TO-PHASE FORCE-HINT 
Loads in the City of Trellor. From recall, 2N, open oak, E.
A Member of the City Council says, 'Oh thank goodness you are here! Somehow I got stuck with disposing of our litter problem.'.
A Member of the City Council says, 'You see, recently we've had some, uh... backup in the sewer system. It's greatly distressing the citizens. If you could help clear it up for me, I'll reward you kindly.'.
A Member of the City Council says, 'Well, what are you waiting for? Go quick and unclog whatever is causing the backup!'.
Your next objective is to find a room called Intersection in the Sewers
Flags: None
Can be found in the City of Trellor. From recall, open grating, D.
A hazy blue aura joins you to a glob of royal jelly.
You see a cluster of ball-shaped creatures, their legs intertwined holding them close together, forming an impenetrable barrier.
Hm, yes, that looks like it might cause a backup. Why don't you dispose of it?
You eat the glob.
Your next objective is to kill 2 of an otyugh, you killed 0 so far
Flags: NO-DEATH
Pop in the room with you.
Whew, threat averted. Or is it? Go see the city council member and find out the status.
Your next objective is to find a Member of the City Council
Flags: None
Loads in the City of Trellor. From recall, 2N, open oak, E.
A Member of the City Council says, 'Payment? HA! Not likely. They seem to be reproducing faster than you can kill them.'.
A Member of the City Council says, 'Perhaps you should go to the source. I have no clue how a creature such as that, which spawns on an island far west of Lyryanoth, would make it all the way to Trellor.'.
Glancing down at your boots, you notice a piece of novelty toilet paper trailing behind you.
The City Council member cautiously picks up the toilet paper, shaking his head.
A Member of the City Council says, 'Hm, I guess if this is to end, we need to kill it from the source! Go quick!'.
Your next objective is to kill 2 of an otyugh, you killed 0 so far
Flags: NO-SUMMON NO-PHASE (no overall time limit!)
In the Temple of Bloodstone. Kill Tree, Armor, Inquisitor, get to the Privy, D, and kill 2 otyughs.
You brush yourself off, tired from a job well done.
Hm, I wonder if the City Council member will offer you a bath as well!
Your next objective is to find a Member of the City Council
Flags: None
Loads in the City of Trellor. From recall, 2N, open oak, E.
A Member of the City Council says, 'You stink! Ugh! Congratulations on a job well done. The sewers are flowing smoothly again. I really appreciate it. Here, take this.'.
The city council member hands you a large bar of soap and a scrub brush.
A Member of the City Council says, 'Go get clean!'.
You receive a green orb!
You receive a blue orb!
You receive two bars of gold!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Outfitting the Crystal Guards
1 TOKEN
Your next objective is to find Aerayi, the Crystal Knight
Flags: None
Loads in the Palace of Yldari. From @, 4N, W, 3N, 4E, U, N.
Aerayi, the Crystal Knight says, 'Oh, hello! Are you the armorer we hired? I'm glad you're finally here. My division just got a big budget increase, and I'd like to order some raw materials for new sets of armor for my men. I'll settle for nothing less than equipment crafted from crystal dragon scales - and I'll be needing a large quantity of them! Return to me with what I need, and I'll pay you for my order then.'.
Your next objective is to kill 1 of the mammoth, crystal dragon
Flags: None (2 hour time limit)
Loads in the Catacombs on the lowest level.
You rip away as many of the beast's largest scales as you can, and stagger away from the corpse under their enormous weight. Better get these back to Aerayi quickly.
Your next objective is to find Aerayi, the Crystal Knight
Loads in the Palace of Yldari. From @, 4N, W, 3N, 4E, U, N.
Aerayi, the Crystal Knight says, 'These look great! Just set them down over there, and...'.
Arms aching, you drop the scales onto the floor. They land with a loud crash, and several of them shatter into thousands of pieces. Aerayi raises an eyebrow in concern.
Aerayi, the Crystal Knight says, 'What? No, no, these won't do at all! I had no idea that they were so fragile. You'll need to find scales from a different dragon - either an older or stronger one. I've heard rumors of a fearsome dragon of crystal dwelling above a forest outside a tomb. Perhaps if you could slay the beast, its hid would suffice.'.
Your next objective is to kill 1 of a large crystal dragon
Loads in Barbegazian Alps (CPK) and the Tomb of D'lujik.
Ouch! That one was a bit harder. You set to work tearing away at its hide until you can't possibly carry any more.
Your next objective is to find Aerayi, the Crystal Knight
Loads in the Palace of Yldari. From @, 4N, W, 3N, 4E, U, N.
You set the scales down on the floor, and Aerayi calls a guard into the room. He stabs at them repeatedly with his weapon, but to no avail. Aerayi smiles.
Aerayi, the Crystal Knight says, 'These will be perfect. With our new armor, we'll be the best division in the palace! Here's your payment, as promised.'.
You received 100000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Philosophy of Time
1 TOKEN - EASY
Your next objective is to find Albanus, the Malindora elven philosopher
Flags: None
Loads in the Forest of the Alendora. From western @, 2S, E, 4S, 3W, N, W, 2N.
Albanus, the Malindora elven philosopher says, 'Hello, dear friend. I would like your assistance in something. Recently, I have been thinking to great extents about time, how it works, and how it relates to distance traveled.'.
Albanus, the Malindora elven philosopher says, 'You see, one of my ancestors claimed that reality simply could not exist because it was impossible to travel anywhere in space, and impossible to proceed anywhere in time.'.
Albanus, the Malindora elven philosopher says, 'I, however, do not hold to this. There is a fairly recent philosopher, known only by his initials, C. P., that, I believe, has written to some extent on this topic. The Academy of Braneri has a fairly extensive philosophy library.'.
Albanus, the Malindora elven philosopher says, 'Would you be so kind as to research this philosopher and see if he has indeed written on this topic? If he has, bring me the book so that I may continue my research.'.
Your next objective is to find a room called The Philosophy Library
Flags: None
Loads in the Academy of Branei. From @, N, W, N, W, S.
You rummage through the dusty bookshelves for a while, and eventually pull out a book with the initials C.P. engraved on the front of it.
You began to flip through and read some of the pages.
"Equally conclusive and direct reason for thinking that space and degrees of quality and other things are continuous is to be found as for believing time to be so. Yet, the reality of continuity once admitted, reasons are there, divers reasons, some positive, others only formal, yet not contemptible, for admitting the continuity of all things."
You scratch your head, trying to not look confused, and flip through a couple more pages.
"Passing to laws that are metaphysically contingent, that is, to such as are not necessarily involved in the literal extension to being of the necessary laws of logical truth, we may first divide these into those which impose upon the subjects of Dyadic existence forms of reaction analogous to those of logic, that is, the laws of time (by which they evade the laws of logic in regard to contrary inherences) and those which have no relation to logic."
You shrug, assume this is what the philosopher was looking for, and pocket the book.
Your next objective is to find Albanus, the Malindora elven philosopher
Flags: None
Loads in the Forest of the Alendora. From western @, 2S, E, 4S, 3W, N, W, 2N.
Albanus snatches the book from your hands, and proceeds to ignore you for several minutes while he flips through the pages muttering to himself.
Albanus looks up at you, somewhat surprised that you are still there.
Albanus, the Malindora elven philosopher says, 'Yes, yes! Perfect! This seems to verify what I, myself, have been thinking, though to a somewhat different degree. Yet, nothing can go untested.'.
Albanus, the Malindora elven philosopher says, 'I need a magical hourglass that I can use to monitor the passing of time. Far to the southeast, there is a most peculiar area full of talking bugs and the like.'.
Albanus, the Malindora elven philosopher says, 'One of the spiders there has a red crystal hourglass that should do exactly what I need it to. Please fetch it for me?'.
Your next objective is to give a red crystal hourglass to Albanus, the Malindora elven philosopher
Flags: NO-DEATH FIND-ORIGINAL 
Loads in E'urdin Zilartzen on Emakumetakko. From recall, 2E, 2N, 2E, 2S, 5E, 2S, then W into cave (high mvs) and look for it. 
Albanus, the Malindora elven philosopher says, 'Ah, well done my friend. Well done. Give me just a moment.'.
Albanus once again ignores you for several minutes while he flips the hourglass over and over staring at the sands.
You began to wonder if this poor man is insane.
Albanus, the Malindora elven philosopher says, 'Well, this seems to work, but will obviously require more testing.'.
Albanus, the Malindora elven philosopher says, 'Thank you kindly for your help, dear friend. Here is a small token of my appreciation. I
will, of course, send you a full copy of my works once they have been published.'.
You suppress a cringe.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Procurer of Bracelets
2 TOKENS
Your next objective is to find El'eia, an elven blacksmith
Flags: None (no overall time limit!)
Fly around Medievia and look for Caravan Holo.
El'eia, an elven blacksmith, smirks at you.
El'eia, an elven blacksmith says, 'You may not be aware, Mortalengine, but I occasionally try to procure rare and unusual items for collectors. One of my clients has been doing research on three very unique bracelets. Two are in the hands on monsters and one is in the hands of a demonic emperor.'.
El'eia, an elven blacksmith says, 'There is a swamp far to the west, where our detection spells are showing that a famed sapphire bracelet is hidden. To the far east in the hands of the Fire Giants, a bracelet made from molten lava lies. In demonic hands, a silver gothic ring and bracelet set waits to be retrieved.'.
El'eia, an elven blacksmith says, 'Rescue these artifacts and I will split the finder's fee with you.'.
Your next objective is to find 1 of a sapphire bracelet(0 found so far) and 1 of a molten bracelet(0 found so far) and 1 of a silver gothic ring and bracelet set(0 found so far) .
Flags: FIND-ORIGINAL (no overall time limit!)
a sapphire bracelet
Loads in the Swamp and Forest of Thanos on the Crocodile King. From @, 2N, 3E, N, E, N and look around.
a molten bracelet 
Loads in the Fire Giants Keep on the Queen.
From @,  U, 4S, E, 3S, 4E (CPK), 2N, pick/open door, 16N, search, N, W, 11N, pick/open door, N, U.
a silver gothic ring and bracelet set 
Loads in the Sceptrum Isachi on Emperor Ishachus
Return to  El'eia, an elven blacksmith, with the bracelets.
Your next objective is to give 1 of a sapphire bracelet(0 given so far) and 1 of a molten bracelet(0 given so far) and 1 of a silver gothic ring and bracelet set(0 given so far) to El'eia, an elven blacksmith.
Flags: FIND-ORIGINAL (no overall time limit!)
Fly around Medievia and look for Caravan Holo.
El'eia, an elven blacksmith, looks up, pleased to see you again.
El'eia, an elven blacksmith says, 'I see, Mortalengine, that you were able to find all of the bracelets.'.
El'eia, an elven blacksmith says, 'It was good doing business with you. Please take this bag of gold in payment for services rendered.'.
You received 750000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Procurer of Shields
???
Your next objective is to find El'eia, an elven blacksmith
Flags: FORCE-HINT
Fly around Medievia and look for Caravan Holo.
El'eia, an elven blacksmith says, 'I have been approached by a client to retrieve three shields that are considered unique. One is rumored to be have been hidden by the Kirys family. The second is of dragon hide and is somewhere far to the east. The third is rumored to be used by a pirate captain in his assualt against some Citadel.'.
El'eia, an elven blacksmith says, 'Find these three shields and I will reward you handsomely.'.
Your next objective is to find 1 of a green shield, inscribed with the symbol of the Mellorian Citadel(0 found so far) and 1 of a large ivory shield(0 found so far) and 1 of the dragon's hide shield(0 found so far) .
Flags: None
The Fire Giants' Keep
The Spire of Kirys Ayr
Mellorian Citadel

Procurers of Unique Robes
???
Your next objective is to find El'eia, an elven blacksmith
Flags: FORCE-HINT (no overall time limit!)
Fly around Medievia and look for Caravan Holo.
El'eia, an elven blacksmith says, 'Oh, are you here in response to my crier? '.
El'eia, an elven blacksmith looks at you inquiringly.
You say, 'No, I haven't talked to anyone else.'.
El'eia, an elven blacksmith says, 'Well, since you are here, would you be willing to help me procure several unique robes for a client?'.
El'eia, an elven blacksmith says, 'My hmm, client, is looking for three very unique robes. They are  a torn robe of the dark moon, the flowing black robes of the apprentice, and the robe of the Magi.'.
El'eia, an elven blacksmith says, 'Return within a week with those three robes, and I will pay you handsomely. '.
Your next objective is to find 1 of a torn robe of the dark moon(0 found so far) and 1 of the flowing black robes of the apprentice(0 found so far) and 1 of the robe of the Magi(0 found so far) .
Flags: FIND-ORIGINAL 
The Temple of Bloodstone
Verigaard Keep
Alcordian Battleground

Protect G'dangus from the Threat of the Bloodied Dragon
???
Your next objective is to find the Burgomeister
Flags: None
Loads in the Village of G'dangus. From @, 3N, 4E, 3N, E.
The Burgomeister says, 'Many years ago, this dragon controlled the swamp between here and Kalata and he would attack the traders into G'dangus. '.
The Burgomeister says, 'As time went by, he became more emboldened and finally attacked the Fort of Kalata directly. They spurned his attack and forced him into an extra-dimensional holding cell.'.
The Burgomeister says, 'Now, I have gotten a missive stating a group of 'good-doers' are going to try to break the dragon out. '.
The Burgomeister says, 'Since the guards in the Fort didn't dispose of the dragon before, I need to hire someone to do a pre-emptive attack and remove the threat to this region by killing the dragon.'.
The Burgomeister says, 'I will try to reward you accordingly for this brave, and heroic task.'.
Your next objective is to kill 1 of the bloodied dragon
Flags: None (6.5 hours time limit!)
Loads in the Fort of Kalata. Better get townies and run it.

Protecting the Innocent
1 TOKEN
Your next objective is to find a frightened villager
Flags: NO-SUMMON NO-PHASE
Frightened Villagers load in Village of Brookhaven in homes in the town area.
A frightened villager checks the doorway behind you for vhartogs.
A frightened villager says, 'It is so terrifying! The vhartogs are coming!'.
A frightened villager takes a deep breath and tries to pull herself together.
A frightened villager says, 'The town council has hired some extra guards to protect the village from the vhartogs.'.
A frightened villager says, 'The guards usually just wander around, and I'm afraid they won't be enough to protect my family!'.
A frightened villager says, 'Please help me! Could you go to the city of Medievia and hire a mercenary for me? I need some personal reassurance!'.
Your next objective is to find a mercenary
Flags: NO-SUMMON NO-PHASE
Loads in the City of Medievia. Mercenaries load all over the zone.
You say, 'I am looking to hire a fighter to protect some villagers from vhartogs.'.
A mercenary gets a scared look on his face.
A mercenary says, 'Vhartogs? Are you crazy?'.
A mercenary sighs.
A mercenary says, 'To be honest, I'm actually in dire need of money. I'll take the job.'.
A mercenary whispers to you, 'Could you make my job a little easier?'
A mercenary whispers to you, 'Kill a lot of the vhartogs before I get there. I'll give you some of the fee.'
A mercenary whispers to you, 'But don't tell anybody!.'
Your next objective is to kill 30(0 killed so far) of either an armored vhartog, a snarling vhartog, a bloodthirsty vhartog, a vhartog commander.
Flags: NO-COMM
Vhartogs load in the Village of Brookhaven in the forest area. From the zone recall, 2N, pick/open door, N into !sneak rooms (not smart) or use the hidden passage.
Return to the mercenary and tell him you have killed off several of the vhartogs.
Your next objective is to find a mercenary
Flags: NO-SUMMON NO-PHASE
Loads in the City of Medievia. Mercenaries load all over the zone.
You say, 'Okay, most of the vhartogs are dead.'.
A mercenary says, 'Good! I will be glad to go help that family. Let me go and get my equipment and gear, then I will meet you in the Village of Brookhaven.'.
A mercenary waves and heads towards his boarding house.
Your next objective is to find a frightened villager
Flags: NO-SUMMON NO-PHASE
Frightened Villagers load in Village of Brookhaven in homes in the town area.
A mercenary follows through the door behind you.
A mercenary says to a frightened villager, 'I understand that you are looking for a protector. I am here to apply for the job.'
A frightened villager begins to look more relaxed.
A frightened villager says to a mercenary, 'Oh, thank you so much for coming! I can give you the first part of your salary right now.'
A frightened villager hands some gold to a mercenary.
A mercenary winks at you and hands you part of the money he just received while the villager isn't looking.
You received 15230 gold coins!
A frightened villager turns to you.
A frightened villager says, 'Thank you so much for finding him for me!!'.
A frightened villager says, 'Here, take this for your time.'.
You received 12420 gold coins!
A mercenary says to a frightened villager, 'Ma'am, I will go scout out the village. I will be back in about fifteen minutes to make sure you are secure before nightfall.'
A mercenary strides purposefully out of the house to go explore the city.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Protecting Shen Lung
1 TOKEN
Your next objective is to find Shen Lung
Flags: None
Loads in Underground Lake, from souther @, D,9N, 4W, 3N, 5D, 2N, 8E, 2D, 2N, U.
Shen Lung says, 'You've made it just in time. I've trained many apprentices during the centuries I've spent in this lair, and it seems that one of them has decided to betray me. His name is Vonliege, and he's on his way to assassinate me even now. Luckily, I caught wind of his plan, and I need you to cut him off at the lake and kill him before he can reach me.'.
Your next objective is to find a room called Before the Underground Lake
Flags: None
From Sen Lung, D, 2S, 2U, 8W, 2S.
A tall, wiry man wielding a knife is swiftly approaching towards the shadows. Noticing you, he narrows his eyes, as if trying to gauge your intent.
You say, 'You won't reach Shen Lung today, Vonliege. Prepare to die!'.
The thief twists a ring on his finger, casting you an alarmed look before vanishing into thin air.
Shen Lung telepaths you, 'Damn, he still has that teleportation ring I gave him when he left. Ok, I can send you after him and tell you where he's going. Just follow him and finish him off for me. You will be well rewarded for your trouble.'.
The world spins around you, making you feel dizzy and slightly sick. When everything returns to normal, you're standing before a giant, icy mountain.
Shen Lung telepaths you, 'It looks like he's running towards A Large Platform - better grab some skis!.'.
Your next objective is to find a room called A Large Platform.
Flags: None
The room can be found in Barbegazian Alps where the Ice Statue loads.
Shen lung teleports you to @ in Barbegazian Alps Adjunct. ... if you don't know the zone, don't go!
You spot the man as you ascend to the platform, reading your weapon. Unfortunately, he spots you, as well, and with a touch of his ring, he disappears.
You feel your stomach jump as your surroundings once again shift. Your feet touch the ground outside a decrepit castle.
Shen Lung telepaths you, 'I know, he got away again. I traced the spell and sent you after him. He just ducked under a stegosaurus and is heading towards Clayborne's Throne. Maybe if you're fast you can catch him there'.
Your next objective is to find a room called Clayborne's Throne
Flags: None
The room can be found in the Stornaway Castle. Shen lung teleports you to @ in the Stornaway Castle. From @, 4N, E, N, 2U, 3W.
The man laughs in your face as you approach, disappearing again before you have a chance to reach him.
You vanish a split second before a spectral guard swings his weapon at you, breathing a sigh of relief as you are dropped off outside a mountain.
Shen Lung telepaths you, 'I think I trained the bastard a little too well. He's going to prove to be a pain. He just entered A Small Abandoned Hut.'.
Your next objective is to find a room called A Small Abandoned Hut
Flags: None (2 hours time limit)
The room can be found in Asnor Mountains by Balor near Undead Rotten Dragon ... got to run a big chunk of the zone.
Shen lung teleports you to @ in Asnor Mountains.
Vonliege seems to be getting worried by your persistence. A drop of sweat falls from his face as he vanishes again, scowling grimly at you.
You take in a deep breath of clean, salty air when your surroundings stabilize again; you are now in a small, well-kept building.
Shen Lung telepaths you, 'Ok, this is definitely getting old. It looks like he's boarding a ship. He's very close to you.'.
Your next objective is to find a room called The Ship's Helm
Flags: None
The room can be found in the KIngdom of  Yrg. Shen lung teleports you to room called Church of Yrg in the Kingdom of Yrg. From the room, 3N, 2W, 6N, 2W, S.
NOTICE: You are leaving a PLAYER KILLING area.
Shen Lung telepaths you, 'You need to finish him off this time. He just made a big mistake - he's heading towards the obelisk above town! There's an anti-teleportation field in place around there, so if you catch him...'.
Your next objective is to find a room called Top of the Obelisk
Flags: None
The room can be found in Mystical Forest. Shen lung teleports you to room recall in Mystical Forest. From recall, 4N, 4W, pick/open door, N, U, 5S, 5E, 2S, 4U.
The thief touches his ring again and frowns when nothing happens. He tries again, then casts you a panicked look and draws his weapon, backing slowly into a corner.
Your next objective is to kill 1 of Vonliege, Overlord of the Thieves
Flags: None
Vonliege pops in the room with you.
There, that cursed thief is finally dead! That was much more annoying than it had to be. Return to Shen Lung for your reward.
Your next objective is to find Shen Lung
Flags: None
Loads in Underground Lake, from souther @, D,9N, 4W, 3N, 5D, 2N, 8E, 2D, 2N, U.
Shen Lung says, 'Thank you very much, human. Your efforts have ensured my safety and that of my other students. Here's the reward I promised - I hope it's enough to repay you for your services.'.
You received 20000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Rally Around the Family
???
Your next objective is to find Pherrance, the Duke of Trellor
Flags: NO-DEATH 
Loads in Castle Medievia. From Medievia City recall, 3U, 10N, 3E, 2N, 2W, U, 2E, 2S, 2W, U, 2S, 3E, S.
Pherrance, the Duke of Trellor says, 'I have long dreamed of a day when I could say with pride that I have done more good than evil. Hopefully today will be that day.'.
He looks upward, then back down at you.
Pherrance, the Duke of Trellor says, 'In the deepest crypt in Medievia, there is a family of three generations that has been resurrected by their god, Liamnar.'.
He pulls you closer and whispers into your ear.
Pherrance, the Duke of Trellor says, 'In this crypt, there are several creatures known as xhalacts. These vile beasts have infiltrated the home of this family, and wish to feed on their flesh.'.
He pushes you away.
Pherrance, the Duke of Trellor says, 'Destroy those creatures before they can get to the Vato family. Return to me with news of the completion of your task.'.
Your next objective is to kill 3 of a wandering xhalact(0 killed so far) .
Flags: NO-DEATH
Loads in the Crypt of Vatos. From @, pull lever, W, 3D, 3E (illusionary), search, U, E, kill Graverobber for the key (a blood-covered iron key).
From Graverobber, W, D, 3W, unlock/open door, 3W, kill Matheny (blocker), 2S, E, and look around.
After the final blow to the hideous creature, you remember the words of the Duke, 'Return to me with news of their death.'
Your next objective is to find Pherrance, the Duke of Trellor
Flags: NO-DEATH 
Loads in Castle Medievia. From Medievia City recall, 3U, 10N, 3E, 2N, 2W, U, 2E, 2S, 2W, U, 2S, 3E, S.
Pherrance, the Duke of Trellor says, 'I am glad to see that you have survived the attack of those vicious creatures.'.
He looks around the room, and pulls you close to him.
Pherrance, the Duke of Trellor says, 'I have heard some news that one of the protectors of the crypt has information that could be detrimental to the Vato family. I beg of you to find out this news and report it to me at once.'.
Your next objective is to find Matheny, Captain of the Sentinels
Flags: NO-DEATH
Loads in the Crypt of Vatos. From @, pull lever, W, 3D, 3E (illusionary), search, U, E, kill Graverobber for the key (a blood-covered iron key).
From Graverobber, W, D, 3W, unlock/open door, 3W.
Matheny, Captain of the Sentinels says, 'What do you want?'.
He looks you up and down, and wonders.
Matheny, Captain of the Sentinels says, 'I just received word that the Duke was going to send a messenger. I didn't think that messenger would be so scrawny. Anyway, I have some information that might be interesting to him.'.
He begins to whisper into your ear. He whispers of tales of a terrible coup that could possibly bring the Vato family to their knees.
Matheny, Captain of the Sentinels says, 'The Pit Guard has sent his minions into the sewers below the temple to find the key for Liamnar's sanctuary. You must kill the Pit Guard before he can destroy the lord of our crypt.'.
It looks like you have a decision to make!
          Type AQ DECIDE  to see your options.
          Here are your options:
          1: Kill the Pit Guard and eliminate the threat to the Vato family.
          2: Help the Pit Guard by finding the key.
AQ DECIDE 2
Your next objective is to find 1 of object a ray of holy light
Flags: NO-DEATH FIND-ORIGINAL 

Recreating an Ancient Dragon - Facial Reconstruction
???
Your next objective is to find Varanexus
Flags: None
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
Varanexus says, 'Hello again, Mortalengine.'.
Varanexus says, 'I have a task for you, if you're interested.'.
You say, 'That would depend on the task.'.
Varanexus says, 'Well, then let me explain. I have been reading through more of these ancient texts I found and have come across some more information on recreating the ancient beast.'.
Varanexus says, 'I am in need of some dragon parts. Most notably, parts that could be used to make a dragon head.'.
Varanexus says, 'Will you help me attain these parts?'.
You say, 'That doesn't sound too hard. What do you need?'.
Varanexus says, 'Well, for starters, I need at least two dragon teeth and an eye of a shadow dragon.'.
Varanexus says, 'Can you handle that?'.
You say, 'I think that shouldn't be to difficult. I will return with your items shortly.'.
Varanexus says, 'Wonderful! I await your return.'.
Your next objective is to find 2 of the charred tooth of a black dragon(0 found so far) and 1 of the taurus eye of a shadow dragon(0 found so far) .
Flags: FIND-ORIGINAL (no overall time limit!)
the charred tooth of a black dragon 
Loads in Tharhalas in the black chest ... got to run the zone.
the taurus eye of a shadow dragon
Loads in the Swamp and Forest of Thanos on Shadow Dragon. From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 6W (1.dragon), N (2.dragon).

Recreating an Ancient Dragon - Soul Collection
3 TOKENS
Your next objective is to find Varanexus
Flags: None
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
Varanexus says, 'Good day, Mortalengine.'.
Varanexus says, 'I have a task for you.'.
Varanexus says, 'Actually, I have various tasks for you, but all will lead to one outcome.'.
Varanexus says, 'I have come across some ancient texts that outline the steps of a ritual to resurrect an ancient beast.'.
Varanexus says, 'Sadly, my frail body will not allow me to leave this place and collect the needed items to complete the first stage, but you look like you can handle yourself. Perhaps you could do the collection for me?'.
You nod your head.
Varanexus says, 'Wonderful!'.
Varanexus says, 'The first few pages of these texts tell of some materials that, when combined correctly, can create a chamber that one can use to encase a soul.'.
Varanexus says, 'From what I can decipher, a ruby and some amethyst can be combined with some other materials by a trained blacksmith to create the chamber.'.
Varanexus says, 'I have yet to find a blacksmith trained in this fashion, but I will not rest until I do.'.
Varanexus says, 'Please go and get me an amethyst and a ruby. If I am understanding this correctly, they need to be of very good quality.'.
Varanexus says, 'Find me a glimmering ruby ring. I hear the rubies they use are some of the finest in the lands. They ought to do nicely.'.
Varanexus says, 'Oh, and don't forget to find me an amethyst stone as well. I do not know of the whereabouts of the amethyst, but I'm sure you will find one.'.
Varanexus says, 'Go now. I must get back to reading, and you have a large task ahead of you. Perhaps when you return, I will be more know more about the next step.'.
Varanexus waves you off in a shooing motion as he starts flipping through the ancient texts.
Your next objective is to find 1 of a glimmering ruby ring(0 found so far) and 1 of an amethyst(0 found so far) .
Flags: FIND-ORIGINAL (no overall time limit!)
a glimmering ruby ring
Loads in Thunderhome on the Master Thief of Thunderhoume.
From @,  N, 3D, N, 3D, search, D, E, N, 3E, 2D, 2N, 3W, 3N, search, D.
an amethyst
Loads in the Goblin Castle in Goblin Throne Room. The goblin castle can be accessed from the Labyrinth only.
From the entrance to the Labyrinth (@), 3E, S, 3E, 3S, 2E, 4N, 2E, 2S, c etheral D, N, E, N, E, S, U, 9W, 3N, E, 4S, get amethyst.
These look like good components. Show Varanexus and see if they are good enough.
Your next objective is to find Varanexus
Flags: None
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
Varanexus says, 'Ah yes... that ring is perfect and the amethyst looks to be good quality too. I hope it didn't cause you too much trouble.'.
Varanexus says, 'While you were gone, I had a chance to read through some more of the ancient texts. I have discovered, by means of some other research, who and where you need to take those components to, to create the chamber.'.
Varanexus says, 'In a volcano smithy on the outskirts of this world, there is an old blacksmith named Rornuk.'.
Varanexus says, 'I helped him out once in the past with some... problems. He should be willing to help you.'.
Varanexus says, 'If he gives you any trouble, just remind him that I still remember what I have done for him.'.
You nod your head at Varanexus.
You say, 'I'll go find Rornuk and get this chamber created for you. When I return, you can tell me what else you need from me.'.
Varanexus nods at you.
Varanexus turns around and returns to his desk to read over more of the ancient texts.
Your next objective is to find Rornuk, the black-skinned smith
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in Demonforge. Find Makalu in one of the Medievia cities. Buy obsidian and type 'where' for location of the Demonnforge entrance.
Got to the zone and in that room, search with obsidian in your inventory. Once in Demonforge, all D to Rornuk.
As you start explaining what you want the blacksmith to do, he interrupts you.
Rornuk, the black-skinned smith says, 'Hold on a minute. You mean to tell me that Varanexus found those ancient texts and is trying to use one of the spells within them?'.
You nodnod.
You say, 'Varanexus said you should be willing to help me considering what he has done for you in the past.'.
Rornuk, the black-skinned smith says, 'I do owe him, but what you are asking me to create for you has roots in the most evil of spells this land has ever seen.'.
Rornuk sighs.
Rornuk, the black-skinned smith says, 'But I suppose I cannot refuse to create it. I must warn you though, that the outcome of this will not be a pleasant one.'.
Rornuk, the black-skinned smith says, 'Hand me the components you've collected and I will create the chamber for you.'.
Your next objective is to give 1 of a glimmering ruby ring(0 given so far) and 1 of an amethyst(0 given so far) to Rornuk, the black-skinned smith.
Flags: None
Self Explanatory!
Rornuk nods at you.
Rornuk, the black-skinned smith says, 'I will just need a few moments to put the chamber together. Luckily for you, I have some extra materials lying around or you would be running out to find them for me.'.
Rornuk takes the materials over to his work table. He begins to dismantle the ruby ring by extracting the gem.
Rornuk chants an unknown spell in tongues you've never heard before. Magically, the ruby and amethyst meld together into a pale, ruby-colored sphere.
He quickly smelts some metals together into something that resembles a cage of sorts. While the metals are still hot and malleable, he sets the sphere within the cage.
Again he chants an unknown spell.
You start feeling ill and nearly pass out from the extreme pressures that fluctuate throughout the smithy.
The lava surrounding the smithy starts to churn and pulsate.
You reel in shock from the sudden blood loss!
Suddenly, the pressure stops fluxuating and the smithy calms himself.
Rornuk turns to you and gives you a pale ruby sphere surrounded by a cage of unknown metals.
A hazy blue aura joins you to a pale ruby sphere surrounded by a cage of unknown metals.
Rornuk, the black-skinned smith says, 'I cannot warn you enough. What Varanexus is trying to do is not something you should be helping him with.'.
Rornuk, the black-skinned smith says, 'This will not end well for either of you.'.
Return to Varanexus. He should be ready for you by now.
Object: a pale ruby sphere surrounded by a cage of unknown metals [sphere ruby metals]
Item Type: WORN   Effects: BONDS 
Equipable Location(s): TAKE HOLD 
Weight: 1     Value: 1     Level Restriction: 0
Bound To: Mortalengine
The object appears to be in perfect pristine condition.
Days Left: 185
Your next objective is to find Varanexus
Flags: None 
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
Varanexus says, 'Has Rornuk created the chamber for you, as I asked?'.
You nod your head at Varanexus.
Varanexus says, 'Very good. I have read through more of the texts and it says that you must collect the spirit from a dragon and cast a spell to encase it within the chamber.'.
Varanexus says, 'It seems that it will keep the spirit alive until the whole ritual is completed.'.
Varanexus says, 'I've heard rumors that somewhere within the confines of The Village of G'dangus, there is the spirit of a black dragon.'.
Varanexus says, 'By the time you return to me with that spirit, I should have deciphered the rest of the spell needed to encase the spirit
within the chamber.'.
Varanexus says, 'Go now. Point your dragon in the direction of G'dangus and get me that spirit!'.
Your next objective is to find 1 of object a black dragon spirit
Flags: None (no overall time limit!)
Component equipment from the Village of G'dangus. From @, 3N, 2E, 3N, buy spirit.
COMPONENTS:
1M Gold
Talon
Loads in Spirited Heights on Fiery Roc. From northern @, 4S, 2E.
vial containing the spirit of G'dangus
Loads in the Village of G'dangus on the angry spirit of the pirate G'dangus. 
From @, 3N, 6 E, W , 3S, get rope obelisk, All S, All E, D, unlock/open hatch, D, kill spirit for vial/key.
Dark band woven from strips of a dragon’s scale
Loads in the Village of G'dangus on Charleon, the Guildmaster. 
From recall, 3N, W, 6S, D, 2E, S, 2D, 3S, E, S, W (!magic room), kill Charleon.
Ring fashioned from dragon hide
Loads in the Village of G'dangus on the High Priest of the dragon sect. 
From recall, 3N, 3W, All S, all U, E, all D, unlock/open door (need the key from the angry spirit of the pirate G'dangus), follow path (a few hidden exist) to The Dragon Altar.
Vial of dragon’s blood
Loads in the Village of G'dangus on the dark dragon Mogthot
From the Priest, S, W, S (hidden). Dragon is in fireroom.
Return to Varanexus with the spirit quickly!
Your next objective is to find Varanexus
Flags: None 
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
Varanexus says, 'So, you've returned.'.
Varanexus says, 'Did you retrieve the spirt?'.
You say, 'I did, it wasn't and easy task, but I have successfully collected the spirit and the chamber.'.
Varanexus says, 'Good, good.'.
Varanexus says, 'Now give them to be so that I can finish the first step of this process before the spirit passes on.'.
Your next objective is to give 1 of a black dragon spirit(0 given so far) and 1 of a pale ruby sphere surrounded by a cage of
unknown metals(0 given so far) to Varanexus.
Flags: None 
Self explanatory!
Varanexus says, 'You may want to cover your ears, young one. This may get a little awkward for you.'.
Varanexus takes the spirit and the chamber over to his desk and places them next to each other.
COMMAND TEXT Varanexus chants the magical phrase, 'Vas Yelm Hur Corp Ort Grav Rel'
The pale ruby chamber begins to glow as a beam of amber light shoots into the spirit of the dragon.
Your turn your head as the amber light grows brighter.
The amber light quickly turns blood red as the spirit of the dragon is drawn into the chamber.
As the light within the chamber grows dull, you notice the spirit of the dragon flying around within it.
Varanexus nearly passes out from the enormous strain the spells have caused him.
Varanexus says, 'That was harder than I thought it would be, but it seems it has been successful.'.
Varanexus says, 'Thank you for all of your help. I still have much more reading to do.'.
Varanexus says, 'This was but the first step in quite a few to bring back the ancient beast.'.
Varanexus says, 'Perhaps, in time, you can help me with the rest of the ritual. For now, you have my deepest gratitude.'.
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Redemption of the Lost
1 TOKEN 
Your next objective is to find the angel of Redemption
Flags: None
Loads in Alcordian Battleground. From @, 2S, E, 4S, 5W, 2N.
The angel of Redemption telepaths you, 'Far to the east is a well of death where souls have been sacrificed and abandoned.'
The angel of Redemption telepaths you, 'They were sacrificed to a long absent god, and have been left to wither in the flames of hell for all time.'
The angel of Redemption telepaths to you, 'I need you to help free them to move on to the heavenly lands. Will you do this for me?'
Your next objective is to kill 5 of a tormented soul(0 killed so far) and 5 of a loathsome soul(0 killed so far) and 5 of a deformed soul(0 killed so far) and 10 of a hideous soul(0 killed so far) .
Flags: None
Souls load in the Misty Isle CPK.
From @, S (illusionary), follow the path, find a lovely woman, and type "look eyes" and it will transport you into the actual zone:
You stare directly into the syren's eyes. There is something hypnotic about them. A strange feeling washes over you. Then, everything goes black...
Then from the syren immolator, D (CPK), look around and kill the souls.
Return to the Angel of Redemption for your reward.
Your next objective is to find the angel of Redemption
Flags: None
Loads in Alcordian Battleground. From @, 2S, E, 4S, 5W, 2N.
A hideous soul is welcomed by the angel of Redemption to the heavenly lands.
The angel of Redemption telepaths to you, 'Thank you for helping to release the souls from that cruel firey hell.'
The angel of Redemption telepaths to you, 'Please take the horn of life in payment for the service you have done by releasing those souls.'
The angel of Redemption gives you the horn of life.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Release the Souls of the Solamnic Knights
1 TOKEN
Your next objective is to find the angel of Redemption
Flags: NO-SUMMON NO-PHASE 
Loads in Alcordian Battleground on the lake. From @, 2S, E, 4S, 5W, 2N.
The angel of Redemption telepaths to you, 'There are four souls of Knights that are incarcerated in the Temple of Bloodstone. I have been calling their names for many, many years and they are being prevented from leaving by some form of magic.
The angel of Redemption telepaths to you, 'Please go to that place of Evil and release those spirits to go on to the next world.'
Your next objective is to kill 4 of a Haunt Knight, you killed 0 so far
Flags: None
Loads in the Temple of Bloodstone in cages by the Inquisitor.
As the last spirit passes from this word, it stops its ascent to look at you and says, 'Thank you.'
The angel of Redemption telepaths you, 'You have done a major service to the cause of good.'
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Renewing the Faith
1 TOKEN
Your next objective is to find the keeper of the faith
Flags: FORCE-HINT
Loads in Verigaard Keep. From @, 3N, 4W, 2N, search, W.
The keeper of the faith says, 'Ah, hello there, young fellow. Would you mind giving me a hand? The number of faithful has been decreasing lately, and I'm running out of ideas to bring them back. It's just so hard to motivate the youth to do anything these days. Maybe they'd come back if you found some flashy looking symbols for me to wave around.'.
Your next objective is to find 1 of a golden holy symbol(0 found so far) and 1 of the holy symbol of a forgotten god(0 found so far) .
Flags: FIND-ORIGINAL
a golden holy symbol
Loads on Branae in the Citadel of NaeraMae. From @, 2U, 2S, 6E, 3S, E.
the holy symbol of a forgotten god
Loads on the phantom priestess in Stornaway Castle. From @, 5N, E, S, 3W.
Well, that's two of them. Return to the keeper - maybe this will be enough.
Your next objective is to give 1 of a golden holy symbol(0 given so far) and 1 of the holy symbol of a forgotten god(0 given so far) to the keeper of the faith.
Flags: FIND-ORIGINAL
Loads in Verigaard Keep. From @, 3N, 4W, 2N, search, W.
The keeper of the faith says, 'Wow, these are great! I remember seeing artifacts like this when I was just an altarboy. When people see them, I'm sure they'll come back. Now, I could also use a new set of robes - not that these are tacky, mind you. I'd just like something a bit sharper, for a change.'.
Your next objective is to find 1 of object the flowing black robes of the apprentice
Flags: FIND-ORIGINAL
Loads in the Alcordian Battleground on Ara, the apprentice . From @, 2S, E, 13S, 2W, S (illusionary) and look around.
Your next objective is to give the flowing black robes of the apprentice to the keeper of the faith
See above ...
Your next objective is to kill 5 of a dark ogre(0 killed so far) and 5 of an ogre mage(0 killed so far) .
In Verigaard Keep. Load all over the zone.

Replace the Guard's Lost Blade
1 TOKEN
Your next objective is to find a member of the castle guard
Flags: SOLO NO-COMM NO-SUMMON NO-PHASE NO-TO-PHASE 
Loads in the Animated Chessboard. From @ (Courrain Island), N, E, N, W, N, give 100  coins man (you will plunge down the waterfall), U, E, U, E, S, D, 2N.
A member of the castle guard whispers to you, 'I'm so embarrassed! The reason I don't want to draw my sword is because I lost it. This is a fake that I made at home, and it's falling apart.'.
A member of the castle guard whispers to you, 'I remember my father telling me about an ancient sword, a sword carried by a great Lord that heals him in battle. Please, kind Mortalengine, bring me this sword. I will reward you handsomely.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Hidden objective: find Lord Eswal.
Loads in the Verigaard Keep. From @, 3N, 4W, 2N, search, kill the keeper of the faith for the key (the key of Faith).
From the keeper, 2E, 2N, c etheral E, 3N, E, c etheral S, 3E, S, search, 2W, S, 6U ... you are at the oak slab (blocker).
Whisper slab Eswalteralinberrahnhurrus, open oak, 2E, 4D, W, D, 5W, D.
Lord Eswal looks at you curiously, his vast wealth of experience recognizing the way your eyes seem drawn to his wielded blade. He immediately recognizes the look of a warrior in search of battle for prize, profit, and pride.
Lord Eswal says, 'I see you eyeing my blade. You can have it if you perform a task worthy enough for me to relinquish it.'.
Lord Eswal sighs deeply, massaging his temples.
Lord Eswal says, 'Help me end this eternal battle against the ogres and I'll give you my blade in gratitude.'.
Your next objective is to kill 12(0 killed so far) of either a two-headed ogre, an ogre mage, a dark ogre.
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE (no overall time limit)
Ogres load all over the zone!
You hear an ogre shout, 'Help! Help! We need reinforcements!'.
Lord Eswal's personal messenger sneaks up behind you, fear in his eyes as they search the surroundings for the enemy.
The messenger whispers to you, 'Sir, my Lord has sent me to inform you of an ambush. The reinforcements are already here! They plan to attack you the moment you step outside the encampment. Please, Sir, be careful.'.
The messenger rushes away as quietly as he appeared.
Your next objective is to : Your objective is unknown.
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE HIDE-OBJECTIVE (no overall time limit)
Hidden objective: go outside the zone (1E of @)
The ambush rushes you faster than you expected!
NOTE: 10 fat ogres ambush you!
Your next objective is to kill 10 of a fat ogre, you killed 2 so far
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE (no overall time limit)
KIll ogres that ambushed you!
You hear a sound to the east!
Your next objective is to : Your objective is unknown.
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE HIDE-OBJECTIVE (no overall time limit)
Hidden objective: go 1E from the ambush site.
A few stragglers from the ambush party rush panting into the room, spot you, and attack!
NOTE: 3 fat ogres ambush you!
Your next objective is to kill 3 of a fat ogre, you killed 1 so far
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE (no overall time limit)
KIll ogres that ambushed you!
The smell of something downwind reaches your nose and you hear gritting teeth to the east!
Your next objective is to : Your objective is unknown.
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE HIDE-OBJECTIVE (no overall time limit)
Hidden objective: go 1E from the second ambush site.
The final member of the failed ambush jumps at you from the underbrush!
Your next objective is to kill 1 of a fat ogre, you killed 0 so far
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE (no overall time limit)
KIll ogres that ambushed you!
The messenger reappears mysteriously behind you grinning broadly, bowing deeply as he offers you your prize.
A hazy blue aura joins you to the ancient ruby blade of Verigaard.
The messenger says to you, 'Lord Eswal would have ventured out of the tower to thank you himself, but he is in a very important meeting. You have given us hope that we will win this battle once and for all!'.
The messenger continues, 'My Lord is meeting with his Council to plan the last stages of their victory. Thank you again, Mortalengine. I must get back. Goodbye, my friend!'.
NOTE:
Object: the ancient ruby blade of Verigaard [blade arethian ruby ancient verigaard]
Item Type: WEAPON   Effects: GLOW MAGIC BLESS ANTI-EVIL ANTI-NEUTRAL ATTACK BONDS HOLY 
Equipable Location(s): TAKE WIELD 
Weight: 18     Value: 1000000     Level Restriction: 29
Bound To: Mortalengine
The object appears to be in perfect pristine condition.
Days Left: 185
Attributes: ANTI_MAGE ANTI_CLERIC ANTI_THIEF TWO_HANDED 
Damage Dice of 11d6
Affects:
    +9 to HITROLL
    +1 to INFLUENCE_MELEE
Skill/Spell Modifiers:
    +10% to rage (efficiency)
Your next objective is to : Your objective is unknown.
Flags: FIND-ORIGINAL HIDE-OBJECTIVE (no overall time limit)
Hidden objective: give the ancient ruby blade of Verigaard to a member of the castle guard
Loads in the Animated Chessboard. From @ (Courrain Island), N, E, N, W, N, give 100  coins man (you will plunge down the waterfall), U, E, U, E, S, D, 2N.
A member of the castle guard quickly sheaths the blade in the scabbard at his side.
A member of the guard says to you, 'Thank you! I can't talk right now. The championship match between these two famous captains is about to start and I want to hear every move. Oh! I almost forgot. Here is your payment.'.
A hazy blue aura joins you to a hero autoquest token.
The guard ignores you completely, his head cocked to the side in an attempt to listen to the match.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
NOTE: You also get 3 blue orbs!

Rest for the Weary
1 TOKEN - MODERATE (4 ELES HELP A LOT)
Your next objective is to find The Dark Strider
Flags: None
Loads in the Swamp and Forest  of Thanos. Can be found around the swamp area.
The cloaked man staggers towards you, swatting aside a mosquito and cursing profusely.
The Dark Strider says, 'That's it, I can't take it anymore! I'm sick of this place! It's nothing but noise, all the time, and every other thing you run into wants to kill you! I need a vacation, or a break, or ... something. Hell, at this point, I'd even settle for a nap.'.
The Strider hands you a bulging pouch filled with various types of stones.
The Dark Strider says, 'Here, you look like the rugged, adventurous type. Take these, and try to kill off a few of the more boisterous inhabitants of this cursed swamp. I'd do it myself, but there's just so many of them! Between the crocodile, the adder, the ghost, those annoying, chanting types, and those fiends by the river ... it's no wonder that I have a headache all the time.'.
A hazy blue aura joins you to a blue orb.
A hazy blue aura joins you to a deep red stone.
A hazy blue aura joins you to a deep red stone.
A hazy blue aura joins you to a dull gray stone.
A hazy blue aura joins you to a dull gray stone.
Your next objective is to kill 1 of the King of the Crocodilians(0 killed so far) and 1 of the Adder of Death(0 killed so far) and 1 of the shade of a hermit(0 killed
so far) and 1 of the High Priest of Thanos(0 killed so far) and 1 of a Silver Serpent(0 killed so far) and 1 of the Creature of the Mists(0 killed so far) .
Flags: None (no overall time limit!)
All mobs load in the Swamp and Forest  of Thanos ... got to run most of the zone.
Well, it's certainly quieter after all that. Let's see if that's good enough for him.
Your next objective is to find The Dark Strider
Flags: None
Loads in the Swamp and Forest  of Thanos. Can be found around the swamp area.
The Dark Strider says, 'It's no good, it's just as busy as ever around here. The big guys might be gone, but I still can't afford to let my guard down. Listen, I give up. I don't think it's possible to clear this place out completely - there's another mosquito or snake everywhere you look. What I really need is a safe place I can go to rest up when I need to, somewhere where nothing would find me. I think I have a place picked out - inside a gigantic, mutated tree in the forest. The only problem is that, knowing the kinds of magic that are at work around here, the tree might try to kill me too! I need you to go make sure that it's dead before I settle in.'.
Your next objective is to kill 4 of a tree-root, you killed 0 so far
Loads in the Den of Necromancer on the way to the pit.
The final root shrivels and turns to dust. Dust falls from the ceiling with a shudder, as you hear a loud rustling noise from somewhere overhead. After a few moments, everything is silent.
Looks like that worked! The Strider will be pleased to hear of your success.
Your next objective is to find The Dark Strider
See above …
The Dark Strider says, 'I knew it, it was alive after all! Just my luck. Well, I guess it doesn't matter now anyway - you took care of it for me. Thanks for
all the help. I think I'll go find a nook or cranny to start clearing out. Maybe then I can finally get some sleep...'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Retrieve the Forbidden Book for the High Priestess 
1 TOKEN
Your next objective is to find the high priestess of Trell
Flags: SOLO NO-SUMMON NO-PHASE 
Loads in Trellor. From zone recall, U, 2N, U, 2N, U.
The high priestess of Trell says, 'A great evil artifact is rumored to have fallen into the hands of Elnissa, Queen of Ice. To aid the cause of good, you need to go retrieve this forbidden book.'.
Your next objective is to find 1 of object a forbidden book of the Black Art
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE  (time limit: 3 hours)
Loads in Elnissa on Elnissa ... need to run the entire zone!
Return to the High Priestess with the Book.
Your next objective is to give a forbidden book of the Black Art to the high priestess of Trell
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE 
Loads in Trellor. From zone recall, U, 2N, U, 2N, U.
The high priestess of Trell says, 'Thank you for retrieving this horrific tome. It will be properly destroyed, so that it will never fall in the hands of great evil again.'.
The high priestess of Trell says, 'Your actions today will be remembered for future generations. You have given the cause of good a huge step up on the evil in this world.'.
The high priestess of Trell says, 'Please, take these stones to aid you in your continued endeavors in the cause of good.'.
The High Priestess of Trell gives you two prayer stones.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Runaway Wemic 
1 TOKEN
Your next objective is to find the young boy
Flags: FORCE-HINT 
Loads in Trellor all over the city.
The young boy says, 'You there, may I have a moment of your time?'.
Tears well up in the corners of a young boy's eyes.
The young boy says, 'My cute little pet ran away again! I don't know why he would do such a thing!'.
The young boy says, 'He likes to hide a lot and run around, and I am too slow to be able to catch him. Maybe you could help me!'.
The young boy says, 'Please find him and bring him back to me! My mother says I'm not allowed outside the city walls, but I will sneak out with you if you promise to find my pet quickly. Oh, I see him, he just left out the south gate!'.
Your next objective is to find a room called Before a Giant Cave
Flags: FORCE-HINT
The room is in The Fire Giants' Keep. From @, U, 4S, E, 3S.
A small imp pops in and gives you three menthol potions.
A young boy telepaths you, 'Just in case you get in trouble!'.
You look around for a moment, wondering where the boy's pet is.
A young boy telepaths you, 'Okay! I see him! He just ran behind a giant picture.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE 
NOTE: Hidden objective: find the room called Deep Within the Keep!
From Before a Giant Cave, 4E, 2N, pick/open door, 17N, search, open picture, N.
A young boy telepaths you, 'Arg, you were too slow! He just slipped past you. Hm, I see him! He's running past the satyrs, to some dam.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Go to the room A Large Dam by the Satyrs.
A young boy telepaths you, 'Why are you so slow?! My poor pet, he just slipped into a room filled with torture devices. Ugh, a torture
chamber is no place for pets! Save him!'.'
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Go to the room A Torture Chamber near the Lich.
A young boy telepaths you, 'Okay, obviously you are having a real problem with speed!'.
An imp pops in and hands you a rosy-scented potion filled with a thin pink liquid.
You work the seal off of a rosy-scented potion filled with a thin pink liquid.
You quaff a rosy-scented potion filled with a thin pink liquid, which dissolves.
You feel your stamina increase greatly.
A young boy telepaths you, 'Oh, there he is! He just slipped under a loose tile in the floor.'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Go to the room A Steep Subterranean Passage by the Masters.
A young boy telepaths you, 'Don't you understand how much my pet means to me? He's the only friend I have, and you keep wasting time. Please! Catch him this time.'.
A young boy telepaths you, 'I have no clue where he went. Perhaps you should go check in Ifcarius's laboratory. That's where he ran off to last time.'.
Your next objective is to : Your objective is unknown.
Flags: FORCE-HINT
Go to the room Ifcarius's Private Laboratory on the north side of the east wing. 
A young boy telepaths you, 'Well, he was there. Hm, let me see...Got him! He's headed for the throne room!'.
Your next objective is to : Your objective is unknown.
Flags: HIDE-OBJECTIVE
Go to the room A Steep Subterranean Passage by the King.
A young boy telepaths you, 'Okay, I'll give you one more chance. Catch my pet!'
A young boy telepaths you, 'The last place I imagine he could be is in the library. Why don't you check there?'.
A young boy gives you a bag.
A hazy blue aura joins you to a bag.
A young boy telepaths you, 'Use this bag to catch my pet.'.
Your next objective is to : Your objective is unknown.
Flags: FORCE-HINT
Go to the room The Entrance to a Giant Library on the south side of the east wing. 
A wemic growls at you, his tail switching back and forth.
A young boy telepaths you, 'Catch him, quick! Eep, my mother is calling. I have to go! Come back to Trellor once you catch him!'.
As you bend down to grab the wemic, it bolts from the room.
The chase is on!
A wemic trips you and you fall down!
You trip and stumble, chasing the wemic all the way to the entrance of the keep.
Your next objective is to give a bag to the young boy
Flags: FIND-ORIGINAL 
Loads in Trellor all over the city.
The boy peers into the bag, and a goofy grin spreads across his face.
The young boy says, 'Oh, thank you so much! My precious little baby!'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Saving a Diplomat
???
Your next objective is to find Osrava
Flags: None
Loads in NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 6S, pick/open door W, W.
The tall, robed man attempts to hold his lofty posture as you enter the room, but almost immediately slumps forward under the weight of his thoughts.
Osrava says, 'Listen, I really need your help. The mages of Vanlarra sent me here to negotiate with the minotaurs. They desperately need their help with a job - combatting some kind of ancient evil that is threatening the town. The problem is that the talks aren't going well at all. I just haven't connected with NaeraMae, and sometimes I feel like he can barely stand talking to me.'.
Osrava says, 'If the mages find out that I've failed - as I undoubtedly have - I'll lose my job. I've poured all of my funds into this job!
I need you to go see the mages, tell them that I've succeeded, and carry out whatever task they intended for the minotaurs. I know it's a
lot of work, but if we succeed we can pocket the cash - and I'll keep my reputation intact.'.
Your next objective is to find a high mage of Vanlarra
Flags: None
Loads in Valarra. From the eastern @, 9W, N, U and looks around.
A high mage of Vanlarra says, 'Oh, Osrava sent you? I'm glad to see that he succeeded in enlisting NaeraMae's aid. Please carry my instructions to him. We've been scrying Verigaard Keep, and it looks like the emerald dragon dwelling within it has his eye on our city. We don't know if he wants our horde of magical artifacts or simply to rule over the area, but we really don't care either way. Tell the minotaurs to take him out for us, and they'll get their payment.'.
Your next objective is to kill 1 of Charien, the emerald dragon
Flags: None (no overall time limit!)
Loads in Verigaard Keep ... need to run most of the zone. 
Hope that townies want to run the zone or the zone is quaked and you have dragonslayer!
4.high mage of van
5. osravia

Scouting the Forest
1 TOKEN
Your next objective is to find Dramous, the Mayor of Brookhaven
Flags: None
Loads in the Village of Brookhaven. From recall, 2N, 3W, kill a young messenger for the key (an ornate iron key).
Then go back to recall (c word), E, unlock/open door south (an ornate iron key), S, U, unkey all, 2E.
Dramous, the Mayor of Brookhaven says, 'Hello, adventurer. If you're here to try to save my daughter, I must warn you that you'll have little chance of succeeding on your own. However, there is something you could do that would be an immense help to us.'.
Dramous hands you a quill and a large piece of thick paper.
Dramous, the Mayor of Brookhaven says, 'Many of the groups we send in after our villagers are quickly outnumbered and killed, simply because they don't know the terrain. It's a real deathtrap in there, with or without the vhartogs after you. If you could sketch a map of the area for us, our soldiers would at least know their way around.'.
Your next objective is to find a room called High in a Burkenut Tree
Flags: None
Look around the town for a cheerful janitor and kill it for for the key (a long bar made of iron), go back to recall (c word), unlock/open grate, D, W, 4N, U, N, E, U.
Oh, so you can climb some of the trees.
Clinging to a large tree limb, you record the path you've taken so far and take a look around. From your perch, you can see a large, bloody clearing to the southwest.
Your next objective is to find a room called A Bloody Clearing in the Woods
Flags: None
From High in a Burkenut Tree, D, W, 2S, 2W, S, W, U, N, D.
You hastily add to your map, being careful to stay away from the deadly-looking man before you.
You don't think you'll be able to get past him easily, so you should probably return to the main part of the forest.
Your next objective is to find a room called A Clearing the Forest
Flags: None
From A Bloody Clearing in the Woods, U, S, D, E, N, 2E, N.
There's a partially concealed hole in the ground that looks large enough for you to squeeze into.
Your next objective is to find a room called A Dank Sewer
Flags: None
From A Clearing the Forest, D, 4S, E.
A thick puddle of ankle-deep slime has collected here.
Oh, so the tunnel leads back to the village's sewers. This might be a convenient back door for the soldiers to use. You'd
better see where else the tunnel leads.
Your next objective is to find a room called At the Base of a Rocky Cliff
Flags: None
From A Dank Sewer, W, 8N.
You sidestep the creatures and continue to ascend through the rocky tunnel.
Your next objective is to find a room called On a Ledge Above a Small Cliff
Flags: None
From At the Base of a Rocky Cliff, U, N, U.
Standing on the ledge, you are able to see much more of the thicket than you thought was there. There seems to be another area that you haven't visited yet, to the north of the main woods.
Your next objective is to find a room called A Clearing in the Woods.
Flags: None
From On a Ledge Above a Small Cliff, D, S, D, 4S, U, S, W, N, W, U, N, D.
You swat away a buzzing fly and update your map; the paper is almost completely filled up now.
Just how far do these thickets extend, anyway?
Your next objective is to find a room called In an Impenetrable Thicket
Flags: None
From A Clearing in the Woods, N, 3E.
Well, it doesn't seem like there's any way to get past here. Maybe there's another tree you can climb nearby?
Your next objective is to find a room called A Rocky Shelf Above a Swift River
Flags: None
From In an Impenetrable Thicket, W, U, N, D, W, U.
You attempt to shield the map from the spray of water. The shelf extends upward, but without the proper equipment, you doubt that you can follow it any further.
Your next objective is to find a room called On a Well-Used Trail, Before a Bridge
Flags: None
From A Rocky Shelf Above a Swift River, D, 2E (CPK).
The gate to the east is closed and locked, and the two creatures of metal are slowly advancing towards you. You feel veryunsafe here.
Without additional help, it looks like you'll have to stop here. You should return the detailed map to Dramous before the vhartogs catch up to you.
Your next objective is to find Dramous, the Mayor of Brookhaven
Flags: None
From recall, E, S, U, 2E.
Dramous, the Mayor of Brookhaven says, 'Good job! I've lived here all my life, and even I didn't know about all those secret trails! With this map, I'm sure that we'll be able to rescue my daughter and the other villagers. I can't thank you enough for your help.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Scouting the Mountain
1 TOKEN
Your next objective is to find a room called Amidst the Pines
Flags: FORCE-HINT
The room is located in the Barbegazian Alps Adjunct at @.
Layrkspyr, the server telepaths you, 'Greetings, friend! Welcome to the mountain. If you can find your way to me, there's something I'd like to ask for your help with. Of course, getting here is half the battle! You'll need to make some skis. Don't worry - everything you need is just a few steps away.'.
Your next objective is to find 1 of object a pair of skis 
Flags: None
Make skis in the Barbegazian Alps Adjunct.
Layrkspyr, the server telepaths you, 'Good, you made the skis! Those are rather crude, though - make sure you wax them before you attempt the jump! If you don't, something terrible might happen. When you're ready, climb up to the jump and await my instructions.'.
Your next objective is to find a room called A Platform Near a Ski Jump
Flags: None
Go to jump spot in the Barbegazian Alps Adjunct.
Layrkspyr, the server telepaths you, 'Now, make sure you're light and aerodynamic, put on the waxed skis, and just walk off onto the slope! It's important that you focus on the trip down - trying to do other things or carrying too much weight would certainly be disastrous.'.
Your next objective is to find a room called A Small Wooden Shack
Flags: None
The room is located in the CPK shop in the Barbegazian Alps.
Layrkspyr, the server says, 'Ah, you finally made it! Now we can get down to business. I've been thinking a lot lately, and I'm sure I'd sell many more drinks if I could get through to the Barbegazians in the mountain. The path to the mountain's entrance is even more dangerous than the one you've already traveled, though, so I'll need you to help make it a bit safer. First, you need to find a hidden pathway leading further up the mountain.'.
Your next objective is to find a room called A Rock-Littered Clearing
Flags: None
The room is located on the way to the platform (before illusionary exit).
You notice a break in the snowy trees to the east. Peering around the area, you suspect that this might be the path you're seeking.
Your next objective is to find a room called A Large Platform 
Flags: None
The room is located at the top of the mountain where the an animated ice statue.
Layrkspyr, the server telepaths you, 'Good, you found it! That statue over there is the biggest problem I'm facing - it relentlessly attacks anyone who tries to pass. Destroy it as quickly as you can, before you slip and fall!'.
Your next objective is to kill 1 of an animated ice statue
Flags: None (time limit 1 hour)
Hmmm ... OK. Hope for a nice form or a wreath of pure white leaves for charmies!
Your next objective is to kill 1 of Kangmi the abominable snowman
Near landing spot
Your next objective is to find a room called A Cavern Entrance, Lined with Stalactites
S from platform.

Scribe's Missing Scroll
1 TOKEN
Your next objective is to find the faithful scribe
Flags: FORCE-HINT
Loads in El Cantara. From @, U, N, W (hidden), U, 2N, U, 2W, 2S (hidden).
Oblivious to your presence, the ghost of a faithful scribe searches the ground desperately.
The scribe mutters something about a lost scroll quietly under his breath.
The faithful scribe says, 'I lost my most prized scroll! It was an ancient scroll that held incredible healing power. Please help me find it!'
Your next objective is to find 1 of object an ancient scroll
Flags: NO-DEATH FIND-ORIGINAL (time limit: 3 hours)
Loads in Asnor Mountains on Mages ... got to run a big chunk of the zone.
Perhaps this is the scroll the old man was looking for! How did it get all the way over here though?
Your next objective is to give an ancient scroll to the faithful scribe
Flags: FIND-ORIGINAL NO-SUMMON NO-PHASE
Loads in El Cantara. From @, U, N, W (hidden), U, 2N, U, 2W, 2S (hidden).
The ghostly scribe's eyes widen in suprise as he examines the scroll. He smiles at you.
The faithful scribe says, 'Thank you.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Search For Civilization
1 TOKEN
Your next objective is to find the chief
Flags: FORCE-HINT 
Loads in the Mystical Forest. From the @ at NW corner, 3E, 2S, 6E, 3S.
You enter the cave hesitantly, ears ringing at the series of loud crashing sounds coming from the back wall. As your eyes adjust, you see
a large, slightly hunched man beating on the rocks with a club.
The chief says, 'Grr! Why won't it work? Is a little fire so much to ask for? It's freezing in here!'.
The village chief looks at you appraisingly, noting your foreign garb.
The chief says, 'Another traveler? Perfect! Listen, you need to help us out. A few days ago, someone from the outside wandered into the valley and started telling stories to my people - wondrous stories, stories of civilization and things beyond our wildest dreams. We must have these things, and fast. The whole affair has caused quite a stir. Go talk to the mystic; he'll let you knew exactly what we need.'.
Your next objective is to find the shaman
Flags: None
Loads in the Mystical Forest. From the Chief, N and E.
The shaman says, 'What's that? The chief sent you to help? Great! Ok, here's what we want. Let's start off small. How about some new
clothes? Nothing too fancy, just enough to get the people used to some changes.'.
Your next objective is to give some animal furs to the shaman
Flags: FIND-ORIGINAL 
Loads in Thanos on a Venus Fly Trap. From @, 3N.
The shaman says, 'Hmm.they're a little cruder than I expected, but still a huge improvement over what we have. Thanks! Now, we could use something to start our fires at night; it's such a pain banging rocks together all the time. Maybe something that's already on fire would be a good place to start.'.
Your next objective is to give a smoldering log to the shaman
Flags: FIND-ORIGINAL 
Loads in the Fire Giants Keep on the King. From @, U, 4S, E, 3S, 4E, 2N, pick/open door, 17N, search, N, 8E, N, pick/open door, 2E, 3U.
The shaman says, 'Wow, look at it burn! ...Wait, we have logs like this all over the place. It'll burn up in a few hours, and then we won't be any better off than when we started. What we need is something that will burn continuousl - something that we can carry around and light smaller fires with, but that won't need to be lit itself.'.
Your next objective is to give a torch of blue steel, ablaze with a flame of Undying Light to the shaman
Flags: FIND-ORIGINAL
Loads in the Rhaiaden on Lazanas. Lazanas wanders all over the zone and can be charmed.
The shaman says, 'Amazing! You carried it all the way back here, and the wind and ocean spray didn't put it out? It must be magical. This is just what we need. Where did you find such a miraculous thing?'. 
The shaman says, 'I think we should try for one more thing and call it a day. People get uneasy if you change things too fast. The last traveler kept talking about something they have where he's from - a wh...wheel, I think he said. You use it to move things around. Honestly, I have no idea what he's talking about, but I'm sure it would be an enormous help to us. Please see what you can do.'.
Your next objective is to give a wheelchair to the shaman
Flags: FIND-ORIGINAL
Loads at DeRah Villadom on the ground in a Small Home. From @, 7N, 2W, N.
The shaman says, 'Look at how fast I can move! We could use this to  carry heavy things from place to place, too! I can't believe we never thought of this before. Friend, you have my sincerest gratitude for all that you've done. Could you ask the chief to come see me at once? I'm sure he'll be equally impressed.'.
Your next objective is to find the chief
Flags: None
Loads in the Mystical Forest. From the shaman, W, S.
The chief says, 'You succeeded? Excellent! If it has the shaman this excited, you must have really come up with something special. Here, take this - it's the least I can do for all of your trouble.'.
You received 100000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Shiny New Scales 
1 TOKEN
Your next objective is to find a room called A Clearing Before the Mountain
Flags: FORCE-HINT 
The room is in Asnor Mountains at the main zone entrance (southern @).
A rotting, undead dragon telepaths you, 'God, would you people just leave me alone?  I'm already dead!  Why do you adventurers insist on trying to do the job a second time?'.
You glance around in confusion.
A rotting, undead dragon telepaths you, 'Hmm...that's strange.  I don't sense any malice in your mind. Is it possible that you're actually not here to kill me?  Well, maybe you can do me a favor, then.'.
A rotting, undead dragon telepaths you, 'You see, when you spend as much time underground as I do - and, well, dead - it gets a bit hard to take care of your figure.  I'd imagine that I'm not the most impressive sight right now.  If you go and fetch me some new scales, I might be convinced to reward you.'.
Your next objective is to kill 1 of Trineliske
Flags: None (no overall time limit!)
Loads in the Seanstrean Reef under the volcano.
The dragon's body ceases quivering and goes limp.  Eager to be out of the area, you pry off several of its larger scales and stow them safely away with the rest of your possessions.
Your next objective is to find a room called A Clearing Before the Mountain
Flags: FORCE-HINT 
The room is in Asnor Mountains at the main zone entrance (southern @).
A rotting, undead dragon telepaths you, 'Back already? You're much better at this than I'd thought. Now, I'll just need some sort of medium to help the scales bond. Find me a vial of dragon's blood - and make sure it's not contaminated with anything! Only the finest quality will work.'.
A rotting, undead dragon telepaths you, 'When you find it, bring both it and the scales to me in person.'.
Your next objective is to find 1 of object a vial of pure dragon blood
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in Goland's Tower on Lady Goland ... need to run the entire zone!
It looks like this is what the dragon wanted.
Your next objective is to give a vial of pure dragon blood to a rotting, undead dragon
Flags: FIND-ORIGINAL (no overall time limit!)
Loads in the Asnor Mountains ... need to run a big chunk of the zone!
You set the scales on the ground before the undead beast, jumping back as it snatches them with a giant claw.
A rotting, undead dragon says, 'Perfect! This is exactly what I needed. You have done well. Take your reward and go - and please lock the door on the way out! I don't need your friends coming in here to give me trouble.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Silence the Siren
1 TOKEN
Your next objective is to find Enarus, the Torturer
Flags: None
Loads in the Tower of Reclasta.
From @, 2N, 5E, N, 2E (illusionary), N into the village, E, N, 10E, N, 2E, search, D, get stone.
While in the village, look around for a mob with a simple cloth bandana. Kill it and loot bandana.
From @, 9N, wear bandana, 3W, 3N, search (a smooth stone), D, 2S, kill Dark Hermit and loot a wooden seal.
From Dark Hermit, 2N, U, 3S, 3E, 4S, U (CPK), unlock/open slab (a wooden seal), kill Crow for the token of the tower.
From Crow, 2D, 4N, give token Guardian ... it gives you a heavy key of brass and falls asleep.
From Guardian, unlock/open gate (a heavy key of brass), N, 2W.
Enarus raises his head wearily as you approach.
Enarus, the Torturer says, 'It's been three days since I've had any shut eye.'.
Enarus, the Torturer says, 'I can hear that blasted fish shouting from here.'.
Looking at his hooded face you begin to see his eyes transform into cold rage.
Enarus, the Torturer says, 'If you want to leave here without me breaking your neck, you'll go to that wretched volcano and speak to Rasmes.'.
Enarus, the Torturer says, 'Tell him I will come strip the flesh off his bones if this shouting does not cease tonight.'.
Your next objective is to find Rasmes
Flags: None
Loads in Seanstrean Reef. Walk through the reef to the center @, 3W, 5S, 3W, search, N.
The man before you appears distressed about something.
You raise up your hand as a means to cut him off before he speaks.
You say, 'A threat has been made against you, one I would take quite seriously.'.
You say, 'The Torturer has given you a choice, silence whatever it is out there that is yelling all this nonsense, or find out what its like to be flayed.'.
A look of pure terror appears on the man.
Rasmes says, 'It's impossible, no man can kill the mermaid.'.
Rasmes says, 'Once she sets her gaze upon you, your mind is lost.'.
Rasmes says, 'I am no longer fit to battle such a monster. I am as good as dead.'.
You reach out your hand with your palm up as if expecting payment of some kind.'
Rasmes says, 'You are mad if you think you can destroy her, but what choice do I have?'.
Rasmes says, 'Kill the siren and you will be rewarded handsomely.'.
Your next objective is to kill 1 of Sonoria
Flags: None
Loads in Seanstrean Reef. Walk through the reef to the northern @, N, kill Sonoria.
The siren reverts to the beautiful form she once inhabited, and her spirit sinks into the crystal with a grateful smile.
Your next objective is to find Rasmes
Flags: None
Loads in Seanstrean Reef. Walk through the reef to the center @, 3W, 5S, 3W, search, N.
Rasmes says, 'You have saved my hide. As promised, here is your reward'.
You receive a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
You received 1500000 gold coins!
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Slay Dragons For Toren
3 TOKENS 
Your next objective is to find Toren, the darkest of warriors
Flags: None
Loads in the Palace of Celestia. From @, 2E, 12N, 2U, S.
Toren, the darkest of warriors, clenches his sword tightly as you approach and raises it threateningly.
Toren, the darkest of warriors says, 'Halt! State your name and business or be slain!'.
You hastily introduce yourself and assure him that you aren't here to fight. He looks you over, then lowers his sword, although he still keeps it at the ready.
Toren, the darkest of warriors says, 'Forgive me for being less than friendly, but we are on alert here at all times because of that cursed dark dragon and his minions. I can find no good strategy to defeat him and thus, he still lives, terrorizing the people of the castle. If only there was a way to destroy him!'.
You agree that it's quite a situation. Toren sighs loudly.
Toren, the darkest of warriors says, 'The people that travel here to Celestia tell often of other dragons that inhabit the lands. I would love to go try out some strategies on them, to perhaps see a way that might be effective on the dark dragon. I can't leave my post, though, else the dragon's minions overrun the castle and destroy everything. I am one of the last lines of defense here!'.
Toren sighs again. You think for a moment, then ask him what needs to be done. He looks at you in surprise, then looks you over, thinking.
Toren, the darkest of warriors says, 'Well, you do seem strong enough for the job. You would need to go out and slay these dragons I've heard of, then come back and tell me how you did it. Do you think you could complete the task? It would be very helpful in defeating the dark dragon.'.
You nod your head. Toren grins.
Toren, the darkest of warriors says, 'Very well then. The dragons I've heard of sound very strong, so be careful. I would need you to slay a baby dragon within a temple in a mountain, a white dragon on a cliff, a copper dragon within a secluded village in a valley, a dark dragon inside a seaside town, and a green dragon in a strange forest. I shall await your return eagerly, and I thank you.'.
You bow to him, and Toren turns back to his guard duties, seeming a bit lighter in spirit.
Head off to kill the copper dragon first!
Your next objective is to kill 1 of Ruellia, the copper dragon
Flags: None (no overall time limit!)
Loads in the Village of Ruelia. Need to run the entire zone.
Well done! Now go kill the white dragon!
OLD: Your next objective is to kill 1 of a young white dragon
NEW: Your next objective is to kill 1 of a massive white dragon
Flags: None (no overall time limit!)
OLD: Loads in the Cliff of Berkovic. From @, 3W, U, 3N, and look around.
NEW: Loads in the Barbegazian Alps. Don't go in if you don't know the zone!
You've done it! Now, destroy the baby dragon!
Your next objective is to kill 1 of a small baby dragon
Flags: None (no overall time limit!)
Loads in Asnor Mountains. From @, U, 4N, U, N, 3W, kill man and loot key, unlock/open floorboard, D.
The baby dragon is vanquished! Go slay the dark dragon!
Your next objective is to kill 1 of the dark dragon Mogthot
Flags: None (no overall time limit!)
Loads in G'dangus. From @, 3N, 6E, 3S, get rope obelisk, 3S, 2E, D, unlock/open hatch, D, kill spirit for the key, c word.
Then 3W, 3S, 2U, E (hidden), 4D, unlock/open door, follow path E (few hidden exits) to the room called "an Antechamber", then S (illusionary) to the dragon. 
You have defeated the dark dragon! Now, go kill the green dragon!
Your next objective is to kill 1 of a green dragon
Flags: None (no overall time limit!)
In Mystical Forest or in Eldrick's Tomb. Eldrick's Tomb is easier to solo!
You have killed the final dragon! Return to Toren to tell him of your great deeds!
Your next objective is to find Toren, the darkest of warriors
Flags: None
Loads in the Palace of Celestia. From @, 2E, 12N, 2U, S.
Toren raises his sword again as you approach, then lowers it once he recognizes you. He looks at you eagerly.
Toren, the darkest of warriors says, 'Well? Have you completed your task? What happened?'.
You tell him of each battle you have done, answering his questions about the strategies and techniques you used for each. He listens intently, then nods his head after you finish.
Toren, the darkest of warriors says, 'Well done! I shall think over what you have told me, and perhaps now I can find a way to defeat the dark dragon once and for all! Thank you so much! I am in your debt! May you always be successful on all of your adventures!'.
Toren bows to you, then returns to guarding the castle, deep in thought.
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Sobering Up a Drunken Dwarf
1 TOKEN - EASY
Your next objective is to find a drunken dwarf
Flags: SOLO NO-DEATH NO-SUMMON NO-PHASE 
Loads in Tharhalas. From @, 3W, N, 3W, U, 2E, 3N.
A drunken dwarf looks at your bleary-eyed.
A drunken dwarf says, 'What a night, but wow what a headache, can you please find me something to help?!?!'.
A drunken dwarf says, 'A brew, or a tonic, or maybe a strong healing potion, but I need something to sober me up.'.
A drunken dwarf says, 'Maybe what I really need is two warm mugs of coffee.'.
A drunken dwarf grabs his head and moans.
A drunken dwarf says, 'Yeah, two mugs of coffee is what I need.'.
Your next objective is to : Your objective is unknown. 
Flags: FIND-ORIGINAL HIDE-OBJECTIVE
Find 2 warm mugs of coffee. Mugs can be purchased in the Barbegazian Alps' CPK shop.
Don't go in if you don't know the zone.
Your next objective is to give 2 of a warm mug of coffee(0 given so far) to a drunken dwarf.
Flags: FIND-ORIGINAL
Loads in Tharhalas. From @, 3W, N, 3W, U, 2E, 3N.
A drunken dwarf takes the first swallow of coffee from the mug.
A look of intense pleasure crosses his face.
A drunken dwarf says, 'Ohhhhh, ahhhhh!!! This is very hot, but it seems to hit the spot.  You're quite a friend, a friend indeed, who helped out his friend in need.  I will remember this, my friend, the next time you travel around these parts of the mountain.'.
A drunken dwarf says, 'Take this book to that I sort of forgot to return to the librarian.'.
A drunken dwarf gives you a  leather-bound book entitled "The Dwarven Art of Battle".
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Solve the Bee Problem for Henry
1 TOKENTE
Your next objective is to find Henry, the cathedral gardener
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE
Loads in the Graveyard. From @, 15N, 6E, 7N, 4W, S, W, and look around in 2x2 area.
Henry, the cathedral gardener says, 'There are so many bees here as of late. They are scaring away everyone that comes here to visit the gardens.'.
Henry, the cathedral gardener says, 'Could you please kill the Queen and her Drones? Perhaps it would give them the hint that they are not wanted here.'.
Your next objective is to kill 1 of the queen bee(0 killed so far) and 6 of a drone bee(0 killed so far) .
Flags: SOLO NO-COMM NO-SUMMON NO-PHASE
All mobs load in the Hives of the Giants. From @, 4E, 2U, W (illusionary), 2U, E, 2D, 6E, 2U, N, W, 2U, N (illusionary), 2D, 3N, 4W, 2U, E, U, 2E. Queen loads here and drone bees are all over the LPK/NPK/CPK hives.
Return to Henry and let him know the queen and her court are gone.
Your next objective is to find Henry, the cathedral gardener
Flags: SOLO NO-SUMMON NO-PHASE NO-TO-PHASE
Loads in the Graveyard. From @, 15N, 6E, 7N, 4W, S, W, and look around in 2x2 area.
Henry, the cathedral gardener says, 'Great!! I hope to see an improvement soon. '.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

A Sprightly Affair
1 TOKEN - MODERATE
Your next objective is to find the May Queen
Loads in the Groove of Verthardi in the room called the Living Maypole.
From @, N, 2E, 2N, W, 2N, E, 2N, 2E, 2N, 2W, N, W, 5N, E, 2N, 4E, N, 3E, N.
The May Queen says, 'Well, hello there! Come to join the celebration?  You're a bit early, you know: the Festival of the Harvest isn't set to start until this evening, and none of the other guests have arrived! I do wonder what's keeping them...'.
A nymph rushes over and whispers something into the Queen's ear.
The May Queen says, 'What?! You...you didn't deliver all the invitations? Give me those!'.
Snatching the stack of envelopes away from the terrified girl, the May Queen hands them over to you imperiously.
The May Queen says, 'I suppose it can't be helped. You...what's your name? Go find the rest of my guests at once!'.
You look down at the first invitation.
Your next objective is to find Amphritrite
Loads in the Lost City of Lattyrna. From the SW @, 4E, N, 3D, 2E, 6N, U, N.
You give the thoroughly-soaked paper to the regal woman, who quickly skims its contents.
Amphritrite says, 'Oh, the Festival's tonight? I must've forgotten. Yes, well, I'd like to go, but the situation in the city has been looking rather bad lately. It's all I can do to keep the malcontents in their place. Maybe if you could silence them for me, I'd be able to slip away for an evening...'
Your next objective is to kill 1 of The Kraken
Loads in the Lost City of Lattyrna in the NE tower. From Amphritrite, S, D, 3S, 3N, 6N, 2E, 2U, N, W.
The gigantic beast lets out one final roar and collapses on the floor of the tower.
I...sure hope this was what she had in mind. You'd better go see her again.
Your next objective is to find Amphritrite
See above ... from Kraken, E, S, 2D, 2W, 6S, 3W, 3N, U, N.
Amphritrite says, 'You killed it? Excellent. You know, I've never approved of my husband's choice of company. He won't be happy, though...oh well, with any luck someone will break the news to him while I'm away. I'll have the nereids start packing at once.'.
You read the front of the second letter.
Your next objective is to find Delaia, the naiad empress
Loads in Ryvaera. From western @, 3E, 3D, 2S, 2W, 2N.
You artfully sidestep Delaia's guards and hand her the letter.
Delaia, the naiad empress says, 'An invitation from the May Queen? Oh, the Festival is here! This will be great - she always throws the most fantastic parties! Only...oh, my, whatever shall I wear? Tasteful or not, I can't be seen in my common attire. I'll need a hand-picked outfit selected just for the occasion. Could you go find me a new dress - something suitable for both the water and the woodlands - and a bit of fancy rabbit fur?'.
Your next objective is to find 1 of a long, sumptuous dress of green velvet(0 found so far) and 1 of a golden pelt of rabbit fur(0 found so far) .
a golden pelt of rabbit fur
Loads in the Spiderwode on a golden rabbit. From @, N and look around.
sumptuous dress of green velvet
Loads in the City of Lyryanoth on Melnshara.
From (Lyryanoth's) recall, 6W, kill protestors (blockers), W, S, 3W, U, E, S, U, W, kill Melnshara.
Well, they're certainly fancy. Let's get them back to Delaia in time for her departure.
Your next objective is to give 1 of a long, sumptuous dress of green velvet(0 given so far) and 1 of a golden pelt of rabbit fur(0 given so far) to Delaia, the naiad empress.
See above ...
Delaia, the naiad empress says, 'I guess these will have to do. I'm not sure I like what the fur does to my eyes, but...on such short notice, sacrifices must be made. Tell the Queen I'll be there with my naiads before she knows it - and not to break out the wine until we get there, please.'.
The ink on the final parchment is faded and running from being exposed to water, but you manage to read the first line.
To the enthralling dancer whose name I didn't catch.
Your next objective is to find a dancing faerie
Loads in the Palace of Yldari. From @, 2N, 2W, N.
A dancing faerie says, 'The May Queen? The Festival? She remembered us! Yes! I'll go tell the girls right away. Of course we'll be there! Thank you!'.
The faerie gives you a quick, excited peck on the cheek and rushes off.
Finally...now, back to the Queen.
Your next objective is to find the May Queen
See above ...
The May Queen says, 'They're all on the way, right? Good. Now we just need to finish up the preparations. We're a bit short on food at the moment. Do you think you could grab us something or other to serve? No need to plan anything extravagant, just pick up whatever you can find.'.
Your next objective is to find 1 of a wild strawberry(0 found so far) and 1 of a holly berry(0 found so far) and 1 of a meadow mushroom(0 found so far) and 1 of an angel mushroom(0 found so far) and 1 of a golden apple(0 found so far) .
All load in the zone (all directions from the queen):
a wild strawberry in A Regal White Oak. --> S, 3W, S, 5W, 6N, W
a holly berry in A Shining Holly Tree. --> S, 3W, S, 4W, 2S, W, 5S, E, S, 2E, 2S, 2W, 2S, W, 2S, E, 2S, 4E, 7N, 2E, N
an angel mushroom in Halistan Green. --> S, 3W, S, 5W and N into Halistan Green (look around)
a meadow mushroom in Halistan Green. --> S, 3W, S, 5W and N into Halistan Green (look around)
a golden apple in The Emperor of the Orchard. --> S, 3W, S, 4W, 2S, W, 4S, 3W.
It doesn't seem like much, but I guess it'll have to suffice. They're nymphs - how much could they possibly eat?
Your next objective is to give 1 of a wild strawberry(0 given so far) and 1 of a holly berry(0 given so far) and 1 of a meadow mushroom(0 given so far) and 1 of an angel mushroom(0 given so far) and 1 of a golden apple(0 given so far) to the May Queen.
See above ..
The May Queen hands the small pile of food to a waiting nymph, who sets it down on a cleared patch of grass. Uttering an incantation in a high, musical voice, the nymph waves her hands wildly and prances about the clearing. As you watch, more and more food appears from thin air, exact duplicates of the fruits of your search.
The May Queen says, 'Convenient, isn't it? This should be more than enough. Now, there's just one last matter I need you to address. Some of the local creatures can get a bit...territorial, at times. We can't have them crashing the party, so to speak. As much as I hate to do this, I'm going to need to ask you to take them out of the picture for me. The show must go on, as they say.'.
Your next objective is to kill 1 of a defensive mother bear(0 killed so far) and 1 of an inukshuk(0 killed so far) and 1 of a musk ox(0 killed so far) and 1 of a white stag(0 killed so far) .
All load in the zone. 
A musk ox and inukshuk load in the Isle of Oblivion (From @, N, 6E, 7N, 2E, N (ox), W (inukshuk).
A defensive mother bear and a white stag load on the way from @ to the queen (follow path).
Ugh...territorial is right! That last one really hurt. It's over now...right? You'd better go find out.
Your next objective is to find the May Queen
See above ..
The May Queen says, 'Just in time! The guests are starting to arrive. Thanks for all the help. As a reward, I'll let you stick around and share some of the excitement!'.
As the May Queen turns her attention to another guest, you are rudely knocked to the ground by a careening faerie. The creature looks at you, blinks, hiccups, and wanders off unsteadily. This...could be interesting.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Stella's Source of Magic (1 TOKEN and 1 KAURI TOKEN)
Your next objective is to find Stella the master blacksmith
Flags: None
Loads in the City of Txiki Ardi. From @, 3N, 3W, S.
You enter the forge trying to appear as charming and friendly as possible.
Stella the master blacksmith says, 'If you are here for swords or armor then you have come to the wrong place.'.
Stella the master blacksmith says, 'I'm not taking on any apprentices at this time either.'.
Your charming expression turns sour and you turn to leave the forge.
Stella the master blacksmith says, 'Wait a minute, if it's work you're looking for, then I have a job that you might be suitable for.'.
Stella the master blacksmith says, 'As you can see, my work is not that of your ordinary blacksmith.'.
Stella the master blacksmith says, 'These fine products before you are quite magical, but I don't have any magic power myself.'.
Stella the master blacksmith says, 'In order for me to make these items magic, I must have a source of magic, and also a focus to fill them with magic.'.
Stella the master blacksmith says, 'Find me two items that can fit that description and I shall pay you well.'.
Your next objective is to find 1 of an orb of magic(0 found so far) and 1 of a torn page from the arcane scriptures of Horneg(0 found so far) and 1 of a wisp of magic(0 found so far) .
Flags: None (6 hour time limit)
an orb of magic
Loads in Eldrick's Tomb on the undead corpse of Rimuldar. 
From @ 7 N, ice Golems (blockers) for the key, unlock/open gate , then N into the mausoleum and look for Rimuldar.
a torn page from the arcane scriptures of Horne
Loads in Horneg's Keep. 
From the northern @, 4S, W, 2N, U, W, U, S, U, S, U, E, U, S, 2W, N, 2W, S, W, S, pick/open gate, 2S, U, 2E, S, W, U, S, E, S, search, W, open sarcophagus, get corpse sarcophagus, get amulet corpse, E, U, W, wear amulet, U, kill Horneg.
a wisp of magic
Loads in the Spiderwode. Need to run the entire zone! It Wisp is invisible and loads in a chest, so you cannot locate nor scry ... sucks balls!
Good. Time to return with Stella's requests.
Your next objective is to give 1 of an orb of magic(0 given so far) and 1 of a torn page from the arcane scriptures of Horneg(0 given so far) and 1 of a wisp of magic(0 given so far) to Stella the master blacksmith.
Flags: None
Loads in the City of Txiki Ardi. From @, 3N, 3W, S.
Stella the master blacksmith says, 'I did not think you would return.'.
Stella the master blacksmith says, 'You have more than exceeded my expectations with these two treasures.'.
Stella the master blacksmith says, 'There is enough power here to run my shop for years.'.
*You say, 'Instead of gold as a payment, how about that flaming skull?'.
Stella the master blacksmith says, 'That would cost you one kauri token. I cannot accept gold nor will I trade these for any service.'.
Stella the master blacksmith says, 'However, I wasn't going to reward you with gold, for I dont have any to give.'.
You receive a kauri token, etched with a fern.
Stella the master blacksmith says, 'Feel free to redeem it now, or you can save it for another time.'.
You receive a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
NOTE: Use Kauri Token to buy quest items at the Black Forge.

Stop The Dragon Uprising
3 TOKENS 
Your next objective is to find the high priestess of Trell
Flags: None
Loads in Trellor. From recall, U, 2N, U, 2N, U.
The high priestess of Trell smiles warmly at you as you enter.
The high priestess of Trell says, 'Welcome, young one. I hope you find your stay in our beautiful temple a peaceful one.'.
You bow and smile, then notice that the priestess seems troubled, as she is no longer smiling and wringing her hands nervously.
Curious, you inquire as to what the problem might be. She seems surprised, then smiles again.
The high priestess of Trell says, 'It is very kind of you to ask. Well, I have had a terrifying vision as of late. I have seen the darkest dragons rise from different parts of the fair lands, full of a powerful hate. They come together over the Castle of Medievia, then rain their powerful breaths upon the earth until the lands are nothing save a charred shell! After the destruction, the dragons rule all beneath them with an iron fist and destroy anyone that dares to go against them! It was horrible to behold!'.
You nod your head and agree that it sounds terrible indeed, then ask if there's anything that can be done to prevent it. The priestess sighs.
The high priestess of Trell says, 'The problem is that while I see the dragons rampaging, I cannot see which ones are responsible for the carnage. The priests and I have spent hours pouring over texts and studying what is known about every dragon in the land, yet we are unable to pinpoint them exactly. We have agreed, however, that perhaps the noble ancient wyrm within Medievia Castle might know, as he is a dragon and of course very well-versed in the matters of his brethren. None of us has had a moment to go visit him though, as we are kept busy here with the matters of our temple.'.
You think for a few moments, pondering what she has said, then offer to go visit the ancient wyrm for her to deal with this problem.
She blinks, and suddenly a stunning smile spreads across her face.
The high priestess of Trell says, 'You would do that for us? Praise the gods above! We would all be eternally grateful to you, and you would save so many lives! Yes, please go and see the ancient wyrm and tell him what I have told you here. I'm sure he can tell you where to go and what to do next. Oh, thank you so much! We shall all pray for your safety!'.
The priestess bows deeply to you, then begins to chant a prayer. As she no longer seems aware of your presence, you decide it's time to get on your way.
Your next objective is to find the Ancient Golden Wyrm
Flags: None
Loads in Medievia Castle. From Medievia City recall, all 3U, 7N, 2E, 3D, N, 2E, N, E, 2N, U, 2W.
The Ancient Golden Wyrm blows a puff of steam in your direction as you enter his domain.
The Ancient Golden Wyrm says, 'Who goes there, and what do you wish of me?'.
You bow deeply in respect, then begin your lengthy explanation of the vision that the high priestess of Trell told you. The wyrm listens intently as you speak, and when you finish he appears to think for a long moment.
The Ancient Golden Wyrm says, 'So, it is finally time, is it? Yes, I know of what the priestess has seen, and have been hoping that the dragons involved would never put aside their differences long enough to actually do it. You see, for centuries now there have been rumors of an uprising, of dragons retaking the lands from those whom they believe stole it. Thankfully, most of the other dragons have never wanted to do this. There are some, though, whose hatred burns brightly enough to try. Unfortunately, it seems the time has come, and now it must be dealt with.'.
The Ancient Golden Wyrm seems to sigh deeply. You ask him if there's anything you can do to help, as you told the priestess you would. The wyrm tilts his head to the side, as if considering.
The Ancient Golden Wyrm says, 'The only thing would be to slay them before they can start this. I wonder, would you be brave enough to slay dragons?'.
You nod your head firmly and tell him you would. The wyrm thinks a moment longer, then nods his head back at you.
The Ancient Golden Wyrm says, 'Since you seem so determined, I will tell you which dragons are involved. You will be watched, though, by my servants of the air, so if you fail, another can be found to take your place. The dragons you seek are an onyx dragon within a tall spire, two shadow dragons within a swamp, a dark dragon beneath the grounds of a celestial castle, and an undead dragon in a temple within a mountain.'.
You listen carefully, then nod your head.
The Ancient Golden Wyrm says, 'Go now. Seek out the onyx dragon first. I shall hope for your success in thwarting this threat, for many lives are depending on you.'.
You bow to the ancient wyrm, then turn to begin your quest.
Your next objective is to kill 1 of Rekhalset the onyx dragon
Flags: None (no overall time limit!)
Loads in the Spire of Kirys Ayr at the bottom level. Need to kill a draconian scout for the key (an obsidian key).
The onyx dragon curses you with his dying breath for ruining the uprising!
*** An imp appears and gives you a message. ***
You look at the note.
There is something written upon it:
Well done! Now go seek out the shadow dragons in the swamp!
You watch as the note disintegrates in your hands with a puff of smoke.
Your next objective is to kill 1 of a shadow dragon(0 killed so far) and 1 of a shadow dragon(0 killed so far) .
Flags: None (no overall time limit!)
Loads in the Swamp and Forest of Thanos. From @, 2N, 3W, S, kill Adder for the key.
Then N, 2E, N, W, N, unlock/open door, 3W, 4S, 4W, 2N, E, N, 6W (1.dragon), N (2.dragon).
As you defeat the second shadow dragon, he bellows out a curse on you!
*** An imp appears and gives you a message. ***
You look at the note.
There is something written upon it:
My servants tell me you are doing splendidly, and that the shadow dragons are no more. Seek out now the dark dragon of the celestial castle!
The note transforms into a bluebird that flies away quickly.
Your next objective is to kill 1 of the Dark Dragon
Flags: None (no overall time limit!)
In the Palace of Celestia. From @, N, 2E, D, N, 3E, S, 2E, N, W (illusionary).
The dark dragon tries once more to breathe its deadly breath at you, but is unable to, and dies with a sickening belch.
*** An imp appears and gives you a message. ***
You look down at the note.
There is something written upon it:
You are indeed a very heroic soul. Go now and slay the undead dragon within the moutain temple, and eliminate the threat once and for all!
You watch in amazement as the note turns into a bunch of bees that buzz around your head, then fly off into the skies above.
Your next objective is to kill 1 of a rotting, undead dragon
Flags: None (no overall time limit!)
Loads in Asnor Mountains. Go look at the walkthrough ...
As the undead dragon breathes his last, his eyes bore through you with hatred.
A rotting, undead dragon says, 'An eternal curse on you for ruining our plans to take back what was ours!'.
The undead dragon then falls to the side, the stench of rotting flesh filling the area with a powerful intensity.
*** An imp appears and gives you a message. ***
You read the note.
There is something written upon it:
Well done! You have destroyed all five dragons, and eliminated any possibility of an uprising! I, the ancient wyrm, give you my eternal gratitude, and will hope for your success in whatever you do. Everyone within the lands is in your debt, brave one.  Thank you so much!
The note vanishes from your hand, leaving behind three golden coins!
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Stop the Howling
1 TOKEN
Your next objective is to find a slog
Flags: None
Loads in the City-State of Inurbial. 
From @, 2U, 2W, U, 2E, U, 3W, 5N, 2E, N, give 1000 coins Volara (she will give you a pair of wings), wear wings, S, 2W, use wings and you will move up to a room called Landing Platform Two. Slogs load all over the zone.
A slog says, 'Every night, for the past few nights, I have heard the wailing of a young woman coming from the dungeon. Please investigate! I know they only keep criminals down there, but I think someone may be in trouble!'.
Your next objective is to find Utta
Flags: None
From the room Landing Platform Two, 6S, 5E, N, 4D, 2W, N.
Utta says, 'Oh no, I'm not the one wailing at night! I know what you're talking about though, as I've heard it myself. Some poor girl stuck in one of the cells across the hall is doing it, poor thing.'.
Utta says, 'She seems rather shy, and she may not admit it at first.'.
Utta peers around her cell cautiously.
Utta says, 'Well, since you've gone through all the trouble of opening my cell door, I think I'll be going now. Don't worry! I'm not a real criminal like all those others!'.
Utta quickly steps out of the cell and dashes towards the stairs.
Your next objective is to find Nooni
Flags: None
From Utta, S, E, S.
Nooni says, 'Umm, yes, that was me they heard at night.'.
Nooni's cheeks turn bright red and she looks down at her feet.
Nooni says, 'You must help me. You see, it's not being locked up here that bothers me so much, it's the horrible sounds I hear at night!'.
Nooni says, 'Every night when there is a full moon, the most dreadful haunted howling noises can be heard coming over the sand dunes. Perhaps one of the nomads that visits our city-state help you pinpoin the source.'.
Nooni says, 'Please find whatever is making that wretched howling and stop it so I can get some rest!'.
Your next objective is to find a Firlain pilgrim
Flags: None
Go back to the town (N, E, 5U, S) and look around.
A Firlain pilgrim says, 'Strange noises, eh? I don't know anything about that, but the strangest place I've ever seen in the desert is the burial grounds south of here. It is full of priests and priestesses who practice dark rites and occult magic. I must say, I got out of there as fast as I could, but I do recall that a petrified palm tree marks the entrance.'.
Your next objective is to find a room called The Tomb Entrance
Flags: None
The room can be found in the Tomb of Oblivion. From @, D.
Callard, the caretaker of the tomb says, 'You have no business here, and there is nothing haunted or unusual about this tomb.'.
Callard pauses for a moment before continuing.
Callard, the caretaker of the tomb says, 'Come to think of it, I have heard some strange noises coming from the royal crypts. But that area is off limits! To even get close, you'll have to get past Garrison and three ferocious wingclipped beasts! But I've said too much already...'.
Callard hobbles off to the north.
Your next objective is to kill 1 of Garrison, the ancient guardian
Flags: FORCE-LEADER (45 minute time limit)
From the room called The Tomb Entrance, 3N, 2E, N, 2E, 2S (illusionary), kill Garrison.
Excellent! You've broken the outermost seal on the tomb! Now make your way into the depths and vanquish whatever horrors lurk there.
Your next objective is to kill 1 of a wingclipped wyvern(0 killed so far) and 1 of a pegasus with broken wings(0 killed so far) and 1 of a wingless griffon(0 killed so far) .'
Flags: FORCE-LEADER (2 hour time limit)
From Garrison, unlock/open gate (need a rusty gate key from Garrison), S, D.
KIll a wingclipped wyvern in 2x2 wyvern area and loot the key (a wyvern wing). Go to the NW corner of this area, unlock/open barricade, W.
KIll a pegasus with broken wings in 2x2 peagasus area and loot the key (a broken pegasus wing). Go to the NW corner, unlock/open hole, N.
KIll a wingless griffon in 2x2 griffon area and loot the key (a griffon claw). 
Callard, the caretaker of the tomb says, 'I must confess I have never been down this far in the tomb. You must understand, these burial grounds are centuries old, and it is a massive labyrinth. One could walk for miles...'.
Callard, the caretaker of the tomb says, 'Somewhere around here, there should be a way further down into the older crypts upon which the ones I maintain were built.'.
Your next objective is to find a room called At the Edge of the Brimstone Bowl
Flags: FORCE-LEADER (15 minute time limit)
Go to the NE corner of the 2x2 griffon area, unlock/open hole, 2E, 2D (illusionary), S, 2W, S, E, S
Aha! The source of the damned howling must be below here.
A strange force permeates the area. It seems to be connected to the two cages adjacent to you. Perhaps you should investigate.
Your next objective is to kill 1 of Kurk, the archdevil(0 killed so far) and 1 of Pituk, the archangel(0 killed so far)
Flags: FORCE-LEADER (30 minute time limit)
Kill tomb dwellers with the keys (stalactite/stalagmite fragments) N and N, W, N, E from the room called At the Edge of the Brimstone Bowl.
Unlock cages and kill Kurk and Pituk (N, W, S and N, E, S from the room called At the Edge of the Brimstone Bowl).
Now purge the cages of all that remains of the archangel and archdevil, descend into the bowl, and vanquish whatever foul presence lurks there!
Your next objective is to kill 5(0 killed so far) of either a hellhound, a black hellhound, an albino hellhound.
Flags: FORCE-LEADER (60 minute time limit)
Make sure there are no mobs or equipment in cages, go to the room called At the Edge of the Brimstone Bowl) then D (!mob room) and kill hellhounds in the 3x3 area.
Good work! That should quell the problem for a while. Now return to Nooni and assure her that everything is okay.
Your next objective is to find Nooni
Flags: None
Loads in the City-State of Inurbial. 
From @, 2U, 2W, U, 2E, U, 3W, 5N, 2E, N, give 1000 coins Volara (she will give you a pair of wings), wear wings, S, 2W, use wings and you will move up to a room called Landing Platform Two, 6S, 5E, N, 4D, W, S.
You relate your story to Nooni.
Nooni says, 'Oh my, it sounds like you went through a lot, unsealing a cursed tomb, killing ancient beasts and hellhounds and all. Thank you so much for eradicating the source of my nightmares.'.
Nooni says, 'I... I... don't have much to offer you, but please take what little I have as a token of my appreciation.'.
You received 200000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Storm The Empyrean Gates
???
Your next objective is to find a room called The Gate to the Temple of Bloodstone
Flags: None 
Loads In the Temple of Bloodstone at the Tree. From northern @, 3S, E, 3S.
Beneath a nearby tree, you see a death knight hovering over a pile of bones. You try to edge by unnoticed, but he spins around and glares at you malevolently.
The death knight says, 'Damn it, I have no time for your intrusions now! Die, and be forever gone from my sight!'
The death knight chants a few arcane syllables, and a mass of blood and gore rises from the ground and takes form. It rushes at you and attacks!
Your next objective is to kill 1 of a greater blood elemental
Flags: NO-DEATH
Pops in the room with you. You must kill that greater blood elemental for AQ objective to trigger! 

A Stowaway's Ambitions
1 TOKEN
Your next objective is to find a malnourished stowaway
Flags: None (no overall time limit!)
Load in the Fury on the bottom level. Find location of the Fury in Medievia from Baskille, the retired sailor, the Sailor. From Trellor zone recall, 9N, W, the n type where for location.
A malnourished stowaway says, 'Hello there. Are you here to help me? I hope so, because I won't last much longer like this! See, I snuck on board when no one was looking to get away from the authorities in my hometown - a misunderstanding, of course. I've been here so long, though, that I just don't want to leave anymore.'.
A malnourished stowaway says, 'I've heard of a witch on the mainland somewhere who brews powerful magical potions. Could you go see her, and get her a potion that will allow me to change my appearance? I have it all planned out, you see. I can make myself look like the captain, then kill him and take his place! Then I'll be at home here, and I can move about without worrying about being killed.'.
Your next objective is to find a blood witch
Flags: None 
Loads in the Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, 6E, N, 2E (illusionary), S, E.
The witch cackles madly upon hearing your request.
A blood witch says, 'What an interesting plan. I like it! I'll help, if you can get me the necessary...components for my potion. I'll need a warm, minty liquid to mix everything in, and the meat of a murdered man, to allow him to change his flesh. Something dripping with poison, too - maybe taken from a bee? Come back to me when you have everything I need.'
Your next objective is to find 1 of a steaming mug of mint tea(0 found so far) and 1 of a butchered piece of human carcass(0 found so far) and 1 of the queen bee's stinger(0 found so far) .
Flags: FIND-ORIGINAL  (no overall time limit!)
a steaming mug of mint tea
Can be purchased in The Barbegazian Alps' CPK shop. Don't go in if you don't know the zone!
a butchered piece of human carcass
Loads in Asnor Mountains in the freezer.  From a Small Enclave (after finishing the Temple part), W, D, 10W, 3S, 3E, N, W, N, open freezer, get carcass freezer.
the queen bee's stinger
Loads in the Hives of the Giants on Queen Bee. You need to search the corpse for stinger, and thus it cannot be located.
From @, 4E, 2U, W (illusionary), 2U, E, 2D, 6E, 2U, N, W, 2U, N (illusionary), 2D, 3N, 4W, 2U, E, U, 2E, kill the queen, search corpse.
You'd better get back to the witch before the smell from this carcass starts to sink in to your clothing.
Your next objective is to give 1 of a steaming mug of mint tea(0 given so far) and 1 of a butchered piece of human carcass(0 given so far) and 1 of the queen bee's stinger(0 given so far) to a blood witch.
Flags: FIND-ORIGINAL 
Loads in the Condemned Arena. From @, 2E, N, 2E, 3S, E, S, E, S, 6E, N, 2E (illusionary), S, E.
A blood witch says, 'Excellent! Now, I'll just add a pinch of wolf's blood, and...'.
Green smoke rises in a few puffs from the cauldren. After a moment, the witch uncorks a small glass vial, dips it into the mixture, and pulls it out, full of a sickly brown liquid. She hands it to you delicately.
A blood witch says, 'Tell him to drink this and wait a few minutes. Oh, and that the change will be permanent, of course. I hope he isn't too attached to his current form.'.
Your next objective is to find a malnourished stowaway
Flags: None
Load in the Fury on the very bottom level. Find location of the Fury in Medievia from Baskille, the retired sailor, the Sailor. From Trellor zone recall, 9N, W, the n type where for location.
You hand the stowaway the flask, and he quaffs it before you have the chance to say a word.
A malnourished stowaway says, 'I can't thank you enough. Now, the only obstacle left in the way of my plan is the captain himself. I'm a bit out of shape, so I'll need you to get rid of him for me. I'll come find you when you succeed.'.
Your next objective is to kill 1 of Ramarke, captain of the Fury
Flags: None
Load in the Fury under the main deck of the Fury.
As Ramarke falls dead at your feet, another Ramarke enters the room from behind you. He winks at you, then throws a large piece of sail over the corpse.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Take Out the Family
Your next objective is to find the Pit Guard
In the Crypt of Vatos

Tea for Dramous
1 TOKEN - EASY
Your next objective is to find Dramous, the Mayor of Brookhaven
Flags: None
Loads in the Village of Brookhaven. From zone recall, 2N, 3W, kill messenger for key (an ornate iron key), c word, E, unlock/open door S, S, U, 2E.
Dramous, the Mayor of Brookhaven says, 'Explorer! Don't go away. I need help. My council have called an emergency meeting about those vermin who live in the forest beyond.'.
Dramous, the Mayor of Brookhaven says, 'They've invited some people from the Barbegazian Alps who might be able to help us.'.
Dramous, the Mayor of Brookhaven says, 'To show a sign of respect and also to help the meeting along, it has been decided to get them something from their locality for them to drink.'.
Dramous, the Mayor of Brookhaven says, 'From what I know, they like to drink a really hot mint tea. Please can you get me some, it will help the meeting, and our cause! '
Your next objective is to find 6 of object a steaming mug of mint tea, you have found 0 so far
Flags: FIND-ORIGINAL FORCE-HINT 
Can be purchased in Barbegazian Alps' CPK shop. Don't go in if you don't know the zone.
Dramous, the Mayor of Brookhaven telepaths you, 'Good work explorer. Now return to us as quickly as possible, for the meeting is soon to start.'
Your next objective is to give 6 of a steaming mug of mint tea(0 given so far) to Dramous, the Mayor of Brookhaven.
Loads in the Village of Brookhaven. From zone recall, 2N, 3W, kill messenger for key (an ornate iron key), c word, E, unlock/open door S, S, U, 2E.
Dramous, the Mayor of Brookhaven says, 'Good work explorer. Now I just hope that the meeting goes well and the Barbegazians can helpus.  Thank you.'
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Tracking A Thief
1 TOKEN
Your next objective is to find Hadren
Flags: None
Loads in the Citadel of NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 6S, pick/open door, E.
As you enter the room, Hadren jumps slightly and glances around.
Hadren says, 'Good, you're here. Shut the door, quickly! I'm glad you could make it. We probably don't have much time, so I'll fill you in quickly. Earlier today, my weapon of choice went missing - a finely-crafted golden rapier, tipped with platinum. Surprised? Why do you think I'm carrying this piece of junk?'.
Hadren holds up his shortsword in disgust before tossing it down on the table.
Hadren says, 'Anyway, a note was carved into the wall outside - someone wants me out of here, now, before anything can come of my negotiations. Of course, I won't stand for that. I think I know who the killer is, and I need your help. That guard from the ship ... you know the one, right? ... I think I must've rubbed him the wrong way last time I was sent there. Can you go take him out for me?'.
Your next objective is to kill 1 of the hired assassin guard
Flags: None
Loads in the Pirate Ship. From @, 4N, E, U, S, E, search, S, 2E.
You check over the body quickly, hoping that nobody heard the noise made by the scuffle.
No sign of Hadren's weapon...now what?
Your next objective is to find Hadren
Flags: None
Loads in the Citadel of NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 6S, pick/open door, E.
Hadren says, 'Good, you're back. ...What? He didn't have my rapier? Maybe it wasn't him. You know, it's odd that the weapon was stolen in the first place. It's almost as if the assassin couldn't resist an easy bit of free money. Sloppy, to say the least. Now that I think of it, it might be that guy from the mountain. You'd better take him out of the picture, too.'.
Your next objective is to kill 1 of the Master Thief of Thunderhoume
Flags: None
Loads in Thunderhome. From @,  N, 3D, N, 3D, search, D, E, N, 3E, 2D, 2N, 3W, 3N, search, D.
Nothing here, either. Does this guy have any idea what he's doing?
Hadren telepaths you, 'It wasn't the thief! Return quickly, we need to talk!'.
Your next objective is to find Hadren
Flags: None
Loads in the Citadel of NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 6S, pick/open door, E.
Hadren says, 'Sorry about that. I just had Threzdi magically trace the weapon - it's in the mountains, far to the south. It must be that assassin ... but he's a good one. Some say you'll never see him unless he wants you to. Be careful - you might want to bring a few friends along.'.
Your next objective is to kill 1 of an elven assassin
Flags: None
Loads in Asnor Mountains near Kilnor area ... got to run a big chunk of the zone. Assassin is supper-hidden!
As the assassin crumples to the ground, a golden rapier falls out of his pocket, landing on the rocky tunnel floor with a slight tinkling noise.
Finally ... now we can get this back to Hadren and be done with it.
You turn to leave, but a sudden noise makes your hair stand on end - what was that?!
Your next objective is to kill 3 of a deft highwayman, you killed 0 so far
Flags: None
Pop in the room with you!
Ouch. Well, that was uncalled for. You should head back to Hadren before things here get any worse.
Your next objective is to find Hadren
Flags: None
Loads in the Citadel of NaeraMae. From @, 2U, 2S, 3E, pick/open gate, 3E, 6S, pick/open door, E.
You toss the rapier to Hadren, who catches it deftly.
Hadren says, 'Phew! That's a relief. I can't thank you enough for all of your help. Now I can get back to work. Here, take this - it's the least I can do.'.
You received 100000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Unicorn's Plea
1 TOKEN 
Your next objective is to find a mourning unicorn
Flags: None
Loads in the Palace of Yldari. From @, 2N, W.
A mourning unicorn says, 'Please, good soul, you've got to help me! Some faeries have stolen my horn. Unless you get it back, I'm going to wither away and die! I don't know why they'd do such a thing; they've never bothered me in the past...'.
Your next objective is to kill 5 of a dark faerie, you killed 0 so far
Flags: None
Loads in Palace of Yldari. From @, 4N, E (illusionary), and look around.
The faerie shudders and sinks to the ground, a dull glimmer of light falling from one of the folds of its clothing. It's definitely the horn, but it's decaying before your eyes!
This doesn't look good...
Your next objective is to find a mourning unicorn
Flags: None
Loads in the Palace of Yldari. From @, 2N, W.
A mourning unicorn says, 'Wh...what is this? They must've used my horn to power some kind of dark magic. It's completely drained of energy! I need a replacement, and fast. I ... don't think I have much more time.'.
Your next objective is to find 1 of object a unicorn's horn
Flags: FIND-ORIGINAL 
Loads in Mystical Forest on a unicorn in the forest area.
From the bottom-middle @, 2N, W, N, 2E, 2N, E, 3N, W, N, and look around.
You wrench the horn off of the dead creature's head, wincing as you're showered with a small spray of blood.
You'd better get this back to the unicorn as quickly as you can!
Your next objective is to give a unicorn's horn to a mourning unicorn
Flags: FIND-ORIGINAL 
Self explanatory.
You approach the slumbering unicorn and gently set the horn onto its head. Instantly, his eyes flare open and he scrambles to his feet.
A mourning unicorn says, 'Thank you, kind traveler! You've saved my life.  However, I just had the most distressing dream! It wasn't the faeries' idea at all - it was an apparition of a dark knight that forced them to steal my horn! Please, go and strike down this foul specter. It's the only way I'll ever be safe again!'.
Your next objective is to kill 1 of a dark ethereal knight
Flags: None
Loads in Dark Woods at the intersection.  From the northern @, 3S, W, S, E.
A mourning unicorn telepaths you, 'You have my deepest gratitude, friend. Here, take this - it's not much, but it's all I can spare.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Unique Cloaks for Tailor Tiam
1 TOKEN
Your next objective is to find Tailor Tiam
Flags: FORCE-HINT
Loads in the City of Txiki Ardi. From @, 3N, 2W, N.
Tailor Tiam says, 'The Quest Gods have come and asked me to design a new cloak for one of their prizes.'.
Tailor Tiam says, 'However, it has been many moons since I created any cloak, much less an unique one to be envied by the other heros.'.
Tailor Tiam says, 'So, could you explore the world of Medievia and bring me back a wide assortment of the different cloaks? Maybe with enough ideas I will be able to come up with something totally unique.'.
Your next objective is to find 1 of a shadow cloak(0 found so far) and 1 of an icy white cloak(0 found so far) and 1 of the Cloak of the Wind(0 found so far) and 1 of the cloak of Enlightenment(0 found so far) and 1 of a hooded black cloak(0 found so far) and 1 of a long, faded red cloak(0 found so far) and 1 of the cloak of elven lore(0 found so far) and 1 of a wolfskin cloak(0 found so far) and 1 of a tattered blue cloak, embroidered with the symbol of the Alcordian Knights(0 found so far) and 1 of a red darkling battlecloak(0 found so far) .
Flags: FIND-ORIGINAL (no overall time limit!)
a shadow cloak
Loads in Karlisna on a Mage of the King, which load all over the city.
an icy white cloak
Loads in NaeraMae on Herind.  From @, 2U, 2S, 3E, pick/open gate, 3E, 5S, pick/open door, E.
the Cloak of the Wind
Loads in Trellor on Commander of the Stormwatch Unit. From recall, 6N.
the cloak of Enlightenment 
Loads in Asnor on a High Priest of Skye Temple.
From @, U, 4N, U, 2N, U, 2N, 4U, 5N, kill Troll Guard for the key (a battering ram), unlock/open gate, 8N, U, 5S, U, 5N.
a hooded black cloak
Loads in Dragmire Stronghold on a Goblin Spy. From @, W, U, N, D, 7W, and look around.
a long, faded red cloak
Loads in the  City of Dray'mar on Dray'mar Citizen, which load all over the city.
the cloak of elven lore
Loads in the Forest of the Alendora on Elliesten, the Malindora Magician.
From the northern @, 2S, 2E, S, 3E, 2S,  2E, 4S, W.
a wolfskin cloak
Loads in Tower of Reclasta on dark-skinned orc. From @, N into the forest and look around.
a tattered blue cloak, embroidered with the symbol of the Alcordian Knights
Loads in Alcordianon an Alcordian Knight. From @, 2S, E, 6S, and look around.
a red darkling battlecloak
Loads in Spiderwode on a darkling snitch. From @, 3N, 5W, 2N, W, search, S, search, D, and look around.
That was the last one. Return to Tailor Tiam.
Your next objective is to give 1 of a shadow cloak(0 given so far) and 1 of an icy white cloak(0 given so far) and 1 of the Cloak of the Wind(0 given so far) and 1 of the cloak of Enlightenment(0 given so far) and 1 of a hooded black cloak(0 given so far) and 1 of a long, faded red cloak(0 given so far) and 1 of the cloak of elven lore(0 given so far) and 1 of a wolfskin cloak(0 given so far) and 1 of a tattered blue cloak, embroidered with the symbol of the Alcordian Knights(0 given so far) and 1 of a red darkling battlecloak(0 given so far) to Tailor Tiam.
Flags: FIND-ORIGINAL 
Loads in the City of Txiki Ardi. From @, 3N, 2W, N.
Tailor Tiam quickly examines the different cloaks and styles.
Tailor Tiam gets out a small notebook and writes down his findings.
Tailor Tiam looks up and is very surprised to see you still there. 
Tailor Tiam says, 'Oh, hmm, thank you for your help. Please take this small purse in reibursement for your dragon costs. I really have to work on this.'.
Tailor Tiam gives you a small pouch of gold.
You received 123456 gold coins!
Tailor Tiam points to the door. 
Tailor Tiam says, 'I am sorry, but you need to leave.'.
Tailor Tiam pushes you out of his shop.
You hear a loud click of a lock closing.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Varanexus' Notes
1 TOKEN 
Your next objective is to find Varanexus
Flags: None
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
Varanexus says, 'I have some research I need to do. Rathernols have long fascinated me. I want you to kill six of them for me and take notes. Return your notes to me.'.
Your next objective is to kill 1 of the rathernol
Flags: None
Loads in the Temple of Bloodstone. Fom the southern @, 2N, 2W, search,2D, and look around. 
You take a piece of paper from your pocket and note the rat-like features of the rathernol.
Your next objective is to kill 2 of the rathernol, you killed 0 so far
Flags: None
Self explanatory.
You make some notes on the muscular structure of the rathernol.
Your next objective is to kill 1 of the rathernol
Flags: None
Self explanatory.
You step on an eye and make a note of the dark, viscous fluid that flows from it.
Your next objective is to kill 2 of the rathernol, you killed 0 so far
Flags: None
Self explanatory.
Making some final notes on your paper, you nod grimly and decide to make your way back to Varanexus.
Your next objective is to find Varanexus
Flags: None
Loads in Golands Tower. From @, 3N, 2E, 2N, search/pick/open trapdoor, D, 3W, S, W, 2N.
Kill Calsinc for the key (a key carved from a dragon's tooth), 3S, 2W, unlock/open door, N.
You give the paper to Varanexus, who nods.
Varanexus says, 'Thank you, this will aid me in creating these wonderful creatures!'.
Varanexus cackles evilly.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Vengeance for a Widow
1 TOKEN - EASY
Your next objective is to find a weeping widow
Flags: None
Loads in Sceptrum Ishachi. From @, N and look around.
A weeping widow says, 'My husband traveled to Medievia in look for adventure. 'For the honor of our family' he said.'.
A weeping widow says, 'Well, he did find adventure... After he escaped death numerous times, I received a letter from him saying that a druid from Akenuas Glade asked him for help with an abomination in the Forest of Thanos.'.
A weeping widow says, 'They took off two months ago to slay the the King of the Crocodilians -- the two were never seen again.'.
A weeping widow says, 'I want that beast dead, Mortalengine! I want it to pay for leaving me a widow. Slay him, and let his queens live. Make them suffer as I have.'.
Your next objective is to : Your objective is unknown. 
Flags: SOLO NO-DEATH HIDE-OBJECTIVE 
Kill King of Crocodilians. Loads in Forest of Thanos (NE corner of the swamp)
A weeping widow telepaths you, 'Thank you, Mortalengine. You have kept your word. Vengeance is perhaps not the most noble act, but I could not rest until that abomination paid for what it had done.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

The Wealthy Citizen's New Bag
AQ OPTION 1 --> NO TOKEN
AQ OPTION 2 --> 
Your next objective is to find the wealthy citizen
Flags: FORCE-HINT 
Loads in the City of Trellor all over the zone.
You see a shadowy figure dart away.
The wealthy citizen says, 'You, there! Did you see that?'.
The wealthy citizen says, 'Those awful pickpockets seem to always be following me! That foul man stole my bag! Mind you, I can easily replace the items I was carrying. I did make my money in herbs, after all! Only thing is, finding a good bag is a hard task these days.'.
The wealthy citizen says, 'Money is no issue.'.
The wealthy citizen glares at you, appearing disgusted.
The wealthy citizen says, 'Well, you heard me! A new bag isn't going to just appear out of thin air! Go now, fetch me a new one.'.
     It looks like you have a decision to make!
     Type AQ DECIDE  to see your options.
     Here are your options:
     1: What a rude man! Bring him an ordinary bag of holding.
     2: Money is no issue? May as well get him a leather sachet and make a decent profit.
     AQ DECIDE 1
Your next objective is to find 1 of object a bag of holding
Flags: FIND-ORIGINAL
Loads in Crime Underground … got to run gauntlets challenge.
From @, E, 2D, E, S, kill a Thief for the key (the grate key), unlock/open grate.
From grate,  D, 3E, N, D, N, E, S, kill a novice thief (may need to look around) for the key (the key to the gauntlet).
Then, N, W, S, U, S, 7W, unlock/open door, N, kill Celdspar for the key (the key to the second challenge).
From Celdspar, unlock/open door, N, kill a black hound of Vonliege for the key (the key to the third challenge).
From a black hound of Vonliege. un;lock/open door, N, kill a stone golem for the key (the key to the fourth challenge).
From a stone golem, unlock/open door, N, kill Shaelin for the key (the key to the final challenge).
From Shaelin, unlock/open door, N, kill Herosai for a bag of holding.
Your next objective is to give a bag of holding to the wealthy citizen
Flags: FIND-ORIGINAL
Loads in the City of Trellor all over the zone.
The wealthy citizen says, 'What is this garbage? You expect me to use this?'.
The wealthy citizen says, 'Get out of my sight before I call the guards!'.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*
NOTE: NO HERO AQ TOKEN FOR AQ DECIDE 1
AQ DECIDE 2
Your next objective is to find 1 of object a leather sachet, used for gathering herbs
Loads in the Barbegazian Alps on Syious.

Wedding Rings for a Young Man
1 TOKEN
Your next objective is to find a young man
Flags: FORCE-HINT 
Loads in Gypsy Camp, from @ D, E, 3S, W, S, W, buy ticket, S, 2W, 3N, give ticket gypsy, 2W, D.
A young man looks frustrated.
A young man says, 'I want to marry Katy. She's the most beautiful girl in the world.'.
A young man says, 'I have decided to ask Katy to marry me, and I went to my father to get the family ring set.'.
A young man growls.
A young man says, 'Can you believe that he hopes to block the wedding by not giving me the set?'.
A young man says, 'Can you get me an assortment of rings so that I can propose to Katy? I realize this will take time and effort on your part. I will try to come up with some reward for you.'.
Your next objective is to find 1 of a small emerald ring(0 found so far) and 1 of a ring of blue inferno(0 found so far) and 1 of a signet ring bearing the seal of Medievia(0 found so far) and 1 of a diamond wedding ring(0 found so far) and 1 of a ring of protection(0 found so far) and 1 of a ring of magic resistance(0 found so far) and 1 of a slender band of gold, holding a bright diamond solitaire(0 found so far) and 1 of a roughly cut diamond ring(0 found so far) and 1 of a pearl ring(0 found so far) and 1 of a banded ring(0 found so far) and 1 of a platinum ring set with an ugly yellow stone(0 found so far) .
Flags: FIND-ORIGINAL (Time limit: 24 hours)
a small emerald ring
Loads in the Courrain Island  on Kianie, the reluctant dragon. From @ N E N W U, kill drake.
a ring of blue inferno
Loads in Sceptrum Ishachi on a mistress of the inferno. From @, 6N, E, enter mirror, 3D, 5N, 2E, search, E and look around.
a signet ring bearing the seal of Medievia 
Loads in Underground Tunnels on Prisoner. From Medievia's recall, enter war, 2W, 2S, D, 2S, 2W, 3S, 4E, D, 3N, 2W, 4S, 2W, kill prisoner.
a diamond wedding ring
Loads in the Alcordian Battleground on a skeletal hand. From @, 2S, E, 9S, 3W, 4N, 2W.
ring of protection 
Loads in the Crime Underground on Vonliege. From @, E, 2D, E, S, kill a thief for the key (the grate key), unlock/open grate, D, 5N.
a ring of magic resistance 
Loads in DeRah Villadom2 on the cowering mage. From (Derah's) recall, 15N, W, U, E.
a slender band of gold, holding a bright diamond solitaire
Loads in the Palace of Celestia on Lady Ritayn. From @, 2E, 12N, 3U, W, S.
a roughly cut diamond ring
Loads in the Forbidden Forest on a pretty bandint. From @, 2E, S, E, S, 2E, 3N (illusionary), search, pick/open gate, then E and look around (2x3 area).
a pearl ring
Loads in the Pirate Ship on a cursing pirate. From @, 4N, E, U, and look around.
a banded ring
Loads in NaeraMae on Threnzi. From @, 2U, 2S, 3E, pick/open gate, 3E, 4S, pick/open door, E.
a platinum ring set with an ugly yellow stone
Loads in Enara on a courtier. From @, N, 7W, N, W, 10N, 5E, S, 2E, N, 2U, 2S, W, 2N, E, search, 2N.
Return to a young man.
Your next objective is to give 1 of a small emerald ring(0 given so far) and 1 of a ring of blue inferno(0 given so far) and 1 of a signet ring bearing the seal of Medievia(0 given so far) and 1 of a diamond wedding ring(0 given so far) and 1 of a ring of protection(0 given so far) and 1 of a ring of magic resistance(0 given so far) and 1 of a slender band of gold, holding a bright diamond solitaire(0 given so far) and 1 of a roughly cut diamond ring(0 given so far) and 1 of a pearl ring(0 given so far) and 1 of a banded ring(0 given so far) and 1 of a platinum ring set with an ugly yellow stone(0 given so far) to a young man.
Flags: FIND-ORIGINAL
Loads in Gypsy Camp, from @ D, E, 3S, W, S, W, buy ticket, S, 2W, 3N, give ticket gypsy, 2W, D.
A look of happiness crosses a young man's face.
A young man says, 'Thank you!! I can now propose to my beloved Katy.'.
A young man says, 'I might look you up again, if I have more things that I need done.'.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Wine for a Lonely Monk
1 TOKEN
Your next objective is to find Adnante, a monk of the tomb
Flags: FORCE-HINT
Loads in the Tomb of Oblivion. From @, 2D, 4N, 2W.
Adnante looks up in surprise.
Adnante, a monk of the tomb says, 'Thank you for coming. You must have had a long journey! It's been so long since someone visited. I was hoping to hire someone to procure me some.. much needed wine. I am so very thirsty you see.'.
Adnante, a monk of the tomb says, 'Could you please find me some delicious wines? It will surely help relieve my boredom here in this forlorn place. Bah, I bet you wouldn't know where to find any, and it's been so very long since I was out in the world.'.
Adnante, a monk of the tomb says, 'Of course the monks that live at that school make a decent bottle of wine. Then, you might try some of the new palaces that have been springing up. Also, I hear those nasty beavers make a delicious wine from pinecones. Hrm, that won't be enough to sustain me. None of that Wytherwind muck though; how about some of that which Tomaras sells?'.
Your next objective is to give 1 of a crystalline goblet of rosy wine(0 given so far) and 1 of a golden goblet of pinecone wine(0 given so far) and 1 of a bottle of wine(0 given so far) and 1 of a bottle of Eorthes Blysse Albia(0 given so far) and 1 of a bottle of Eorthes Blysse Ruibir(0 given so far) to Adnante, a monk of the tomb.
Flags: FIND-ORIGINAL
a crystalline goblet of rosy wine
Loads in the Palace Celestia on servant mages (need to search corpses). From @, 2E, 12N, then E and look around.
a golden goblet of pinecone wine
Loads in Ryvaera on Bavtor, the beaver king.
From western @, 5E, 2D, E, 2S, search, E, 2N, 3E, S, 2W, D, S, W, 2N, 2E, 2S, E, S, 2W, kill guard for the key, unlock/open door, W.
a bottle of wine
Loads in the Spire of Kirys Ayr. From @, E, 4U, E, S, buy wine.
a bottle of Eorthes Blysse Albia and a bottle of Eorthes Blysse Ruibir
Load in the Grove of Verthandi on maenads. From @, N, 2E, 2N, W, 2N, E, 2N, 2E, 2N, 2W, N, W, N, E (illusionary) into a Lush Vineyard, and look around.
Adnante, a monk of the tomb says, 'I can't believe you found them all! This is incredible. I never thought you'd come back with all of this for me. I thought I'd be staying here alone, thirsty, wondering if I'd ever hear from you again. Huh. Better run along now. I have some serious drinking to do!'.
You received 20000 gold coins!
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Wings for Wyvaarn
1 TOKEN 
Your next objective is to find Wyvaarn
Flags: None (no overall time limit!)
Loads in City of Castiak. From @ 3N, 3E, S.
Wyvaarn says, 'For too long I have been cooped up in this room, having to hide from the ravaging ravens outside!'.
Wyvaarn says, 'Enough is enough! I have plotted my escape route, but I need to be able to blend in. I've noticed the ravens closest to here are terrified of those beyond the gates.'.
Wyvaarn says, 'What I need is some fresh feathers from those ravens - that way the commonplace ones will be so filled with terror they won't look too closely at me.'.
Your next objective is to give 20 of a sharpened harpy feather(0 given so far) to Wyvaarn.
Flags: SOLO NO-COMM FIND-ORIGINAL (time limit: 2 hours 40 minutes)
Load in City of Castiak on Harpies. From Wyvaarn,  N, 3W, N, get key fountain, W, 5N, E (illusionary), 4N, unlock/open gates and look around.
Need to run the zone 2-3 times to get 20 feathers.
Wyvaarn says, 'Ah, perfect! Just what I need. I'll begin to construct my costume immediately. You have my many thanks, brave adventurer.'.
Wyvaarn cackles with glee as he begins constructing his coat.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

A Woman's Last Request
1 TOKEN - MODERATE (LOTS OF RUNNING)
Your next objective is to find a diseased woman
Flags: FORCE-HINT
Loads in Sevoseth. From @, N and look around.
You watch as the frail woman coughs up some blood onto a handkerchief.
A diseased woman says, 'Ahh... I... won't last much longer. Please, traveler, could you spare a few moments for a poor soul like me? It won't take long...'.
Nodding, you attempt to cautiously keep your distance. She doesn't look very healthy...
A diseased woman says, 'Thank you! I'd just like to ask you for one favor before I ... before it's too late. I have a sister, a few years older than me, who left home as soon as she came of age. She always hated it around here - constantly talking about the forest and the ocean. I don't know where she ended up, but ... I'd like to see her one last time. Do you think you could go and find her?'.
Your next objective is to find a female town citizen
Flags: FORCE-HINT
Loads in the Forest of the Undead. From @, 3E, 3S, 2E, 3N, E, 3N, 11E, and look around.
A female town citizen says, 'What's that? My sister? Oh, no! Don't tell me she's sick! No, she can't be...'.
You pat the sobbing woman on the shoulder comfortingly, explaining the situation.
A female town citizen says, 'Of course I'll go see her. I'll need a decent ship to get there any time soon, though. Could you go talk to the Boatsmaster in Trellor? If you tell him that Laura sent you, I'm sure he'll be happy to help.'.
Sniffling, the citizen staggers off to cry under a nearby tree.
Your next objective is to find the Boatsmaster
Flags: None
Loads in the City Trellor. From recall, 13W, N.
The Boatsmaster says, 'Laura? I don't know anyone named...'.
The Boatsmaster blinks several times and then turns a bright shade of red.
The Boatsmaster says, 'Damn, that little ... ok, ok. I'll send a ship right away. Just don't tell my wife! Or rather, I would, but the seas are crawling with pirates! Trask and Ramarke have been particularly violent lately. If you can take them out of the picture, I'll give you a ship. If not, I'm not sending good men to their deaths. Waste of lumber.'.
Your next objective is to kill 1 of Captain Amos Trask(0 killed so far) and 1 of Ramarke, captain of the Fury(0 killed so far) .
Flags: None
Amos loads in the Pirate Ship.
Ramarke loads in the Fury.
There, that should take these ships out of commission for awhile.
Your next objective is to find the Boatsmaster
See above ...
The Boatsmaster says, 'You killed the pirate captains? Impressive. Alright, go tell the wench that the ship's on the way, and that if she ever tries to blackmail me again...'.
The Boatsmaster stalks off, muttering angrily.
Your next objective is to find a female town citizen
See above ...
A female town citizen says, 'There's a ship coming for me? Great! I knew he'd come through.'.
Wiping away a tear, the young lady winks at you slyly.
A female town citizen says, 'I guess the only thing that's left is to get me to the coast. I can make the journey by myself, but the woods around here are crawling with vicious fiends. Can you meet me at the town entrance and escort me out?'.
Your next objective is to find a room called The Main Entrance to Town
In Forest of Undead (Town Entrance)
The female town citizen steps out from behind the nearest building and waves, falling into step behind you. However, before you make it more than a few steps out of the town, a rotting, undead orc rushes out from behind a shadowy tree!
Your next objective is to kill 1 of a burly Lar orc warrior
Appears in the room with you
The girl breathes a sigh of relief and gestures for you to continue onward.
Your next objective is to find a room called An Intersection in the Forest
In Forest of Undead on the way to town.
You hear a loud shriek issue from somewhere behind you. Turning, you jump in front of your companion as a gigantic corpse shambles towards you!
Your next objective is to kill 1 of a walking ogre corpse
Appears in the room with you
Ouch, that one hurt.
You brush yourself off and check to make sure Laura isn't hurt.
A female town citizen says, 'I ... I think I'm fine. We can't have much further to go, right?'.
Your next objective is to find a room called The Beginning of a Path
In Forest of Undead near the zone entrance
You break into a jog as you see a wide break in the trees up ahead.
Almost ... wait, what was that noise?
Your next objective is to kill 1 of a reincarnated troll mage
Appears in the room with you
A female town citizen says, 'There, we made it! Thank you, I couldn't have managed without you. I should be fine by myself from here. I just hope I'm not too late...'.
The woman runs off towards the shore, where a small boat is anchored.
A hazy blue aura joins you to a hero autoquest token.
***Congratulations on completing your AutoQuest!***
 **Congratulations on completing your AutoQuest!**
  *Congratulations on completing your AutoQuest!*

Wings for Wyvaarn
1 TOKEN - FAIRLY HARD (7-8 FEATHERS PER POP)
Your next objective is to find Wyvaarn
In City of Castiack. From @, 3N, 3E, S.
Your next objective is to give 20 of a sharpened harpy feather(0 given so far) to Wyvaarn.
Load in the CPK part of the zone harpy commoners and harpy guards. 
From Wyvaarn, N, 3W, N, W, 5N, E (hidden) into the CPK part of the zone.