First of all to start the run you need to go
to south ent into cpk and walk around collecting the roots on the
ground. Gnarled root of deadwood tree is key others u can jus eat to get
rid of them.
Then you need a costume approx dirs from cpk ent
2n w n w n w all n w all n all w(through 2 illus exits otw) s, 2w, s. Go
in there and "talk priestess i am here to help you", she will give you
costume now back track almost to zone ent, dirs from zone ent to next
part are 2n w n 4w(this is !mob room btw) unlock west and wear costume
before you move w or you will be ported out of the zone(only the form
leader needs to wear costume to bring whole form in). I suggest when you
are leading this you do this part on your own and have form wait at
prompt then have them solo because otherwise the vines will trip
everyone up at random and get whole form engaged, so just get to !mob
room and tell form to solo 2n w n 4w and follow you. Then all west til
locked door, you can remove costume for now, north all w shield room and
c str. There are 2 mobs south Ayura and Xia both are disable, I usually
hands them and blind one of them it doesn't matter which cos you need
to ice them both(unless it quaked but I will come back to that). As a
general rule it's best not to room spell in this area because there are
super hiddens that if hit, fireshield every mob in the room(you can
faerie fog b4 hand and see if the salamanders are there but trust me
it's jus best to do one at a time). I ce them both and loot then unlock
harp o harp get all harp. then n, 2e, s, shield room if any agro mobs
here just ice them(but don't room!). Unlock west and blind asuti then
flee and your next target west is foleus, remember to hands in case he's
formed to asuti, iceshielded mob isn't too tough, loot. From foleus e,
s, trap here open west and lure chupa east( for peace of mind u can trap
e and 2 e and sit form 2e so chup has 2 room of traps to hit) then go
ice rynitia or w/e its called and loot.
Ok the next part you need
to go to west entrance so have one person stay in zone while the rest
get inside the west ent to prevent zone from popping etc. Have them go
1e inside w ent and shield room, in case gardener walks in. Once form
is ready get fireball gloves on cos the next 7 mobs are weak to
fire(trust me I tested it). Go s, recite sheet and a spirit will appear
dis it and fireball firestorm w/e, when it dies get fragment on ground.
1e repeat, 1e repeat, 1e repeat, 2n repeat 1w repeat, 2w repeat. You
should have seven fragments(you can't dis the 2 fireshielded spirits).
Now
from west ent all east open door all e search 2s, e, buy heart, s all e
past door, shield room, if mobs in this room go 1w etc. Have form tick
and port out go through south ent and get costume and go to butler room
with costume on form is 3s of u go grab them and take them past butler
1w, wear normal eq and c str again(I hear there is a way to do this
without leader porting and getting costume again but I don't know it).
Up all s, shield room, solo on and trap north then all north search,
vond loads in this 2x2 area, missile it and run back to form, it breaks
traps so be quick when you see it trap run 2n and shield room, then back
to form have staves ready and a cleric ready to shared ideally. Vond
is a ho and fucks you up, however, the heart should be held at all times
ideally by form leader to prevent you being doomed, when you engage
vond use held vond while holding heart and it will stop it proccing for
1-2 rounds, if it misses(she scoffs) it has a short wait time to re use,
if it hits you will notice cos it gives an obvious message I forget
what, then you can't re use for 2-3 rounds, so use it often but don't
spam cos it's annoying :p. Anyway I recommend faerie fog in this room
and make sure no salamanders because you will need to room when vond
ports. If there are salas jus do this but everyone 1 e of here, or
wherever it's not a big area. so jus pound it, she will port at pretty
awful or there about and when she does 3 griffons will appear, blockers
but not too tough, ice them then search one of there corpses to get a
claw, jus sac corpse til u can't sac one to find out which one has it.
She also drops a key on the floor when she ports so grab that. 1.vond
done!!!
2.vond
Assuming you are in the room i recommended
go 1n, all w, 1n, shield room, w of here is 2.vond. Same deal as 1.vond
except that they nerfed it so she now starts at grimaces as opposed to
full so it's easy, make her port, unlock pulpit open pulpit get all
pulpit(you don't neeed to make her port if you are just doing tuft, jus
do the pulpit part and leave her be). Now have 1 person stay in zone
here while the rest get inside west entrance, once all gathered inside
west ent go all e, 2s, e buy key,w,n,search, down(POINT A), get shim
pile,2n,e,hold shim,pry tile, s(!mob room). Ok this is just for a tuft
run, down from here in the cpk area just like nem lord !magic most mobs
break traps so I don't usually bother trapping shit, but I know some
people stil ike to so your choice, find nalfia stabbers go hp mode and
stab it, fshielded and lots of agro mobs chances are you will die once
or twice so have cleric ready with ben, when nalfia dies its slippery
key so whoever got it from down go all e 1n search e e s s d w w d(High
movement rooms !sneak and agro mobs I recommend an alias for this part
because if you flee chances are you will hit deathtrap and it's jus a
pain in the ass, need to have someone summon you out from outside the
zone or just die and come back, anyway alias I made works 90% of the
time: /al {phoenix} {down;yy;chug jug;e;e;n;chug jug;chug jug;e;chug
jug;e;s;chug jug;chug jug;s;chug jug;d;chug jug;w;chug jug ;w;chug
jug;d} and good luck). When you get there it's 2x2 area i recommend
faerie fog to find out where the super hiddens are and lure phoenix to a
room without them cos it likes to blind you and it's handy to be able
to room. Isn't too tought plague ice. Ok that is your run done if you
are just doing tuft.
3.vond
From POINT A above go all s,
all e, unlock e and vond is in the 2x2 area e. Can try to lure it
however you see fit but like 2.vond it was nerfed and starts half dead
so jus pound it, same deal with heart. Once it's dead the pouch on her
has vials one of which is a striking vial the others are the cure for
doom which you pass out to form, vond can load pretty meh eq 5dr legs or
hp inf cler legs(best I've seen is 35/2 but it's usually 10/2), several
other doors around just unlock and look at the mobs, nothing worthwhile
imo, muffle prof robe an item that casts fale foot 1 charge etc, just
useless shit really. Also the door you unlock for 3.vond you can search
here for hidden s, all w mob loads hp/mana cleric quiver.
Think
that's everything. Not really worth running past tuft and doesn't give
very many eq pts either, I heard from Seraphyr a while ago that it's
going to be revamped but I doubt that will happen anytime soon
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