/var {PKType} {LPK} {PK}

/action {^WARNING! You HAVE ENTERED a CHAOTIC PLAYER KILLING area} {/var {PKType} {CPK}} {PK}
/action {^WARNING! You HAVE ENTERED a NEUTRAL PLAYER KILLING area!} {/var {PKType} {NPK}} {PK}
/action {^WARNING! You HAVE LEFT a CHAOTIC PLAYER KILLING AREA} {/var {PKType} {NPK}} {PK}
/action {^NOTICE: You are leaving a PLAYER KILLING area.} {/var {PKType} {LPK}} {PK}
/action {^WARNING! You HAVE ENTERED a GRAVE NEUTRAL PLAYER KILLING area!} {/var {PKType} {GPK}} {PK}
/action {^Poof! You arrive in MedLink!} {/var {PKType} {LNK}} {PK}
/action {^You flash back to the world of Medievia.} {/var {PKType} {LPK}} {PK}
/action {^with your spirit, breathing life into your body.} {/var {PKType} {LPK}} {PK}
/action {^You hear the call of the land,} {/var {PKType} {LPK}} {PK}
/action {^Unlife floods your veins, and you clamber to your feet, ready to search for your soul.} {/var {PKType} {COR}} {PK}
/action {^Legion of the Damned - Hellraider has been defeated} {/if {$PKType == "CPK"} {/var {PKType} {LPK}}} {PK}

/var {DongLPK} {@AnsiBold()@ForeGreen()( )):D} {DongChat}
/var {DongNPK} {@AnsiBold()@ForeYellow()( )):::D} {DongChat}
/var {DongGPK} {@AnsiBold()@ForeYellow()( )):::::D} {DongChat}
/var {DongCPK} {@AnsiBold()@ForeRed()( ))::::::::::D@ForeWhite()~~~~} {DongChat}
/var {DongLNK} {@AnsiBold()@ForeCyan()( )):D} {DongChat}
/var {DongCOR} {@AnsiReset()( ))D} {DongChat}

/alias {dong} {/showme {@Var(Dong$PKType}} {DongChat}
