# The EQ scry asten for plague arrowhead. no load no run scry shaft for muffle arrowhead. no load no run scry fletching for dr arrowhead. no load no run scry point for hr arrowhead scry 18.demon for fetters (a towering demon of darkness on sense presence, comp for mal pants) fist of the west wind loads invis, 5dr -1ss war hands rest is trash but you can say it loaded to convince people to come: loc star (star of awakening, +big hp held) loc sighting (shield of sighting, 6hr 3dr -14ac gthi shield) loc band (something something feathers, bad emage mana wrist) loc gloves (gloves of demon fur, +dispel prof, bad) loc swordbreaker (gwar stabber, forgot stats, bad) loc sparks (big mana held) loc muricate (gloves and boots, don't remember stats, bad) more garbage # Making arrows get an arrow shaft from various mobs in alendora get a tuft from vond phoenix, or buy it in elnissa shop for like 120m. do not get the egg token tuft then take comps + 1m to the arrow shop in the middle of sevoseth # Rough outline of zone - Get staff of sight from warrens if you're running the whole zone - Get lantern/circle/fist - Leave if all you wanted was fist - Run fetters if you want - Leave if all you wanted was fetters - Do west tower - Do east tower - Get t-bar - Clear crypt - Wait for noload repop - Grab arcus - Leave # Self banking zone has a repop time of 1 hour and pops with people inside zone if any of the spirits are alive when you hit asten they will run in and assist so you need to make sure you have enough time to ice all of them without a repop can also repop after you open doors so move quickly after using big keys (like tbar/symbols) # WT ## Fistmele c trans, all north, e, n, w, s, e. doors are pickable c mal, d/y, mal fist you can stab or kill as war but he has enough dr to instakill you if you don't ice loot, unl door, s, PULL JOURNAL to open pit ## Haddas and fist pit paras you most of the time when you enter and often when you type anything while in the pit pit is also !port !word go south, wait for para to fade, helm u/e/s/w to find haddas. he is the only mob here if haddas was in pit you can ice with a form, but don't try to solo it. easy to die by failing flee here btw get all (lantern/circle/key), have form leader hold lantern. lantern makes you immune to the para proc, but not the rest of the form walk north out of pit, unl door e, e, loot fist from chest fist shopsells well if it's terrible ## Fetters (if you plan on running the whole zone you can do this later) go back into pit, wear circle, search, d remove lantern unform and follow north to shitty area. fetters demon blocks south so you are stuck w n e of fetters is not a cold or cramped room, keep it sred if you hit fetters in form you have to solo in because of crampeds ## West tower c trans, go to ne corner of town, illus n, all w, all s, all w ice captain. target captain and charge, trans when it dies walk back to w tower, this time go to the south east corner and open the doors find the priest with key, kill it ### Climbing the tower go to the door on the w side of the inner part of tower you have to run through high mv, !sneak rooms full of aggro mobs however there is a nice trick to get through safely 100% of the time mobs only check for people to engage on combat rounds. so you want to kill a mob with melee and then you have about 5 seconds to spam dirs to the top of the tower before mobs will hit you so trap a mob at the door, unlock/open it, tell the form to spam mass ref and to not cast anything else engage the mob, do not cast spells on it, when it dies to melee go e all up and sr form should get a few refs in on stairs so you should make it up and none of the mobs should hit you if you do get hit then camp/quit and try again. drop keys first if someone dies you can tremor the arms, otherwise there is an altar like w 2n of recall ice golem at the top of the tower. tell tanks to wield crushing weapons ### Celindra solo through illus north of golem, trap a safe room, tell form to come to you there are lots of illus exits here btw there's a fireshielded mob in the middle, lure everything else out of there if you're small manning you may also want to clear flee rooms have tanks iceshield, all c fire prot cause she procs, hit celindra loot, symbol is key ## East tower there are two ways in, you can either go to ne corner of town then go d 2s u with some searches or find a hidden spy in town, search corpse, loot pass, hold pass, and just walk in on the east side of town tunnel is cramped so walk form in with pass, soloers can come in tunnel ice mob in se corner, loot key. open door on w side find priest with key. there's an illus east from se corner that he can sit in door is to the east, do the same trick to climb the tower, ice the golem at the top ## Kruohdyhug make a macro/alias to look kruohdyhug. you have to type the full name every time so it's easier to just not have the form make aliases for c dis mag kruohdyhug and c plague kruohdyhug. again you have to type the full name solo through illus north. there are no illus exits here but all the mobs are hidden either find an empty room or a room with like 1 or 2 mobs that aren't kruo in it (use your macro to check) sr and bring form. ice renunciates if there are any. preferably don't walk past kruo because he sees sneak lure kruohdyhug somewhere convenient and sr it in. he breaks traps tanks iceshield, dis and ice. use staff of sight when he room blinds search corpse for eq points, symbol is key ## T-bar find the room near kruo that has 3 exits. hold symbol and search. hold the other symbol if it doesn't open d, hold symbol and search again unform and get the form meet up d n. solo north until T, then look for t-bar on one of the mobs around there if you walk too far west from there you walk through a one-way exit to fetters area, make sure the form knows this too ice spider, then either have everyone c word or run fetters ## Crypt this is the second half of the zone that makes everyone not want to run it if you did fetters after t-bar, have the form solo south to the T junction below pit otherwise c word and have someone go all n, e, n, 2w, illus s to privy and sum everyone in (lantern is slippery and there are safe rooms so you can't walk there yourself) n, e, s, e, d/y, 2s into pit, wear circle, search, d to T junction reice fistmele if zone repopped, no need to reice haddas all w, unlock slab, w, ice warden. warden room procs edrain but he is pretty easy unform and go n w to safe room after warden dies. if there's a hidden mob just kill it because it sucks wait for repop if needed spirits take like 10% damage from everything so have someone solo tank with fs ice 4 spirits in the corners go to warden room, shout i come in peace, w, ice asten. asten also takes 10% damage but is a medal mob go e n w to safe room and wait for repop if you want ## Arcus c trans, go to the arrow shop in the middle of town, d, w, hold key, s through illus, get arcus from cabinet, e, g target, g arrow target shock arrowhead doesn't do anything but you can collect them i guess everyone is now free to leave # Explore run the zone kill ben in ne corner of bar and take his pickaxe, go to the illus path at the north side of zone hold pickaxe and search somewhere along there move north icing and searching until you get the obj also get diary from one of the shelves in library pretty sure that's it